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Because animating a character's death scene on a plane with collision would be super duper lit. =D
The text was updated successfully, but these errors were encountered:
@toomanydemons You might want to check out the Rigidbody-Bone addon: https://github.com/dskjal/Rigidbody-Bone
It's behaviour is quite similar to JiggleArmature and also supports collisions
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Because animating a character's death scene on a plane with collision would be super duper lit. =D
The text was updated successfully, but these errors were encountered: