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Sometimes zombies can get out of reach of the player by draining health faster than the player can deal damage.
This is probably a bug, but it makes the fight possibly interesting if you know about it happening. So after a certain HP threshhold they should grow into a tougher zombie. Hopefully this could signal to the player that they should GTFO.
Maybe this can be a feature of all health-stealing enemies...
The text was updated successfully, but these errors were encountered:
Sometimes zombies can get out of reach of the player by draining health faster than the player can deal damage.
This is probably a bug, but it makes the fight possibly interesting if you know about it happening. So after a certain HP threshhold they should grow into a tougher zombie. Hopefully this could signal to the player that they should GTFO.
Maybe this can be a feature of all health-stealing enemies...
The text was updated successfully, but these errors were encountered: