From ae345d89b2989899ccef5322a2cfbb873af7e0c9 Mon Sep 17 00:00:00 2001 From: cfry Date: Wed, 3 Mar 2021 15:42:13 -0500 Subject: [PATCH] release --- core/dextersim.js | 77 +- core/index.js | 4 +- core/job.js | 78 + core/main_eval.py | 20 +- core/py.js | 14 +- core/robot.js | 26 +- core/serial.js | 12 +- core/socket.js | 218 +- core/storage.js | 37 +- core/utils.js | 18 + doc/guide.html | 4 +- doc/ref_man.html | 362 +- doc/release_notes.html | 33 + editor.js | 9 +- eval.js | 4 +- index.html | 3 + inspect.js | 34 +- jquery-1.11.3.min.js | 5 - jqwidgets/jqxchart.js | 21 + jqwidgets/jqxdraw.js | 9 + jqwidgets_thru_dde_3_5_12/jqwidgets_5_6_0.txt | 1 - jqwidgets_thru_dde_3_5_12/jqxbuttons.js | 8 - jqwidgets_thru_dde_3_5_12/jqxcheckbox.js | 8 - jqwidgets_thru_dde_3_5_12/jqxcombobox.js | 8 - jqwidgets_thru_dde_3_5_12/jqxcore.js | 15 - jqwidgets_thru_dde_3_5_12/jqxdata.js | 8 - jqwidgets_thru_dde_3_5_12/jqxdatatable.js | 8 - jqwidgets_thru_dde_3_5_12/jqxlistbox.js | 8 - 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jqwidgets_thru_dde_3_5_12/styles/jqx.windowsphone.css delete mode 100644 junkdir1/foo33.txt create mode 100644 plot.js diff --git a/core/dextersim.js b/core/dextersim.js index 2ef49edb..34daf905 100644 --- a/core/dextersim.js +++ b/core/dextersim.js @@ -5,9 +5,7 @@ DexterSim = class DexterSim{ this.robot_name = robot_name this.robot = Robot[robot_name] //only used by predict_move_dur DexterSim.robot_name_to_dextersim_instance_map[robot_name] = this - - this.a_angles_arcseconds = [0,0,0,0,0,0,0] - this.measured_angles_arcseconds = [0,0,0,0,0,0,0] //a_angles + pid_angles + this.measured_angles_dexter_units = [0,0,0,0,0,0,0] //a_angles + pid_angles } //sim_actual passed in is either true or "both" @@ -51,7 +49,7 @@ DexterSim = class DexterSim{ this.write_file_file_content = "" //grows as "m" instructions come in - this.pid_angles_arcseconds = [0,0,0,0,0,0,0] + // not used this.pid_angles_arcseconds = [0,0,0,0,0,0,0] this.velocity_arcseconds_per_second = [0,0,0,0,0,0,0] this.ready_to_start_new_instruction = true //true at beginning and when we've just completed an instruction but not started another @@ -108,11 +106,11 @@ DexterSim = class DexterSim{ //called from Socket.send //typically adds instruction to sim_inst.instruction_queue - static send(robot_name, arr_buff){ //instruction_array is in arcseconds + static send(robot_name, arr_buff){ //out("Sim.send passed instruction_array: " + instruction_array + " robot_name: " + robot_name) - let instruction_array = this.array_buffer_to_oplet_array(arr_buff) - let ins_args = Instruction.args(instruction_array) //in arcseconds let sim_inst = DexterSim.robot_name_to_dextersim_instance_map[robot_name] + let instruction_array = this.array_buffer_to_oplet_array(arr_buff) //instruction_array is in dexter_units + let ins_args = Instruction.args(instruction_array) //in dexter_units sim_inst.sent_instructions_count += 1 if (sim_inst.status == "closing"){ shouldnt("In a_DexterSim.send with robot_name: " + robot_name + @@ -200,7 +198,7 @@ DexterSim = class DexterSim{ let robot_status_array = Dexter.make_default_status_array_g_sm(this.status_mode) let rs_inst = new RobotStatus({robot_status: robot_status_array}) if(rs_inst.supports_measured_angles()) { - rs_inst.set_measured_angles(this.measured_angles_arcseconds, true) //we want to install arcseconds, as Societ is expected arcseconds and will convert to degrees + rs_inst.set_measured_angles(this.measured_angles_dexter_units, true) //we want to install arcseconds, as Socket is expected arcseconds and will convert to degrees } //else allow all other status modes. robot_status_array[Dexter.JOB_ID] = instruction_array[Instruction.JOB_ID] @@ -267,12 +265,6 @@ DexterSim = class DexterSim{ sim_inst.now_processing_instruction && (sim_inst.ending_time_of_cur_instruction <= the_now)) { //end the cur instruction and move to the next const oplet = sim_inst.now_processing_instruction[Dexter.INSTRUCTION_TYPE] - //if ((sim_inst.sim_actual === true) && [/*"F" , "G", "g"*/].includes(oplet)) { //dont do when sim == "both" - //let rs_copy = sim_inst.robot_status_in_arcseconds.slice() //make a copy to return as some subseqent call to this meth will modify the one "model of dexter" that we're saving in the instance - //rs_copy[Dexter.STOP_TIME] = Date.now() //in milliseconds - ///Socket.on_receive(rs_copy, sim_inst.robot.name) - // sim_inst.ack_reply(sim_inst.now_processing_instruction) - //} sim_inst.completed_instructions.push(sim_inst.now_processing_instruction) sim_inst.now_processing_instruction = null //Done with cur ins, sim_inst.ready_to_start_new_instruction = true @@ -301,7 +293,6 @@ DexterSim = class DexterSim{ let dur = 10 // in ms this.now_processing_instruction = this.instruction_queue.shift() //pop off next inst from front of the list let instruction_array = this.now_processing_instruction - //let robot_status = this.robot_status_in_arcseconds let oplet = instruction_array[Dexter.INSTRUCTION_TYPE] //robot_status[Dexter.JOB_ID] = instruction_array[Instruction.JOB_ID] //robot_status[Dexter.INSTRUCTION_ID] = instruction_array[Instruction.INSTRUCTION_ID] @@ -309,7 +300,7 @@ DexterSim = class DexterSim{ //robot_status[Dexter.INSTRUCTION_TYPE] = instruction_array[Instruction.INSTRUCTION_TYPE] //leave this as a 1 char string for now. helpful for debugging //robot_status[Dexter.ERROR_CODE] = 0 - let ins_args = Instruction.args(instruction_array) //in arcseconds + let ins_args = Instruction.args(instruction_array) //in dexter_units switch (oplet){ case "a": //move_all_joints //this.robot.angles = ins_args //only set this in move_all_joints and friends @@ -422,9 +413,10 @@ DexterSim = class DexterSim{ } //when we're running the simulator on Dexter - static render_once_node(rs_inst, job_name, robot_name, force_render=true){ //inputs in arc_seconds + static render_once_node(dexter_sim_instance, job_name, robot_name, force_render=true){ //inputs in arc_seconds //note that SimUtils.render_once has force_render=false, but //due to other changes, its best if render_once_node default to true + rs_inst = dexter_sim_instance.robot.rs if (force_render){ //let rs_inst = new RobotStatus({robot_statusa: robot_status}) let j1 = rs_inst.measured_angle(1) //joint_number)robot_status[Dexter.J1_MEASURED_ANGLE] @@ -443,54 +435,35 @@ DexterSim = class DexterSim{ } // also called by process_next_instruction_T() - process_next_instruction_a(ins_args){ //ins_args in arcseconds - /*let robot_status = this.robot_status_in_arcseconds - let idxs - if(this.status_mode === 0) { - idxs = [Dexter.J1_MEASURED_ANGLE, Dexter.J2_MEASURED_ANGLE, Dexter.J3_MEASURED_ANGLE, - Dexter.J4_MEASURED_ANGLE, Dexter.J5_MEASURED_ANGLE, Dexter.J6_MEASURED_ANGLE, Dexter.J7_MEASURED_ANGLE] - } - else if (this.status_mode === 1) { - idxs =[10, 11, 12, 13, 14, 15, 16] - } - //idxs is 7 long. But we don't want to get more than ins_args because those - //extra args aren't actually passed and it will screw up Kin.predict_move_dur to - //pass in 2 arrays of different lengths. - idxs = idxs.slice(0, ins_args.length) // - let orig_angles = [] //in arcseconds - for(let i of idxs) { orig_angles.push(robot_status[i]) } - //set the angles in this robot's robot_status - for(let i = 0; i < ins_args.length; i++){ - let angle = ins_args[i] //in arcseconds - if (!isNaN(angle)){ - robot_status[idxs[i]] = angle - } - }*/ + process_next_instruction_a(angles_dexter_units){ //predict needs its angles in degrees but ins_args are in arcseconds - const orig_angles_in_deg = this.measured_angles_arcseconds.map(function(ang) { return ang / 3600 }) - const ins_args_in_deg = ins_args.map(function(ang) { return ang / 3600 }) + const orig_angles_in_deg = Socket.dexter_units_to_degrees_array(this.measured_angles_dexter_units) //Socket.dexter_units_to_degrees(this.measured_angles_dexter_units) //this.measured_angles_dexter_units.map(function(ang) { return ang / 3600 }) + const angles_in_deg = Socket.dexter_units_to_degrees_array(angles_dexter_units) //ns_args.map(function(ang) { return ang / 3600 }) + //ins_args_in_deg[5] = Socket.dexter_units_to_degrees(ins_args[5], 6) //joint 6 + //ins_args_in_deg[6] = Socket.dexter_units_to_degrees(ins_args[6], 7) //joint 7 + //predict_move_dur takes degrees in and returns seconds - let dur_in_seconds = Math.abs(Kin.predict_move_dur(orig_angles_in_deg, ins_args_in_deg, this.robot)) + let dur_in_seconds = Math.abs(Kin.predict_move_dur(orig_angles_in_deg, angles_in_deg, this.robot)) let dur_in_milliseconds = dur_in_seconds * 1000 return dur_in_milliseconds } process_next_instruction_T(ins_args){ //ins_args xyz in microns let xyz_in_microns = [ins_args[0], ins_args[1], ins_args[2]] - let J5_direction = [ins_args[3], ins_args[4], ins_args[5]] - let config = [ins_args[6], ins_args[7], ins_args[8]] - let j6_angle = ins_args[11] - let j7_angle = ins_args[12] - let pose = undefined //its not in the ins_args, and defaults just fine + let J5_direction = [ins_args[3], ins_args[4], ins_args[5]] + let config = [ins_args[6], ins_args[7], ins_args[8]] + let j6_angle = ins_args[11] + let j7_angle = ins_args[12] + let pose = undefined //its not in the ins_args, and defaults just fine let xyz_in_meters = [xyz_in_microns[0] / 1000000, xyz_in_microns[1] / 1000000, xyz_in_microns[2] / 1000000] let angles_in_degrees = Kin.xyz_to_J_angles(xyz_in_meters, J5_direction, config, pose) - let angles_in_arcseconds = angles_in_degrees.map(function(deg) { return deg * 3600}) - angles_in_arcseconds.push(j6_angle) - angles_in_arcseconds.push(j7_angle) - return this.process_next_instruction_a(angles_in_arcseconds) + let angles_in_dexter_units = Socket.degrees_to_dexter_units(angles_in_degrees) + angles_in_dexter_units.push(j6_angle) + angles_in_dexter_units.push(j7_angle) + return this.process_next_instruction_a(angles_in_dexter_units) } process_next_instruction_r(instruction_array) { diff --git a/core/index.js b/core/index.js index 3af52692..9a5fff0d 100644 --- a/core/index.js +++ b/core/index.js @@ -1,5 +1,5 @@ -global.dde_version = "3.7.4" -global.dde_release_date = "Feb 5, 2021" +global.dde_version = "3.7.5" +global.dde_release_date = "Mar 2, 2021" console.log("dde_version: " + global.dde_version + " dde_release_date: " + global.dde_release_date + "\nRead electron_dde/core/job_engine_doc.txt for how to use the Job Engine.\n") diff --git a/core/job.js b/core/job.js index 0f827b6a..66eee091 100644 --- a/core/job.js +++ b/core/job.js @@ -2856,6 +2856,84 @@ Job.is_plausible_when_stopped_value = function(val){ ) } +//retruns an array of arrays, with the outer array having 3 inner arrays, +//one for x, y and z. +Job.prototype.three_d_points_for_plotting = function(which="auto"){ //can also be "orig_do_list" or "sent" + if((which === "auto") && this.sent_instructions) { + which = "sent" + } + else { which = "orig_do_list" } + let xarr=[], yarr=[], zarr=[] + if(which === "orig_do_list") { + let do_list = this.orig_args.do_list + for(let instr of do_list){ + let xyz = null + if((instr instanceof Instruction.Dexter) && instr.array_of_angles) { + let angs = instr.array_of_angles + if(angs.length < 5) { //todo imperfect! + angs = angs.slice() + for(let i = 0; i < 5; i++){ + if(i === angs.length) { + angs.push(0) //todo hack to get around not having 5 angles because Kin.J_angles_to_xyz will error if we don't + //but really less than 5 should mean "keep that angle in its same position + //see src for move_all_joints + } + } + } + xyz = Kin.J_angles_to_xyz(angs)[0] + } + else if((instr instanceof Instruction.Dexter) && instr.xyz) { + xyz = instr.xyz + } + else if(Instruction.is_oplet_array(instr, "a")){ + let angs = Instruction.extract_args(instr) + if(angs.length < 5) { //todo imperfect! + angs = angs.slice() + for(let i = 0; i < 5; i++){ + if(i === angs.length) { + angs.push(0) //todo hack to get around not having 5 angles because Kin.J_angles_to_xyz will error if we don't + //but really less than 5 should mean "keep that angle in its same position + //see src for move_all_joints + } + } + } + xyz = Kin.J_angles_to_xyz(angs)[0] + } + if(xyz){ + xarr.push(xyz[0]) + yarr.push(xyz[1]) + zarr.push(xyz[2]) + } + } + } // end which === "orig_do_list" + else { //we have which = "sent" + let instrs = this.sent_instructions + for(let instr of instrs){ + let xyz = null + if(Instruction.is_oplet_array(instr, "a")){ + let angs = Instruction.extract_args(instr) + if(angs.length < 5) { //todo imperfect! + angs = angs.slice() + for(let i = 0; i < 5; i++){ + if(i === angs.length) { + angs.push(0) //todo hack to get around not having 5 angles because Kin.J_angles_to_xyz will error if we don't + //but really less than 5 should mean "keep that angle in its same position + //see src for move_all_joints + } + } + } + xyz = Kin.J_angles_to_xyz(angs)[0] + } + if(xyz){ + xarr.push(xyz[0]) + yarr.push(xyz[1]) + zarr.push(xyz[2]) + } + } + } //end which == "sent" + return [xarr, yarr, zarr] +} + Job.prototype.to_source_code = function(args={}){ if(!args.indent) { args.indent = "" } let props_indent = args.indent + " " diff --git a/core/main_eval.py b/core/main_eval.py index 343f8157..5573fb86 100644 --- a/core/main_eval.py +++ b/core/main_eval.py @@ -22,15 +22,17 @@ def main(): is_py_evalable = False else: is_py_evalable = True - if is_py_evalable : + if is_py_evalable: try: - result = eval(src) - except Exception as err: + result = eval(src) + if str(type(result)) == "": + result = result.tolist() + except Exception as err : is_error = True result = traceback.format_exc() #result = result.replace(", line ", ",
line ") else: #the normal, working, return a value, eval case - is_error = False + is_error = False else: try: exec(src) @@ -40,9 +42,15 @@ def main(): #result = result.replace(", line ", ",
