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cjcliffe edited this page Feb 25, 2011 · 3 revisions

CubicVR.setDefaultFilter


### _setDefaultFilter( filterType )_ *alias*: CubicVR.GLCore.setDefaultFilter() **Purpose**: Set the default texturing filter type for loading textures. **Parameters**: *filterType* - One of the following CubicVR.enums:
  • CubicVR.enums.texture.filter.LINEAR
  • CubicVR.enums.texture.filter.LINEAR_MIP
  • CubicVR.enums.texture.filter.NEAREST
  • CubicVR.enums.texture.filter.NEAREST_MIP

Returns:
none


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