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p4-16-allowed-constructs.dot
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p4-16-allowed-constructs.dot
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digraph p4_16_allowed_construct_nesting {
node [shape=box];
rankdir=LR;
toplevel [label="top level"];
legend_bold_orange_box [label="Things inside dashed lines\nare either only allowed in,\nor most useful within,\narchitecture model files." style=dashed color=orange];
toplevel -> typeDeclaration;
typeDeclaration [label="type declarations for\nparser, control, package" style=dashed color=orange];
toplevel -> externDeclaration;
externDeclaration [label="extern function and\n object declarations" style=dashed color=orange];
toplevel -> parserDeclaration;
parserDeclaration [label="parser"];
toplevel -> constantDeclaration1;
constantDeclaration1 [label="const"];
toplevel -> typedefDeclaration;
typedefDeclaration [label="typedef"];
toplevel -> headerTypeDeclaration;
headerTypeDeclaration [label="header"];
toplevel -> headerUnionDeclaration;
headerUnionDeclaration [label="header_union"];
toplevel -> structTypeDeclaration;
structTypeDeclaration [label="struct"];
toplevel -> enumErrorMatchKindDeclaration;
enumErrorMatchKindDeclaration [label="enum\nerror\nmatch_kind"];
toplevel -> Instantiation;
Instantiation [label="instantiation of:\nextern object\nparser value set\npackage (there\nmust be one\ncalled 'main')"];
toplevel -> functionDefinition;
functionDefinition [label="function definition"];
toplevel -> actionDeclaration;
actionDeclaration [label="action"];
toplevel -> controlDeclaration;
controlDeclaration [label="control"];
// this is 'parser <name> (<parameters>) { ... }'
parserDeclaration -> constantOrVariableDeclaration2;
constantOrVariableDeclaration2 [label="const, variable decl"];
parserDeclaration -> Instantiation2;
Instantiation2 [label="instantiation of:\nextern object\nparser\nparser value set"];
parserDeclaration -> parserState;
parserState [label="state"];
parserState -> constantOrVariableDeclaration3;
constantOrVariableDeclaration3 [label="const, variable decl"];
parserState -> assignmentActionMethodCallStatement3;
assignmentActionMethodCallStatement3 [label="assignment\nfunction call\nNO: action call, if, switch\nextern object method call"];
parserState -> parserApplyCallStatement3;
parserApplyCallStatement3 [label="<subparser>.apply()"];
parserState -> blockStatement3;
blockStatement3 [label="block statement\n{ ... }"];
blockStatement3 -> blockStatementInParserState;
blockStatementInParserState [label="anything allowed\ndirectly inside state\nexcept transition,\nwhich must be last"];
parserState -> transitionStatement1;
parserState -> transitionStatement2;
transitionStatement1 [label="transition <statename>"];
transitionStatement2 [label="transition select ..."];
transitionStatement2 -> parserValueSetCall;
parserValueSetCall [label="parser value set\nas key set\nexpression"];
controlDeclaration -> constantOrVariableDeclaration4;
constantOrVariableDeclaration4 [label="const, variable decl"];
controlDeclaration -> Instantiation4;
Instantiation4 [label="instantiation of:\nextern object\ncontrol"];
controlDeclaration -> actionDeclaration;
controlDeclaration -> tableDeclaration;
controlDeclaration -> controlBody;
controlBody [label="control body\napply { }"];
tableDeclaration [label="table"];
tableDeclaration -> tablePropertyKey;
tablePropertyKey [label="key = { ... }"];
tableDeclaration -> tablePropertyActions;
tablePropertyActions [label="actions = { ... }"];
tableDeclaration -> tablePropertyDefaultAction;
tablePropertyDefaultAction [label="default_action = <action_name>;"];
functionDefinition -> constantOrVariableDeclaration7;