line ") else: is_error = False - result = None + result = None json_obj = {"from": "Py.eval", "is_error": is_error, "source": src, "callback_id": callback_id, "result": result} - print(json.dumps(json_obj), sep="", flush=True) + json_str = None + try: + json_str = json.dumps(json_obj) + except Exception as err: + json_obj = {"from": "Py.eval", "is_error": True, "source": src, "callback_id": callback_id, "result": "Could not make JSON string of the result."} + json_str = json.dumps(json_obj) + print(json_str, sep="", flush=True) print("Python: main_eval.py file loaded.", "\n", flush=True) main() diff --git a/core/py.js b/core/py.js index c0968b5f..3b5195fd 100644 --- a/core/py.js +++ b/core/py.js @@ -61,9 +61,11 @@ class Py{ } static init_class(){ //does not init the process, just the Py class - if (operating_system === "win") { Py.python_executable_path = "python" } - else if (operating_system === "mac") { Py.python_executable_path = "python3" } //python gets you python2.7 - else if (operating_system === "linux") { Py.python_executable_path = "python" } + if(!Py.python_executable_path){ + if (operating_system === "win") { Py.python_executable_path = "python" } + else if (operating_system === "mac") { Py.python_executable_path = "python3" } //python gets you python2.7 + else /*(operating_system === "linux")*/ { Py.python_executable_path = "python3" } + } if(!Py.main_eval_py_path) { Py.main_eval_py_path = dde_apps_folder + "/main_eval.py" } //Py.main_eval_py_path = __dirname + "/main_eval.py" //note that __dirname, when inside the job engine core folder, ends in "/core" so don't stick that on the end. out('Py.python_executable_path set to: ' + Py.python_executable_path + '') @@ -77,9 +79,7 @@ class Py{ //document static init(){ this.kill() - if(!Py.python_executable_path) { - Py.init_class() - } + Py.init_class() this.process = spawn(this.python_executable_path, [Py.main_eval_py_path]) //[dde_apps_folder + "/main_eval.py"]); out("New Python process created.") this.process.stdout.on('data', (data) => { @@ -190,7 +190,7 @@ class Py{ //path should end in .py static load_file(path, as_name = null, callback=Py.default_callback){ path = make_full_path(path, false) //don't adjust to OS, keep as slashes. - path = replace_substrings(path, "\\", "/") + path = replace_substrings(path, "\\", "/", false) this.eval("sys.path", function(json_obj){ let folder_array = json_obj.result diff --git a/core/robot.js b/core/robot.js index a8f82e35..c57846a1 100644 --- a/core/robot.js +++ b/core/robot.js @@ -338,6 +338,22 @@ var Brain = class Brain extends Robot { /*no associated hardware */ out(reason, "red") throw new Error("send called on Robot.Brain, which has no physical robot.") } + + static eval_python(python_source, user_data_variable="python_value"){ + return [ + function() { + let the_job = this + the_job.user_data[user_data_variable + "_python_source"] = python_source + Py.eval(python_source, + function(json_obj){ + the_job.user_data[user_data_variable] = json_obj.result + }) + }, + Control.wait_until(function() { + //out("this.user_data." + user_data_variable = ": " + this.user_data.[user_data_variable]) + return this.user_data[user_data_variable] !== undefined}) + ] + } } Brain.all_names = [] @@ -2454,8 +2470,8 @@ Dexter.prototype.set_link_lengths_using_dde_db = function(job_to_start){ this.J3_angle_max = Dexter.J3_ANGLE_MAX this.J4_angle_max = Dexter.J4_ANGLE_MAX this.J5_angle_max = Dexter.J5_ANGLE_MAX - this.J6_angle_min = Dexter.J6_ANGLE_MAX - this.J7_angle_min = Dexter.J7_ANGLE_MAX + this.J6_angle_max = Dexter.J6_ANGLE_MAX + this.J7_angle_max = Dexter.J7_ANGLE_MAX } this.link_lengths_set_from_dde_computer = true if(job_to_start) { @@ -2528,9 +2544,9 @@ Dexter.J6_ANGLE_MAX = 296 Dexter.J7_ANGLE_MIN = 0 Dexter.J7_ANGLE_MAX = 296 -Dexter.MAX_SPEED = 30 //degrees per second. NOT the max speed tha robot, - //but rather for a givien instruction's envelope of speed, - //its the max speed that will be attined by that instrution. +Dexter.MAX_SPEED = 30 //degrees per second. NOT the max speed of the robot, + //but rather for a given instruction's envelope of speed, + //its the max speed that will be attined by that instruction. //The JOINT that this is the max speed for is //the joint that changes the most in a given call to move_all_joints. Dexter.START_SPEED = 0.5 //degrees per second diff --git a/core/serial.js b/core/serial.js index 5ec7b0cf..2016137f 100644 --- a/core/serial.js +++ b/core/serial.js @@ -120,9 +120,13 @@ module.exports.serial_devices_async = serial_devices_async //only used for testing. -function serial_connect_low_level(port_path, port_options, capture_n_items=1, item_delimiter="\n", +function serial_connect_low_level(port_path, + port_options, + capture_n_items=1, + item_delimiter="\n", trim_whitespace = true, - parse_items=true, capture_extras=false, + parse_items=true, + capture_extras=false, callback=onReceiveCallback_low_level, error_callback=onReceiveErrorCallback_low_level, open_callback=onOpenCallback_low_level){ @@ -138,7 +142,9 @@ function serial_connect_low_level(port_path, port_options, capture_n_items=1, it capture_extras: capture_extras, pending_input: ""} port.on('open', function(err) { open_callback.call(port, err, port_path)}) //port.open_callback(err, port_path) - port.on('data', function(data) { callback.call(port, data, port_path)}) + port.on('data', function(data) { + callback.call(port, data, port_path) + }) port.on('error', function(data) { error_callback.call(port, data, port_path)}) } diff --git a/core/socket.js b/core/socket.js index 4836f849..351b9920 100755 --- a/core/socket.js +++ b/core/socket.js @@ -113,9 +113,49 @@ var Socket = class Socket{ return arr_buff } + static degrees_to_dexter_units_array(arr){ + let new_array = [] + for(let index = 0; index < arr.length; index++){ + let joint_number = index + 1 + new_array.push(this.degrees_to_dexter_units(arr[index], joint_number)) + } + return new_array + } + + static dexter_units_to_degrees_array(arr){ + let new_array = [] + for(let index = 0; index < arr.length; index++){ + let joint_number = index + 1 + new_array.push(this.dexter_units_to_degrees(arr[index], joint_number)) + } + return new_array + } + + static degrees_to_dexter_units(deg, joint_number){ + if(joint_number == 6) { + return Math.round(deg / Socket.DEGREES_PER_DYNAMIXEL_320_UNIT) + + Socket.J6_OFFSET_SERVO_UNITS // //512 + } + else if (joint_number == 7) { + return Math.round(deg / Socket.DEGREES_PER_DYNAMIXEL_320_UNIT) + } + else { return deg * 3600 } //convert to arcseconds + } + + static dexter_units_to_degrees(du, joint_number){ + if(joint_number == 6) { + return (du - Socket.J6_OFFSET_SERVO_UNITS ) * + Socket.DEGREES_PER_DYNAMIXEL_320_UNIT + } + else if (joint_number == 7) { + return du * Socket.DEGREES_PER_DYNAMIXEL_320_UNIT + } + else { return du / 3600 } + } + //also converts S params: "MaxSpeed", "StartSpeed", "Acceleration", S params of boundry //and the z oplet. Note that instruction start and end times are always in milliseconds - static instruction_array_degrees_to_arcseconds_maybe(instruction_array, rob){ + /*static instruction_array_degrees_to_arcseconds_maybe(instruction_array, rob){ if(typeof(instruction_array) == "string") { return instruction_array} //no conversion needed. const oplet = instruction_array[Dexter.INSTRUCTION_TYPE] let number_of_args = instruction_array.length - Instruction.INSTRUCTION_ARG0 @@ -128,7 +168,8 @@ var Socket = class Socket{ let arg_val = instruction_array_copy[index] let converted_val if (i == 5) { //J6 - converted_val = 512 + Math.round(arg_val / Socket.DEGREES_PER_DYNAMIXEL_UNIT) //todo get rid of hardcode 512 convert degrees to dynamixel units to get dynamixel integer from 0 through 1023 going from 0 to 296 degrees + converted_val = Socket.J6_OFFSET_SERVO_UNITS + //512 + Math.round(arg_val / Socket.DEGREES_PER_DYNAMIXEL_UNIT) //convert degrees to dynamixel units to get dynamixel integer from 0 through 1023 going from 0 to 296 degrees } else if (i == 6) { //J7 converted_val = Math.round(arg_val / Socket.DEGREES_PER_DYNAMIXEL_UNIT) //convert degrees to dynamixel units to get dynamixel integer from 0 through 1023 going from 0 to 296 degrees @@ -141,16 +182,6 @@ var Socket = class Socket{ } return instruction_array_copy } - /*else if (oplet === "g"){ - let instruction_array_copy = instruction_array.slice() - let