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Contributing

Contributions are always welcome! I only ask that you open an issue first so we can discuss the problem and solution. I just don't want you to waste any time headed in the wrong direction.

Development setup

  • Clone this repo
  • Run npm install -g gulp and npm install in '/vscode-chrome-debug'
    • You may see an error if bufferutil or utf-8-validate fail to build. These native modules required by ws are optional and the adapter should work fine without them.
  • Run gulp build

Developing in the vscode-chrome-debug-core module

Most of the code is actually in this repo which is published in npm as vscode-chrome-debug-core. You can clone that repo separately to any directory and use npm link to test the extension with a modified version.

Debugging

In VS Code, run the launch as server launch config - it will start the adapter as a server listening on port 4712. In your test app launch.json, include this flag at the top level: "debugServer": "4712". Then you'll be able to debug the adapter in the first instance of VS Code, in its original TypeScript, using sourcemaps.

Testing

There is a set of mocha tests which can be run with gulp test or with the test launch config. Also run gulp tslint to check your code against our tslint rules.

See the project under testapp/ for a bunch of test scenarios crammed onto one page.

Naming

  • "Client": VS Code
  • "Target": The debuggee, which implements the Chrome Debug Protocol
  • "Server-mode": In the normal use-case, the extension does not run in server-mode. For debugging, you can run it as a debug server - see the 'Debugging' section above.

Issue tags

  • "Bug": Something that should work is broken
  • "Enhancement": AKA feature request - adds new functionality
  • "Task": Something that needs to be done that doesn't really fix anything or add major functionality. Tests, engineering, documentation, etc.