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EssentialBroadcast.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0669B1E0-ED02-4E16-B38A-B298AB9DDBAA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>EssentialBc</RootNamespace>
<AssemblyName>EssentialBroadcast</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Exiled.API, Version=2.10.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\EXILED\Plugins\dependencies\Exiled.API.dll</HintPath>
</Reference>
<Reference Include="Exiled.Events, Version=2.10.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\EXILED\Plugins\Exiled.Events.dll</HintPath>
</Reference>
<Reference Include="Exiled.Loader, Version=2.10.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\EXILED\Exiled.Loader.dll</HintPath>
</Reference>
<Reference Include="Mirror">
<HintPath>..\..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\Mirror.dll</HintPath>
</Reference>
<Reference Include="Mirror, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\Mirror.dll</HintPath>
</Reference>
<Reference Include="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\mscorlib.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\System.dll</HintPath>
</Reference>
<Reference Include="System.Core" />
<Reference Include="System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\System.Core.dll</HintPath>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\System.Data.dll</HintPath>
</Reference>
<Reference Include="System.Net.Http, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\System.Net.Http.dll</HintPath>
</Reference>
<Reference Include="System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\System.Xml.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\System.Xml.Linq.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\Program Files (x86)\Steam\steamapps\common\SCP Secret Laboratory Dedicated Server\SCPSL_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Config.cs" />
<Compile Include="EventHandlers.cs" />
<Compile Include="Supply.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>