status_mode = instruction_array_copy[Instruction.INSTRUCTION_ARG0] //0 or 1 or undefined - if(status_mode === undefined) {} - else { - let converted_val = ("" + status_mode) - instruction_array_copy[Instruction.INSTRUCTION_ARG0] = converted_val - } - return instruction_array_copy - }*/ else if (oplet === "S") { const name = instruction_array[Instruction.INSTRUCTION_ARG0] const args = instruction_array.slice(Instruction.INSTRUCTION_ARG1, instruction_array.length) @@ -234,6 +265,108 @@ var Socket = class Socket{ return instruction_array_copy } else { return instruction_array } + }*/ + + static instruction_array_degrees_to_arcseconds_maybe(instruction_array, rob){ + if(typeof(instruction_array) == "string") { return instruction_array} //no conversion needed. + const oplet = instruction_array[Dexter.INSTRUCTION_TYPE] + let number_of_args = instruction_array.length - Instruction.INSTRUCTION_ARG0 + if ((oplet === "a") || (oplet === "P")){ + //take any number of angle args + let instruction_array_copy = instruction_array.slice() + let angle_args_count = instruction_array_copy.length - Instruction.INSTRUCTION_ARG0 + for(let i = 0; i < number_of_args; i++) { + let index = Instruction.INSTRUCTION_ARG0 + i + let arg_val = instruction_array_copy[index] + let converted_val = this.degrees_to_dexter_units(arg_val, i + 1) + instruction_array_copy[index] = converted_val + } + return instruction_array_copy + } + else if (oplet === "S") { + const name = instruction_array[Instruction.INSTRUCTION_ARG0] + const args = instruction_array.slice(Instruction.INSTRUCTION_ARG1, instruction_array.length) + const first_arg = args[0] + //first convert degrees to arcseconds + if(["MaxSpeed", "StartSpeed", "Acceleration", + "AngularSpeed", "AngularSpeedStartAndEnd", "AngularAcceleration", + "CartesianPivotSpeed", "CartesianPivotSpeedStart", "CartesianPivotSpeedEnd", + "CartesianPivotAcceleration", "CartesianPivotStepSize" ].includes(name)){ + let instruction_array_copy = instruction_array.slice() + instruction_array_copy[Instruction.INSTRUCTION_ARG1] = Math.round(first_arg * _nbits_cf) + return instruction_array_copy + } + else if (name.includes("Boundry")) { //the full name is something like J1Boundry thru J5Boundry + let instruction_array_copy = instruction_array.slice() + instruction_array_copy[Instruction.INSTRUCTION_ARG1] = this.degrees_to_dexter_units(arg_val, 1) //Math.round(first_arg * 3600) //deg to arcseconds + //only expecting j1 thru J5, and since they're all the same, just pass joint 1 + return instruction_array_copy + } + else if (["CommandedAngles", "RawEncoderErrorLimits", "RawVelocityLimits"].includes(name)){ + let instruction_array_copy = instruction_array.slice() + for(let i = Instruction.INSTRUCTION_ARG1; i < instruction_array.length; i++){ + let orig_arg = instruction_array_copy[1] + instruction_array_copy[i] = this.degrees_to_dexter_units(arg_val, i + 1) // Math.round(orig_arg * 3600) + } + return instruction_array_copy + } + //dynamixel conversion + else if (name == "EERoll"){ //J6 no actual conversion here, but this is a convenient place + //to put the setting of robot.angles and is also the same fn where we convert + // the degrees to dynamixel units of 0.20 degrees + //val is in dynamixel units + rob.angles[5] = this.dexter_units_to_degrees(first_arg, 6) //convert dynamixel units to degrees then shove that into rob.angles for use by subsequent relative move instructions + return instruction_array + } + else if (name == "EESpan") { //J7 + rob.angles[6] = this.dexter_units_to_degrees(first_arg, 7) + return instruction_array + } + //convert meters to microns + else if ((name.length == 5) && name.startsWith("Link")){ + let instruction_array_copy = instruction_array.slice() + let new_val = Math.round(first_arg / _um) //convert from meters to microns + instruction_array_copy[Instruction.INSTRUCTION_ARG1] = new_val + return instruction_array_copy + } + else if ("LinkLengths" == "name"){ + let instruction_array_copy = instruction_array.slice() + for(let i = Instruction.INSTRUCTION_ARG1; i < instruction_array.length; i++){ + let orig_arg = instruction_array_copy[1] + instruction_array_copy[i] = Math.round(orig_arg / _um) + } + return instruction_array_copy + } + else if (["CartesianSpeed", "CartesianSpeedStart", "CartesianSpeedEnd", "CartesianAcceleration", + "CartesianStepSize", ].includes(name)){ + let instruction_array_copy = instruction_array.slice() + let new_val = Math.round(first_arg / _um) //convert from meters to microns + instruction_array_copy[Instruction.INSTRUCTION_ARG1] = new_val + return instruction_array_copy + } + else { return instruction_array } + } + else if (oplet == "T") { //move_to_straight + let instruction_array_copy = instruction_array.slice() + instruction_array_copy[Instruction.INSTRUCTION_ARG0] = + Math.round(instruction_array_copy[Instruction.INSTRUCTION_ARG0] / _um) //meters to microns + instruction_array_copy[Instruction.INSTRUCTION_ARG1] = + Math.round(instruction_array_copy[Instruction.INSTRUCTION_ARG1] / _um) //meters to microns + instruction_array_copy[Instruction.INSTRUCTION_ARG2] = + Math.round(instruction_array_copy[Instruction.INSTRUCTION_ARG2] / _um) //meters to microns + instruction_array_copy[Instruction.INSTRUCTION_ARG11] = + Math.round(instruction_array_copy[Instruction.INSTRUCTION_ARG11] * 3600) //degrees to arcseconds + instruction_array_copy[Instruction.INSTRUCTION_ARG12] = + Math.round(instruction_array_copy[Instruction.INSTRUCTION_ARG12] * 3600) //degrees to arcseconds + return instruction_array_copy + } + else if (oplet == "z") { + let instruction_array_copy = instruction_array.slice() + instruction_array_copy[Instruction.INSTRUCTION_ARG0] = + Math.round(instruction_array_copy[Instruction.INSTRUCTION_ARG0] * 1000000) //seconds to microseconds + return instruction_array_copy + } + else { return instruction_array } } static send(robot_name, oplet_array_or_string){ //can't name a class method and instance method the same thing @@ -392,7 +525,7 @@ var Socket = class Socket{ } //only convert status_mode of 0 arrays. - static convert_robot_status_to_degrees(robot_status){ + /*static convert_robot_status_to_degrees(robot_status){ let raw_status_mode = robot_status[Dexter.STATUS_MODE] //out("convert_robot_status_to_degrees got raw_status_mode of: " + raw_status_mode) if((raw_status_mode === null) || (raw_status_mode === 0) || (raw_status_mode === "0")){ @@ -421,8 +554,45 @@ var Socket = class Socket{ robot_status[Dexter.J3_MEASURED_ANGLE] *= 0.0002777777777777778 robot_status[Dexter.J4_MEASURED_ANGLE] *= 0.0002777777777777778 robot_status[Dexter.J5_MEASURED_ANGLE] *= 0.0002777777777777778 - robot_status[Dexter.J6_MEASURED_ANGLE] = (robot_status[Dexter.J6_MEASURED_ANGLE] - 512) * Socket.DEGREES_PER_DYNAMIXEL_UNIT //0.0002777777777777778 - robot_status[Dexter.J7_MEASURED_ANGLE] *= Socket.DEGREES_PER_DYNAMIXEL_UNIT //0.0002777777777777778 + robot_status[Dexter.J6_MEASURED_ANGLE] = (robot_status[Dexter.J6_MEASURED_ANGLE] - Socket.J6_OFFSET_SERVO_UNITS) * Socket.DEGREES_PER_DYNAMIXEL_320_UNIT //0.0002777777777777778 + robot_status[Dexter.J7_MEASURED_ANGLE] *= Socket.DEGREES_PER_DYNAMIXEL_320_UNIT //0.0002777777777777778 + } + } + //else not g0 so no conversion + }*/ + + //only convert status_mode of 0 arrays. + static convert_robot_status_to_degrees(robot_status){ + let raw_status_mode = robot_status[Dexter.STATUS_MODE] + //out("convert_robot_status_to_degrees got raw_status_mode of: " + raw_status_mode) + if((raw_status_mode === null) || (raw_status_mode === 0) || (raw_status_mode === "0")){ + robot_status[Dexter.STATUS_MODE] = 0 + if (robot_status.length == Dexter.robot_status_labels.length){ + robot_status[Dexter.J1_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J1_ANGLE], 1) //0.0002777777777777778 //this number === _arcsec + robot_status[Dexter.J2_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J2_ANGLE], 2) + robot_status[Dexter.J3_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J3_ANGLE], 3) + robot_status[Dexter.J4_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J4_ANGLE], 4) + robot_status[Dexter.J5_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J5_ANGLE], 5) + + robot_status[Dexter.J1_DELTA] = Socket.dexter_units_to_degrees(robot_status[Dexter.J1_DELTA], 1) + robot_status[Dexter.J2_DELTA] = Socket.dexter_units_to_degrees(robot_status[Dexter.J2_DELTA], 2) + robot_status[Dexter.J3_DELTA] = Socket.dexter_units_to_degrees(robot_status[Dexter.J3_DELTA], 3) + robot_status[Dexter.J4_DELTA] *= 0.00001736111111111111 //todo get the "S" interpolation values from Defaults.make_ins instead ie robot_status[Dexter.J4_DELTA] *= _arcsec / the_make_int_number + robot_status[Dexter.J5_DELTA] *= 0.00001736111111111111 //for this one too. + + robot_status[Dexter.J1_PID_DELTA] = Socket.dexter_units_to_degrees(robot_status[Dexter.J1_PID_DELTA], 1) + robot_status[Dexter.J2_PID_DELTA] = Socket.dexter_units_to_degrees(robot_status[Dexter.J2_PID_DELTA], 2) + robot_status[Dexter.J3_PID_DELTA] = Socket.dexter_units_to_degrees(robot_status[Dexter.J3_PID_DELTA], 3) + robot_status[Dexter.J4_PID_DELTA] *= 0.00001736111111111111 //for this one too. + robot_status[Dexter.J5_PID_DELTA] *= 0.00001736111111111111 //for this one too. + + robot_status[Dexter.J1_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J1_MEASURED_ANGLE], 1) + robot_status[Dexter.J2_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J2_MEASURED_ANGLE], 2) + robot_status[Dexter.J3_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J3_MEASURED_ANGLE], 3) + robot_status[Dexter.J4_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J4_MEASURED_ANGLE], 4) + robot_status[Dexter.J5_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J5_MEASURED_ANGLE], 5) + robot_status[Dexter.J6_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J6_MEASURED_ANGLE], 6) + robot_status[Dexter.J7_MEASURED_ANGLE] = Socket.dexter_units_to_degrees(robot_status[Dexter.J7_MEASURED_ANGLE], 7) } } //else not g0 so no conversion @@ -489,7 +659,9 @@ Socket.resend_instruction = null Socket.resend_count = null Socket.robot_name_to_ws_instance_map = {} -Socket.DEGREES_PER_DYNAMIXEL_UNIT = 0.29 +Socket.DEGREES_PER_DYNAMIXEL_320_UNIT = 0.29 //range of motion sent is 0 to 1023 +Socket.DEGREES_PER_DYNAMIXEL_430_UNIT = 360 / 4096 +Socket.J6_OFFSET_SERVO_UNITS = 512 module.exports = Socket var {Robot} = require("./robot.js") @@ -498,6 +670,20 @@ var DexterSim = require("./dextersim.js") //var {_nbits_cf, _arcsec, _um} = require("./units.js") //don't do this. These units and all the rest are //already global vars. +/*dexter0.joints = [] + joint_instances + motor_instance of a 2, 320, 430 or stepper + speed=30 + + min=-360 + max=360 + gear_ratio=1 + + convert_deg_to_dexter_units() + init() // ie like reboot_servo + set_indicator(val) //ie turn on LED for J6 + */ + //Socket.on_receive_added = false \ No newline at end of file diff --git a/core/storage.js b/core/storage.js index f6fe3d09..b6900854 100644 --- a/core/storage.js +++ b/core/storage.js @@ -376,9 +376,6 @@ function read_file_async_from_dexter_using_job(dex_instance, path, callback){ }).start() } - - - module.exports.read_file_async = read_file_async function choose_file(show_dialog_options={}) { @@ -534,9 +531,22 @@ function write_file_async_to_dexter_using_job(dex_instance, path, content, callb //the callback takes 1 arg, err. IF it is passed non-null, there's an error. // opy_file_async("foo/bar.js", "Dexter.dexter0:bar_copy.js" -function copy_file_async(source_path, destination_path, callback=copy_file_async_default_callback){ +function copy_file_async(source_path, destination_path, callback=null){ + if(!callback) { + callback = function(err){ + if(err){ + dde_error("In call to: copy_file_async
from: " + source_path + "
    to: " + + destination_path + "
error: " + err.message) + } + else { + out("copy_file_async
from: " + source_path + "
    to: " + + destination_path + "
succeeded.", "green") + } + } + } read_file_async(source_path, "binary", //"binary" should faithfully read and write content without modification. // "ascii" fails on jpg files. + function(err, data){ if(err) { //only call the callback for the read IF there's a read error. callback(err) @@ -546,7 +556,7 @@ function copy_file_async(source_path, destination_path, callback=copy_file_async } }) } - +/* function copy_file_async_default_callback(err){ if(err){ dde_error("copy_file_async error: " + err.message) @@ -555,6 +565,7 @@ function copy_file_async_default_callback(err){ out("copy_file_async succeeded.") } } +*/ function copy_folder_async_default_callback(err){ if(err){ @@ -1016,7 +1027,13 @@ function load_files(...paths) { let contents = [] for (let path of resolved_paths){ //console.log("getting content for: " + path) - let content = read_file(path) //might error + let content + if(path.endsWith(".py") || path.endsWith(".pyc")){ + content = [path] + } + else { + content = read_file(path) //might error + } //onsole.log("got content: " + content) contents.push(content) } @@ -1035,7 +1052,13 @@ function load_files(...paths) { try{let prev_loading_file = window["loading_file"] window["loading_file"] = resolved_path window.Job = Job //needed if content has "Job" in it. - result = window.eval(content) + if(Array.isArray(content)){ + Py.load_file(content[0]) + result = "Loading Python files doesn't return a result." + } + else { + result = window.eval(content) + } window["loading_file"] = prev_loading_file } catch(err){ diff --git a/core/utils.js b/core/utils.js index 7a372554..47aee84c 100644 --- a/core/utils.js +++ b/core/utils.js @@ -1383,6 +1383,24 @@ function format_number(num, digits_before_point=6, digits_after_point=3, allow_f } module.exports.format_number = format_number +function array_to_html_table(values_array, labels_array=null, header_array=null, zeropad=3){ + if(labels_array == null) { + labels_array = Array.from(Array(values_array.length).keys()) + } + let result = "" + if(header_array){ + result += "" + } + for(let i = 0; i < values_array.length; i++){ + let numstr = format_number(values_array[i]) + numstr = replace_substrings(numstr, " ", " ") + result += "" + } + result += "
" + header_array[0] + "" + header_array[1] + "
" + labels_array[i] + "" + numstr + "
" + return result +} +module.exports.array_to_html_table = array_to_html_table + // ordinal_string(0) => "0th" ordinal_string(1) => "1st" // ordinal_string(11) => "11th" ordinal_string(21) => "21st" function ordinal_string(n){ diff --git a/doc/guide.html b/doc/guide.html index 4fdf7b0c..2e34b2f6 100644 --- a/doc/guide.html +++ b/doc/guide.html @@ -8,8 +8,8 @@
About This is Dexter Development Environment
- version: 3.7.4
- released: Feb 5, 2021 + version: 3.7.5
+ released: Mar 2, 2021

