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input.js
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input.js
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/**
* @license Copyright (c) 2003-2017, CKSource - Frederico Knabben. All rights reserved.
* For licensing, see LICENSE.md.
*/
/**
* @module typing/input
*/
import Plugin from '@ckeditor/ckeditor5-core/src/plugin';
import ModelRange from '@ckeditor/ckeditor5-engine/src/model/range';
import ViewPosition from '@ckeditor/ckeditor5-engine/src/view/position';
import ViewText from '@ckeditor/ckeditor5-engine/src/view/text';
import diff from '@ckeditor/ckeditor5-utils/src/diff';
import diffToChanges from '@ckeditor/ckeditor5-utils/src/difftochanges';
import { getCode } from '@ckeditor/ckeditor5-utils/src/keyboard';
import DomConverter from '@ckeditor/ckeditor5-engine/src/view/domconverter';
import InputCommand from './inputcommand';
/**
* Handles text input coming from the keyboard or other input methods.
*
* @extends module:core/plugin~Plugin
*/
export default class Input extends Plugin {
/**
* @inheritDoc
*/
static get pluginName() {
return 'Input';
}
/**
* @inheritDoc
*/
init() {
const editor = this.editor;
const editingView = editor.editing.view;
const inputCommand = new InputCommand( editor, editor.config.get( 'typing.undoStep' ) || 20 );
// TODO The above default configuration value should be defined using editor.config.define() once it's fixed.
editor.commands.add( 'input', inputCommand );
this.listenTo( editingView, 'keydown', ( evt, data ) => {
this._handleKeydown( data, inputCommand );
}, { priority: 'lowest' } );
this.listenTo( editingView, 'mutations', ( evt, mutations, viewSelection ) => {
this._handleMutations( mutations, viewSelection );
} );
}
/**
* Handles the keydown event. We need to guess whether such keystroke is going to result
* in typing. If so, then before character insertion happens, any selected content needs
* to be deleted. Otherwise the default browser deletion mechanism would be
* triggered, resulting in:
*
* * Hundreds of mutations which could not be handled.
* * But most importantly, loss of control over how the content is being deleted.
*
* The method is used in a low-priority listener, hence allowing other listeners (e.g. delete or enter features)
* to handle the event.
*
* @private
* @param {module:engine/view/observer/keyobserver~KeyEventData} evtData
* @param {module:typing/inputcommand~InputCommand} inputCommand
*/
_handleKeydown( evtData, inputCommand ) {
const doc = this.editor.document;
const buffer = inputCommand.buffer;
// By relying on the state of the input command we allow disabling the entire input easily
// by just disabling the input command. We could’ve used here the delete command but that
// would mean requiring the delete feature which would block loading one without the other.
// We could also check the editor.isReadOnly property, but that wouldn't allow to block
// the input without blocking other features.
if ( !inputCommand.isEnabled ) {
return;
}
if ( isSafeKeystroke( evtData ) || doc.selection.isCollapsed ) {
return;
}
buffer.lock();
doc.enqueueChanges( () => {
this.editor.data.deleteContent( doc.selection, buffer.batch );
} );
buffer.unlock();
}
/**
* Handles DOM mutations.
*
* @private
* @param {Array.<module:engine/view/observer/mutationobserver~MutatedText|
* module:engine/view/observer/mutationobserver~MutatedChildren>} mutations
* @param {module:engine/view/selection~Selection|null} viewSelection
*/
_handleMutations( mutations, viewSelection ) {
new MutationHandler( this.editor ).handle( mutations, viewSelection );
}
}
/**
* Helper class for translating DOM mutations into model changes.
*
* @private
*/
class MutationHandler {
/**
* Creates an instance of the mutation handler.
*
* @param {module:core/editor/editor~Editor} editor
*/
constructor( editor ) {
/**
* Editor instance for which mutations are handled.
*
* @readonly
* @member {module:core/editor/editor~Editor} #editor
*/
this.editor = editor;
/**
* The editing controller.
*
* @readonly
* @member {module:engine/controller/editingcontroller~EditingController} #editing
*/
this.editing = this.editor.editing;
}
/**
* Handles given mutations.
*
* @param {Array.<module:engine/view/observer/mutationobserver~MutatedText|
* module:engine/view/observer/mutationobserver~MutatedChildren>} mutations
* @param {module:engine/view/selection~Selection|null} viewSelection
*/
handle( mutations, viewSelection ) {
if ( containerChildrenMutated( mutations ) ) {
this._handleContainerChildrenMutations( mutations, viewSelection );
} else {
for ( const mutation of mutations ) {
// Fortunately it will never be both.
this._handleTextMutation( mutation, viewSelection );
this._handleTextNodeInsertion( mutation );
}
}
}
/**
* Handles situations when container's children mutated during input. This can happen when
* the browser is trying to "fix" DOM in certain situations. For example, when the user starts to type
* in `<p><a href=""><i>Link{}</i></a></p>`, the browser might change the order of elements
* to `<p><i><a href="">Link</a>x{}</i></p>`. A similar situation happens when the spell checker
* replaces a word wrapped with `<strong>` with a word wrapped with a `<b>` element.
*
* To handle such situations, the common DOM ancestor of all mutations is converted to the model representation
* and then compared with the current model to calculate the proper text change.
*
* Note: Single text node insertion is handled in {@link #_handleTextNodeInsertion} and text node mutation is handled
* in {@link #_handleTextMutation}).
*
* @private
* @param {Array.<module:engine/view/observer/mutationobserver~MutatedText|
* module:engine/view/observer/mutationobserver~MutatedChildren>} mutations
* @param {module:engine/view/selection~Selection|null} viewSelection
*/
_handleContainerChildrenMutations( mutations, viewSelection ) {
// Get common ancestor of all mutations.
const mutationsCommonAncestor = getMutationsContainer( mutations );
// Quit if there is no common ancestor.
if ( !mutationsCommonAncestor ) {
return;
}
const domConverter = this.editor.editing.view.domConverter;
// Get common ancestor in DOM.
const domMutationCommonAncestor = domConverter.mapViewToDom( mutationsCommonAncestor );
if ( !domMutationCommonAncestor ) {
return;
}
// Create fresh DomConverter so it will not use existing mapping and convert current DOM to model.
// This wouldn't be needed if DomConverter would allow to create fresh view without checking any mappings.
const freshDomConverter = new DomConverter();
const modelFromCurrentDom = this.editor.data.toModel( freshDomConverter.domToView( domMutationCommonAncestor ) ).getChild( 0 );
// Current model.
const currentModel = this.editor.editing.mapper.toModelElement( mutationsCommonAncestor );
// Get children from both ancestors.
const modelFromDomChildren = Array.from( modelFromCurrentDom.getChildren() );
const currentModelChildren = Array.from( currentModel.getChildren() );
// Skip situations when common ancestor has any elements (cause they are too hard).
if ( !hasOnlyTextNodes( modelFromDomChildren ) || !hasOnlyTextNodes( currentModelChildren ) ) {
return;
}
// Replace inserted by the browser with normal space.
// See comment in `_handleTextMutation`.
const newText = modelFromDomChildren.map( item => item.data ).join( '' ).replace( /\u00A0/g, ' ' );
const oldText = currentModelChildren.map( item => item.data ).join( '' );
// Do nothing if mutations created same text.
if ( oldText === newText ) {
return;
}
const diffResult = diff( oldText, newText );
const { firstChangeAt, insertions, deletions } = calculateChanges( diffResult );
// Try setting new model selection according to passed view selection.
let modelSelectionRange = null;
if ( viewSelection ) {
modelSelectionRange = this.editing.mapper.toModelRange( viewSelection.getFirstRange() );
}
const insertText = newText.substr( firstChangeAt, insertions );
const removeRange = ModelRange.createFromParentsAndOffsets(
currentModel,
firstChangeAt,
currentModel,
firstChangeAt + deletions
);
this.editor.execute( 'input', {
text: insertText,
range: removeRange,
resultRange: modelSelectionRange
} );
}
_handleTextMutation( mutation, viewSelection ) {
if ( mutation.type != 'text' ) {
return;
}
// Replace inserted by the browser with normal space.
// We want only normal spaces in the model and in the view. Renderer and DOM Converter will be then responsible
// for rendering consecutive spaces using , but the model and the view has to be clear.
// Other feature may introduce inserting non-breakable space on specific key stroke (for example shift + space).
// However then it will be handled outside of mutations, like enter key is.
// The replacing is here because it has to be done before `diff` and `diffToChanges` functions, as they
// take `newText` and compare it to (cleaned up) view.
// It could also be done in mutation observer too, however if any outside plugin would like to
// introduce additional events for mutations, they would get already cleaned up version (this may be good or not).
const newText = mutation.newText.replace( /\u00A0/g, ' ' );
// To have correct `diffResult`, we also compare view node text data with replaced by space.
const oldText = mutation.oldText.replace( /\u00A0/g, ' ' );
const diffResult = diff( oldText, newText );
const { firstChangeAt, insertions, deletions } = calculateChanges( diffResult );
// Try setting new model selection according to passed view selection.
let modelSelectionRange = null;
if ( viewSelection ) {
modelSelectionRange = this.editing.mapper.toModelRange( viewSelection.getFirstRange() );
}
// Get the position in view and model where the changes will happen.
const viewPos = new ViewPosition( mutation.node, firstChangeAt );
const modelPos = this.editing.mapper.toModelPosition( viewPos );
const removeRange = ModelRange.createFromPositionAndShift( modelPos, deletions );
const insertText = newText.substr( firstChangeAt, insertions );
this.editor.execute( 'input', {
text: insertText,
range: removeRange,
resultRange: modelSelectionRange
} );
}
_handleTextNodeInsertion( mutation ) {
if ( mutation.type != 'children' ) {
return;
}
const change = getSingleTextNodeChange( mutation );
const viewPos = new ViewPosition( mutation.node, change.index );
const modelPos = this.editing.mapper.toModelPosition( viewPos );
const insertedText = change.values[ 0 ].data;
this.editor.execute( 'input', {
// Replace inserted by the browser with normal space.
// See comment in `_handleTextMutation`.
// In this case we don't need to do this before `diff` because we diff whole nodes.
// Just change in case there are some.
text: insertedText.replace( /\u00A0/g, ' ' ),
range: new ModelRange( modelPos )
} );
}
}
const safeKeycodes = [
getCode( 'arrowUp' ),
getCode( 'arrowRight' ),
getCode( 'arrowDown' ),
getCode( 'arrowLeft' ),
9, // Tab
16, // Shift
17, // Ctrl
18, // Alt
20, // CapsLock
27, // Escape
33, // PageUp
34, // PageDown
35, // Home
36, // End
229 // Composition start key
];
// Function keys.
for ( let code = 112; code <= 135; code++ ) {
safeKeycodes.push( code );
}
// Returns `true` if a keystroke should not cause any content change caused by "typing".
//
// Note: This implementation is very simple and will need to be refined with time.
//
// @private
// @param {engine.view.observer.keyObserver.KeyEventData} keyData
// @returns {Boolean}
function isSafeKeystroke( keyData ) {
// Keystrokes which contain Ctrl don't represent typing.
if ( keyData.ctrlKey ) {
return true;
}
return safeKeycodes.includes( keyData.keyCode );
}
// Helper function that compares whether two given view nodes are same. It is used in `diff` when it's passed an array
// with child nodes.
function compareChildNodes( oldChild, newChild ) {
if ( oldChild instanceof ViewText && newChild instanceof ViewText ) {
return oldChild.data === newChild.data;
} else {
return oldChild === newChild;
}
}
// Returns change made to a single text node. Returns `undefined` if more than a single text node was changed.