constantOrVariableDeclaration7 [label="const, variable decl"];
functionDefinition -> assignmentFunctionCallStatement1;
assignmentFunctionCallStatement1 [label="assignment\nfunction call\nreturn <expression>"];
functionDefinition -> conditionalStatement7;
conditionalStatement7 [label="if"];
conditionalStatement7 -> blockStatementInFunctionDefinition;
blockStatementInFunctionDefinition [label="anything allowed\ndirectly inside function"];
actionDeclaration -> constantOrVariableDeclaration5;
constantOrVariableDeclaration5 [label="const, variable decl"];
actionDeclaration -> assignmentActionMethodCallStatement5;
assignmentActionMethodCallStatement5 [label="assignment\nfunction call\naction call\nextern object method call"];
actionDeclaration -> returnOrExitStatement5;
returnOrExitStatement5 [label="return, exit"];
actionDeclaration -> conditionalStatement5;
conditionalStatement5 [label="if\n(language spec allows\nimplementations not to\nsupport 'if' inside actions)"];
conditionalStatement5 -> blockStatementInActionDeclaration;
actionDeclaration -> blockStatement5;
blockStatement5 [label="block statement\n{ ... }"];
blockStatement5 -> blockStatementInActionDeclaration;
blockStatementInActionDeclaration [label="anything allowed\ndirectly inside action"];
// I am making up actionCallStatement. It might most closely
// correspond in P4_16 grammar to assignmentOrMethodCallStatement.
//actionCallStatement
controlBody -> constantOrVariableDeclaration6;
constantOrVariableDeclaration6 [label="const, variable decl"];
controlBody -> assignmentActionMethodCallStatement6;
assignmentActionMethodCallStatement6 [label="assignment\nfunction call\naction call\nextern object method call"];
controlBody -> tableApplyCall6;
tableApplyCall6 [label="<table>.apply()"];
controlBody -> controlCallStatement6;
controlCallStatement6 [label="<control_name>.apply()"];
controlBody -> returnOrExitStatement6;
returnOrExitStatement6 [label="return, exit"];
controlBody -> switchStatement6;
switchStatement6 [label="switch (<table>.apply().action_run) { ... }"];
switchStatement6 -> blockStatementInControlBody;
controlBody -> conditionalStatement6;
conditionalStatement6 [label="if"];
conditionalStatement6 -> blockStatementInControlBody;
controlBody -> blockStatement6;
blockStatement6 [label="block statement\n{ ... }"];
blockStatement6 -> blockStatementInControlBody;
blockStatementInControlBody [label="anything allowed\ndirectly inside control body"];
legend_oval [label="Things inside\novals are types,\nwith arrow A->B if\ntype A can contain\ntype B as a member." shape=oval];
{
rank=same;
containerStructOrTuple [shape=oval label="struct or tuple"];
//containerStruct [shape=oval label="struct"];
//containerTuple [shape=oval label="tuple"];
containerHeaderUnion [shape=oval label="header_union"];
}
{
rank=same;
containerHeader [shape=oval label="header"];
}
{
rank=same;
elementBitW [shape=oval label="bit<W>"];
elementIntW [shape=oval label="int<W>"];
elementVarbitW [shape=oval label="varbit<W>"];
elementError [shape=oval label="error"];
elementBool [shape=oval label="bool"];
elementEnum [shape=oval label="enum"];
elementHeaderStack [shape=oval label="header stack"];
}
containerHeader -> elementBitW;
containerHeader -> elementIntW;
containerHeader -> elementVarbitW;
containerHeaderUnion -> containerHeader;
containerStructOrTuple -> elementBitW;
containerStructOrTuple -> elementIntW;
containerStructOrTuple -> elementVarbitW;
containerStructOrTuple -> elementError;
containerStructOrTuple -> elementBool;
containerStructOrTuple -> elementEnum;
containerStructOrTuple -> containerHeader;
containerStructOrTuple -> containerHeaderUnion;
containerStructOrTuple -> elementHeaderStack;
containerStructOrTuple -> containerStructOrTuple;
}