DDE helps you create, debug, and send software to a Dexter robot. You can use any JavaScript augmented with DDE-specific functions to help find out about, diff --git a/doc/ref_man.html b/doc/ref_man.html index 6af95554..0f9c2032 100644 --- a/doc/ref_man.html +++ b/doc/ref_man.html @@ -239,6 +239,9 @@

See read_file for getting the file contents as a string but not evaling it. +

+ See Py.load_file + for importing a Python file into DDE's Python process.
loading_file @@ -3828,7 +3831,7 @@ as each instruction is run, so you can do whatever you like. A function written for this purpose is Job.prototype.show_progress_and_user_data. - This allows you to see user data as it is updated by the job. + This allows you to see user_data as it is updated by the job. Eval the above code to see the method's source code. See print statements @@ -5725,10 +5728,63 @@
Brain Brain is a virtual robot used to manage other robots or do purely software tasks. -It has no special instructions of its own, but can use Control, Human, IO and the +It has few special instructions of its own, but can use Control, Human, IO and the miscellaneous Robot instructions (function definitions, etc), just like all the other robots. -

+
eval_python + Evals python code, puts result in user_data and pauses the Job until its done.
+ Parameters:
+ python_source Required. A string of Python source code. If it is exactly one + expression that returns a value, that value will be put in user_data. + Otherwise, null will be put in user_data.
+ user_data_variable Default: "python_value" A string of the + name of the user_data variable that will store the value of evaluating the python_source.
+ A user data variable whose prefix is the user_data_variable_name with a suffix of + "_python_source" is also created with the value of python_source. + This is set before the source is executed. After starting the Job, + examining the Job's user_data variables helps debugging. +

+ Example: +
new Job({
+    name: "my_py_job",
+    do_list: [
+        Brain.eval_python('import math'),
+        Brain.eval_python('2 + math.pi', "my_sum"),
+        function() {
+          let src = this.user_data.my_sum + ' * 4'
+          return Brain.eval_python(src, "my_multiply")
+        },
+        function(){
+          return Dexter.move_all_joints(0, this.user_data.my_multiply)
+        }
+    ]
+})    
+
    +
  1. The first instruction initializes the Python process, + imports the math library into the process + and stores the result into Job.my_py_job.user_data.python_value => null. +
  2. +
  3. The second instruction evaluates '2 + math.pi' and stores the + result into Job.my_py_job.user_data.my_sum => 5.141592653589793. +
  4. +
  5. The third instruction must be a function because we must get the + value from Job.my_py_job.user_data.my_sum after it has been computed, + not at Job definition time. We make the value of src, "5.141592653589793 * 4", + then use it in our next instruction, + Brain.eval_python(src, "my_multiply"). + We must return the result of calling Brain.eval_python because it returns + instructions to stick on the do_list. The src is evaluated in Python + and stored in Job.my_py_job.user_data.my_multiply => 20.566370614359172. +
  6. +
  7. The last instruction uses Job.my_py_job.user_data.my_multiply to move + joint 2 of Dexter. +
  8. +
+ Eval: inspect(Job.my_py_job.user_data) to see the stored state. +

+ See Python for details on + controlling Python processes. +
Dexter @@ -6433,7 +6489,7 @@ When not simulating: "/srv/samba/share/foo.txt"
When simulating: "Documents/dde_apps/dexter_file_systems/{robot_name}/foo.txt"
destination A string. Default: "read_file_content"
- The name of a user data variable on the running + The name of a user_data variable on the running job that will be written (or over-written) with the contents of the file indicated in "source".
If the file does not exist, the value of the_job_instance.user_data.{destination} @@ -7241,7 +7297,7 @@ value of the user_data_variable. The evaluation of this item happens at Job definition time.

- Note that if you want the user data variable to have the value + Note that if you want the user_data variable to have the value as a string, you must use a format like '"foo"'. At Job definition time this becomes a string of 5 chars, "foo". Then at button-click time, that is evaled and produces a string @@ -7792,9 +7848,14 @@ serial_devices Returns an array of objects representing the available devices on serial ports. the comName field holds the path to the serial -port that you can use to connect to that device.
-Example:
- serial_devices()[0].comName => "/dev/tty.Bluetooth-Incoming-Port"
+port that you can use to connect to that device. +

+Examples:
+ serial_devices() => An array of objects that represent devices connected +to serial ports on your computer.
+ serial_devices()[0].path => "COM3" +Note that the same device plugged in to computers with different operating systems +will likely result in objects that contain different fields.
serial_devices does not work on the Job Engine. Use instead ...

serial_devices_async
@@ -7810,7 +7871,8 @@ path of a serial device and lots of properties about it, most of which come from defining the associated Serial robot. The value of this global variable is a JS literal object with keys of each path to which there is a serial connection, and values of -another JS literal object holding useful properties of that connection, i.e. its "info".

+another JS literal object holding useful properties of that connection, i.e. its "info". +

Example:
serial_port_path_to_info_map[spath]

@@ -8519,8 +8581,13 @@

Base Units

Examples:
dde_version_between("0.1.0", "100.1.1") => true
+
quit_dde + Exits DDE immediately. Make sure you have files saved first!
+ Example:
+ quit_dde() +
-
+
Window System Dealing with HTML, CSS and JavaScript of traditional web apps is complex. @@ -8931,6 +8998,164 @@

Base Units

+
Plot + DDE makes it easy to make plots (graphs) of 1D, 2D, 3D arrays as well as + the move-points of Jobs. +
Inspector + When you inspect a 1D, 2D, or 3D array of numbers, or a Job, + there will be a button in the title of the inspector pane. + Clicking it pops up a window showing the points plotted. + 1D array This will be treated as a 2D array, wherein the "Y" values + are the array values, and the "X" values are their associated index in the array.
+ Example:
+ [0, 2, 4, 8, 16] Eval this array. In the Inspector window, + click in the button. +

+ 2D array An array of 2 elements. The first is the "X" values. The second + is the "Y" values.
+ Example: +
[[0, 1, 2, 3, 4],
+ [0, 2, 4, 8, 16]]  
This will plot the same + as the preceeding example. +

+ 3D array Its not really a 3D array, its a 2D array that represents + 3D points. The array has 3 elements. The first is the "X" values. The second + is the "Y" values. The 3rd is the "Z" values.
+ Example: +
[[0, 1, 2, 3, 4],
+ [0, 2, 4, 8, 16],
+ [0, 2, 4, 6, 8]] 
+ Job Instance Jobs have lots of different instructions, but the + ones that move the robot are the most important. The inspector can extract + the move-points from a job and graph them.
+ Example: +
new Job({
+    name: "my_job3",
+    do_list: [
+        Dexter.move_all_joints(10, 20, 30, 40, 50),
+        Dexter.move_to([0.1, 0.2, 0.3]),
+        make_ins("a", 10, 11, 16, 21, 26),
+        function(){ return make_ins("a", 20, 11, 16, 21, 26)},
+        Dexter.move_all_joints( 1, 1, 1, 1, 1),
+    ]})    
+ When you eval the above Job definition, you'll see the Job instance in the inspector pane. + Click on the button. You'll see just 4 points, because + the Job has not yet been run, and without being run, the inspector extracts just the + top level points from the Job. Now click the Job's button to run it. + After its run, click the plot button again. Now you'll see 5 points because + that point in the function def gets "surfaced" and is now available to be plotted. + Comparing such plots is an easy way to see what points are computed during the + running of the Job vs just those that are at top level when the Job is merely defined. +

+ All Job Instances
+ Example: +
new Job({
+    name: "my_job2",
+    do_list: [
+        Dexter.move_all_joints(10, 20, 30, 40, 50),
+        Dexter.move_all_joints( 6, 11, 16, 21, 26),
+        Dexter.move_all_joints(10, 11, 16, 21, 26),
+        Dexter.move_all_joints( 10, 1, 1, 1, 1),
+    ]})    
Eval the above and observe that in the inspector pane title bar, + there's a button. Click it. + You'll see all the defined Jobs plotted in the same window. +
    +
  • You can click on a legend item to show/hide the given Job.
  • +
  • You can also delete a Job's button by clicking its "X". Then the next time + you click , that deleted Job won't show up.
  • +
  • Mouse over a point to see its details.
  • +
  • Right click (or Two fingers on track pad) and dragging shrinks/expands the plot.
  • +
+
+
Plot.show + DDE's plot capability is based on a library named Plotly (see below). + Plotly (and Plot.show) can display *lots* of 2D and 3D graphs with many options each. + All the graphs in DDE's inspector are made with Plot.show. +

+ We've made a thin wrapper to Plotly to make it slightly easier to make plots, + especially ones involving Jobs. The class Plot implements + this thin wrapper. Its primary method is: Plot.show. It takes the same arguments + as the underlying Plotly.newPlot, though the arguments to Plot.show can encode + a superset of the functionality of Plotly.newPlot
+ Parameters:
+ graphDiv A div dom-element or the string id of that dom element. Default "plot_id". + This is the div where the plot will be shown. Unlike Plotly.newPlot. + Plot.show automatically creates that dom element and pops up a + show_window to display it. +

+ data Takes an array of "trace" objects just like Plotly.newPlot. + But it can also take a 1D, 2D or 3D array of numbers as described under Plot/Inspector. + It can also take a Job instance, an array of Job instances (to show each in + their own "trace" or the string "Job" to show all Job instances in + one window.
+ Example:
+ Plot.show(undefined, "Job") +

+ layout Same as Plotly.newPlot's layout argument. +

+ config Same as Plotly.newPlot's config argument.
+

+ Examples:
+ Customizing the window title and axis titles. +
Plot.show(undefined,
+    [[10, 20, 33, 40],
+     [2, 4.33, 6, 8]],
+    {title:  "Not so great title",
+     xaxis:  {title: {text: 'the x Axis'}},
+     yaxis:  {title: {text: 'the y Axis'}}
+    })    
+ +

+ Boxes and whiskers plot. +
function make_random_array(length=50, offset=0){
+    let arr = []
+    for (var i = 0; i < length; i ++) {
+        arr[i] = Math.random() + offset
+    }
+    return arr
+}
+var trace0 = { y: make_random_array(50, 0),
+               type: 'box'
+}
+var trace1 = { y: make_random_array(50, 1),
+              type: 'box'
+}
+Plot.show(undefined, [trace0, trace1])
+ + Plot of 3D points. +
Plot.show(
+    undefined,
+    [[0, 1, 2, 3, 4],
+     [0, 2, 4, 8, 16],
+     [0, 2, 4, 6, 8]]) 
+ + Plot the move-points of a job.
+ Plot.show(undefined, Job.my_job) +
+ +
Plotly + Plotly is the graphing library underlying DDE's plotting facility. + You can access all of its functionality within DDE. + Its + documentation is better than average, though it takes a bit of finding your + way around it. +

+ Plotly.newPlot is a (large) subset of the functionality of + Plot.show. It takes the same 4 args as Plot.show + but it doesn't: +
  • show the plot unless its first arg of graphDiv is the id of + a "div" html element already shown on the screen.
  • +
  • show 1D, 2D, and "3D" arrays that are the value of the data (2nd) arg. + You can still show them, but you must pass in, as data, an array of + "trace" objects, which is a bit more complex.
  • +
  • allow a Job instance, array of Job instances or "Job" as the data arg.
  • +
+ +
+ +
+ +
Set DDE Colors Users can customize the DDE colors by calling the below functions. Calls to these functions appear in the default dde_init.js file @@ -9894,7 +10119,7 @@

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job_name Default: null. If null, variable_name is a global variable or at least its first path part is a global variable. Otherwise, job_name should be the name of a defined Job in the receiver's DDE. - In that case, variable_name is the name of a user data variable or + In that case, variable_name is the name of a user_data variable or the first path part is a top level user_data variable. Thus a Job name of "my_job" with a variable_name of "foo.bar" is equivalent to @@ -10776,19 +11001,54 @@

Cover DDE Window

Similarities between JavaScript and Python. -

Installation +
Installing Python To use Python from DDE, the Python 3 interpreter must be installed on your computer.
- MacOS has, for years, included Python 2.7.
+
MacOS + MacOS has, for years, included Python 2.7.
In the terminal, type: python
More modern versions of MacOS include Python 3.
In the terminal, type: python3 to get a read_eval_print loop for Python. -

- To install Python on other Operating Systems see - Python.org +

+ For a more recent version, browse Python.org + for download instructions. +
+
WinOS + Windows7
We've had a hard time installing Python3 on Windows 7 + from the download direction in Python.org. + There is a "missing file". The web documents some work arounds, + but they aren't easy. We recommend using Windows 10. +

+ Windows 10 +

    +
  1. In the lower right search type in, type in "cmd' and hit the ENTER key.
  2. +
  3. In the terminal window that comes up, type in "python" and hit the ENTER key.
  4. +
  5. If Python is installed on your computer, you should see a >>> prompt + after it prints out the Python version number. + If its a recent version 3 python, you're all set. +

    + If there's NO Python installed, you get a new browser window in the Microsoft store. + On Feb 6, 2021, that window says Python 3.91.
  6. +
  7. Its free. Click the GET button.
  8. +
  9. You'll be asked to log in, but you can click "no thanks" and still get it.
  10. +
  11. The size of the download is hard to determine from the confusing "progress bar" + but looks like about 30Mbytes.
  12. +
  13. After its installed, again type in "python" into your terminal window + and you should see the python prompt >>> proceeded by a version number of Python.
  14. +
  15. This install puts two items on your start menu: Python and IDLE(python).
    + Choosing Python launches the terminal window in Python.
    + Choosing IDLE(python) launches a small development environment for Python. +
  16. +
+
+
Linux, etc + To install Python on other Operating Systems browse + Python.org + for download instructions. +
-
User Interface +
DDE's Python User Interface
  • When you are editing a file who's name ends in ".py", clicking will evaluate the selection (or whole editor text if @@ -10813,10 +11073,11 @@

    Cover DDE Window

-
Py.python_executable_path +
Py.python_executable_path This variable contains a string that is the path to the Python3 interpreter on your computer. - It defaults to something that may just work on your computer, but if it doesn't, - you can set this variable before Py.init is called, + For MacOS, it defaults to "python3". For + other OSes, it defaults to "python". + If this is incorrect, you can set this variable before Py.init is called, (or Py.eval is called the first time).

If you can type in to a terminal some string like python3, @@ -10828,7 +11089,7 @@

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Py.python_executable_path = "python3"
Py.eval - The Py class holds utilites for evaluating Python code embedded in JavaScript code. + The Py class holds utilities for evaluating Python code embedded in JavaScript code. The most important function is Py.eval.
Parameters:
python_source_code Required. A string of Python source code to be @@ -10840,7 +11101,11 @@

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  • from Always "Py.eval". Allows you to distinguish this JSON object from others.
  • -
  • is_error Boolean.
  • +
  • is_error Boolean. If evaling the python_source_code errors, or if + converting its result to JSON errors, this will be true. + Results of numpy arrays will be automatically converted to Python lists before + JSONizing, so they won't error. +
  • source The string of python_source_code that Py.eval was called with.
  • callback_id (internal) The id of the callback that Py.eval was called with.
  • result The result of the evaluation of the python_source_code. @@ -10944,6 +11209,8 @@

    Cover DDE Window

    must be evaled when this instruction is run, not at Job definition time.
  • + For a simpler way to call Python from within a Job, see + Brain.eval_python
Py.load_file Imports a file into DDE's Python process.
@@ -10962,7 +11229,15 @@

Cover DDE Window

Py.load_file("hello.py") which means the same as
Py.load_file("/Users/Fry/Documents/dde_apps/hello.py") (or whatever folder dde_apps_folder evals to.)
- Py.load_file("hello.py", "howdy") (uses "howdy" as the "as name".) + Py.load_file("hello.py", "howdy") (uses "howdy" as the "as name".)
+ load_files("hello.py") (loads the Python file "hello.py" in + the dde_apps_folder using the default "hello" as the "as_name")
+ load_files("hello.pyc")(loads the Python file "hello.pyc")
+ For all of the loads above, if the folder of the file being loaded is not on + Python's sys.path, then it is added before the file is imported. +

+ See load_files for loading + JavaScript files
Py.kill Ends the Python process. The Python process shouldn't take up much resources @@ -10985,5 +11260,46 @@

Cover DDE Window

After calling this function, your first call to Py.eval will be a fraction of a second faster.
+
Troubleshooting + Python, like all modern popular programming languages, has + confusing aspects. This section helps you get through *some* of them + that we've found useful. +

+ The Python interface automatically imports +
  • json
  • sys
  • traceback
+ so you won't have to import those when using DDE's python interface. +

+ To see what folders you can import files from: + Py.eval("sys.path")
+ To extend sys.path to include another folder
+ Py.eval('sys.path.append("/my/other/folder")'
+ Note that load_files("/my/other/folder/hi.py") + automatically adds "/my/other/folder" to sys.path, then + runs import("hi.py") +