//
// @private
// @param mutation
function getSingleTextNodeChange( mutation ) {
// One new node.
if ( mutation.newChildren.length - mutation.oldChildren.length != 1 ) {
return;
}
// Which is text.
const diffResult = diff( mutation.oldChildren, mutation.newChildren, compareChildNodes );
const changes = diffToChanges( diffResult, mutation.newChildren );
// In case of [ delete, insert, insert ] the previous check will not exit.
if ( changes.length > 1 ) {
return;
}
const change = changes[ 0 ];
// Which is text.
if ( !( change.values[ 0 ] instanceof ViewText ) ) {
return;
}
return change;
}
// Returns first common ancestor of all mutations that is either {@link module:engine/view/containerelement~ContainerElement}
// or {@link module:engine/view/rootelement~RootElement}.
//
// @private
// @param {Array.<module:engine/view/observer/mutationobserver~MutatedText|
// module:engine/view/observer/mutationobserver~MutatedChildren>} mutations
// @returns {module:engine/view/containerelement~ContainerElement|engine/view/rootelement~RootElement|undefined}
function getMutationsContainer( mutations ) {
const lca = mutations
.map( mutation => mutation.node )
.reduce( ( commonAncestor, node ) => {
return commonAncestor.getCommonAncestor( node, { includeSelf: true } );
} );
if ( !lca ) {
return;
}
// We need to look for container and root elements only, so check all LCA's
// ancestors (starting from itself).
return lca.getAncestors( { includeSelf: true, parentFirst: true } )
.find( element => element.is( 'containerElement' ) || element.is( 'rootElement' ) );
}
// Returns true if container children have mutated and more than a single text node was changed. Single text node
// child insertion is handled in {@link module:typing/input~MutationHandler#_handleTextNodeInsertion} and text
// mutation is handled in {@link module:typing/input~MutationHandler#_handleTextMutation}.
//
// @private
// @param {Array.<module:engine/view/observer/mutationobserver~MutatedText|
// module:engine/view/observer/mutationobserver~MutatedChildren>} mutations
// @returns {Boolean}
function containerChildrenMutated( mutations ) {
if ( mutations.length == 0 ) {
return false;
}
// Check if all mutations are `children` type, and there is no single text node mutation.
for ( const mutation of mutations ) {
if ( mutation.type !== 'children' || getSingleTextNodeChange( mutation ) ) {
return false;
}
}
return true;
}
// Returns true if provided array contains only {@link module:engine/model/text~Text model text nodes}.
//
// @param {Array.<module:engine/model/node~Node>} children
// @returns {Boolean}
function hasOnlyTextNodes( children ) {
return children.every( child => child.is( 'text' ) );
}
// Calculates first change index and number of characters that should be inserted and deleted starting from that index.
//
// @private
// @param diffResult
// @return {{insertions: number, deletions: number, firstChangeAt: *}}
function calculateChanges( diffResult ) {
// Index where the first change happens. Used to set the position from which nodes will be removed and where will be inserted.
let firstChangeAt = null;
// Index where the last change happens. Used to properly count how many characters have to be removed and inserted.
let lastChangeAt = null;
// Get `firstChangeAt` and `lastChangeAt`.
for ( let i = 0; i < diffResult.length; i++ ) {
const change = diffResult[ i ];
if ( change != 'equal' ) {
firstChangeAt = firstChangeAt === null ? i : firstChangeAt;
lastChangeAt = i;
}
}
// How many characters, starting from `firstChangeAt`, should be removed.
let deletions = 0;
// How many characters, starting from `firstChangeAt`, should be inserted.
let insertions = 0;
for ( let i = firstChangeAt; i <= lastChangeAt; i++ ) {
// If there is no change (equal) or delete, the character is existing in `oldText`. We count it for removing.
if ( diffResult[ i ] != 'insert' ) {
deletions++;
}
// If there is no change (equal) or insert, the character is existing in `newText`. We count it for inserting.
if ( diffResult[ i ] != 'delete' ) {
insertions++;
}
}
return { insertions, deletions, firstChangeAt };
}