+ Python has numerous packages on the web that you can download and install on + your computer for use in your Python packages. + The easist ones to use can be found at + Python Package Index. (PyPI) + From a command line terminal, you can install a PyPI package via, for example:
+ sudo pip3 install numpy
+ Notes: +
    +
  • pip stands for Package Installer for Python. You will need + to use pip3 or a very recent version of pip for installing packages into Python3. + You can install this installer from + pip installation
  • +
  • Numpy is an often-used Python library for advanced math. + Its not included in Python distributions so you have to download it using pip
  • + +
  • numpy install is complex, requing compiling on your computer. + If you're lucky, pip will handle this compiling and installing automatically.
  • + +
  • pip attempts to install Python packages globally. You may run into + "permissions" problems doing this, which explains the need for the + sudo prefix in the above example.
  • +
+
+
\ No newline at end of file diff --git a/doc/release_notes.html b/doc/release_notes.html index b914523a..37b1f098 100644 --- a/doc/release_notes.html +++ b/doc/release_notes.html @@ -5,6 +5,39 @@ } .doc_details summary { font-weight: 600; } + +
v 3.7.5, Mar 2, 2021 +Highlights: Python Interface much more useful. + New Plot class and inspector integration. + Simulator fixes. +
    +
  • Extensions to Ref Man/Python documentation. The most substantial of which is for Windows Installation.
  • +
  • Instruction: Brain.eval_python that facilitates integrating Python code into a Job.
  • +
  • Fix for Py.init under certain circumstances for Linux.
  • +
  • The default for the python installation in non-mac, non-windows (ie Linux, etc) + is now "python3" instead of "python".
  • +
  • Fixed bug in Py.load_file when processing slashes.
  • +
  • load_files can now take a .py file and it loads it using Py.load_file.
  • +
  • When a Python numpy array is about to be returned to DDE, + it is automatically converted to a list so that it can be converted to a JSON array + and returned as a JS array.
  • +
  • Improved callback default for copy_file_async to tell you the names of the files.
  • +
  • Fixed simulator header pane numerical display for J2, J3, J4. The sign was wrong.
  • +
  • Fixed simulator for J6 and J7.
  • +
  • Serial Port: improved documentation on serial_devices.
  • +
  • Added about 10 set_parameters to the set parameters series that shows up + in the MakeInstruction dialog box for Dexter.set_parameter.
  • +
  • Fixed Dexter set_link_lengths_using_dde_db for J6_angle_max and J7_angle_max.
  • +
  • Compartmentalization of conversion of degrees to dexter_units (such as arcseconds) and back.
  • +
  • Make Instruction, instructions menu now has "empty_instruction_queue" before "empty_instruction_queue_immediately"
  • +
  • When launching DDE, now dde_init.js never comes up in the editor. + If dde_init.js is the last file saved or it is the only file ever edited, a new buffer will come up instead. + This prevents mistakes with this file, but you can still explicitly edit it.
  • +
  • New class Plot, makes it easy to plot 1D, 2D and 3D arrays as well as move-points in Jobs. + See Ref Man/Window System/Plot
  • +
+
+
v 3.7.4, Feb 5, 2021 Fix for initializing Python process with the file system.
diff --git a/editor.js b/editor.js index 04ac14f3..121c32eb 100644 --- a/editor.js +++ b/editor.js @@ -304,11 +304,18 @@ Editor.restore_files_menu_paths_and_last_file = function(){ //called by on ready html += '" } file_name_id.innerHTML = html - let latest_file = paths[0] if(Editor.files_menu_paths_empty_or_contains_only_dde_init()){ Editor.edit_new_file() } else { + let latest_file = paths[0] + if(latest_file.endsWith("/dde_init.js")){ + if(paths.length > 1) { latest_file = paths[1]} + else { + Editor.edit_new_file() + return + } + } try { Editor.edit_file(latest_file) //sometimes paths[0] will be 'new buffer' and that's fine } diff --git a/eval.js b/eval.js index 8c2d11ec..0d1c5bdd 100644 --- a/eval.js +++ b/eval.js @@ -123,7 +123,7 @@ function render_html(str){ } //part 2 of 3 is in eval.js, window.addEventListener('message' under the message name of "eval" -function eval_js_part2(command, calL_eval_part3_if_no_error=true){ //2nd arg passed in as false for eval_and_play +function eval_js_part2(command, call_eval_part3_if_no_error=true){ //2nd arg passed in as false for eval_and_play command = fix_code_to_be_evaled(command) let suffix_to_evaled_src let prefix_to_evaled_src @@ -177,7 +177,7 @@ function eval_js_part2(command, calL_eval_part3_if_no_error=true){ //2nd arg pas eval_js_part3(result) return "Error: " + err.message } - if (calL_eval_part3_if_no_error) { eval_js_part3(result) } + if (call_eval_part3_if_no_error) { eval_js_part3(result) } return result } diff --git a/index.html b/index.html index 82d5e2be..6fd812c1 100644 --- a/index.html +++ b/index.html @@ -19,6 +19,8 @@ + + + diff --git a/inspect.js b/inspect.js index 1470abda..99d59bc1 100644 --- a/inspect.js +++ b/inspect.js @@ -117,6 +117,31 @@ function inspect_toggle_2d_checkbox(stack_number, in_stack_position){ ) } +function make_plot_button_html_maybe(stack_number, in_stack_position){ + let item = inspect_stacks[stack_number][in_stack_position] + let result = "" + if(window.Plot) { + if(Plot.is_data_array_ok(item)) { + result = " " + } + else if (item instanceof Job){ + result = " " + + + " ` + } + } + return result +} + function inspect_aux(item, stack_number, in_stack_position, increase_max_display_length=false){ // still causes jquery infinite error if the below is commented in. //if (typeof(new_object_or_path) == "string") { return new_object_or_path } @@ -131,7 +156,8 @@ function inspect_aux(item, stack_number, in_stack_position, increase_max_display let result let title = "" let array_type = typed_array_name(item) //"Array", "Int8Array" ... or null - let checkbox_2d_html_maybe = "" + let checkbox_2d_html_maybe = "" + let plot_button_html_maybe = make_plot_button_html_maybe(stack_number, in_stack_position) //returns non-empty string for certain arrays, and all Job instances let div_id = make_inspector_id_string(stack_number, in_stack_position) let max_display_factor = (increase_max_display_length ? 4 : 1) //each clause below sets title and result @@ -142,8 +168,8 @@ function inspect_aux(item, stack_number, in_stack_position, increase_max_display result = inspect_one_liner(item) } else if (array_type){ //return "Array of " + item.length - checkbox_2d_html_maybe = '  2D' if (inspect_2d && (item.length > 0) && is_array_of_same_lengthed_arrays(item)) { //2D arrays can't be "typed arrays" @@ -365,7 +391,7 @@ function inspect_aux(item, stack_number, in_stack_position, increase_max_display "   >\n" + //"" + "⟳\n" + "\n" + - "INSPECTing  " + title + " " + checkbox_2d_html_maybe + "
\n" + + "INSPECTing  " + title + " " + checkbox_2d_html_maybe + plot_button_html_maybe + "
\n" + result + "" inspect_set_prev_onclick( stack_number, in_stack_position, prev_id) inspect_set_next_onclick( stack_number, in_stack_position, next_id) diff --git a/jquery-1.11.3.min.js b/jquery-1.11.3.min.js deleted file mode 100644 index 0f60b7bd..00000000 --- a/jquery-1.11.3.min.js +++ /dev/null @@ -1,5 +0,0 @@ -/*! jQuery v1.11.3 | (c) 2005, 2015 jQuery Foundation, Inc. | jquery.org/license */ -!function(a,b){"object"==typeof module&&"object"==typeof module.exports?module.exports=a.document?b(a,!0):function(a){if(!a.document)throw new Error("jQuery requires a window with a document");return b(a)}:b(a)}("undefined"!=typeof window?window:this,function(a,b){var c=[],d=c.slice,e=c.concat,f=c.push,g=c.indexOf,h={},i=h.toString,j=h.hasOwnProperty,k={},l="1.11.3",m=function(a,b){return new m.fn.init(a,b)},n=/^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,o=/^-ms-/,p=/-([\da-z])/gi,q=function(a,b){return 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