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Charles Ancheta
- https://charlesancheta.com/
+ https://charles.thyck.top/
Recent content on Charles AnchetaHugo -- gohugo.ioen-uscancheta.dev@gmail.com (Charles Ancheta)cancheta.dev@gmail.com (Charles Ancheta)Charles Ancheta. MIT
- Thu, 08 Jun 2023 23:04:45 -0600
+ Thu, 08 Jun 2023 23:04:45 -0600Building a Static Website - Part 1: Introduction
- https://charlesancheta.com/post/static-website-setup/part-1/
+ https://charles.thyck.top/post/static-website-setup/part-1/
Thu, 08 Jun 2023 23:04:45 -0600cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/static-website-setup/part-1/
+ https://charles.thyck.top/post/static-website-setup/part-1/A couple of months ago, I help a friend set up a website for a business. Today, I had another talk with a friend about building a portfolio website and he asked me for a few resources. I couldn’t find a comprehensive one that outlines all the required steps so I’ll try my best.
What is a static website? From ChatGPT:
Basically:
@@ -24,20 +24,20 @@ Static - no server-side logic, cheaper Dynamic - with server-side logic, more ex
TIL: Parallel `make`
- https://charlesancheta.com/post/til/parallel-make/
+ https://charles.thyck.top/post/til/parallel-make/
Tue, 30 May 2023 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/til/parallel-make/
+ https://charles.thyck.top/post/til/parallel-make/<p>I’ve always kind of known about the <code>-j</code> flag for <code>make</code>, but I didn’t know
that <strong>it just works</strong>.</p>I Deleted My NPM Packages
- https://charlesancheta.com/post/i-deleted-my-npm-packages/
+ https://charles.thyck.top/post/i-deleted-my-npm-packages/
Wed, 10 May 2023 00:59:18 -0600cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/i-deleted-my-npm-packages/
+ https://charles.thyck.top/post/i-deleted-my-npm-packages/I deleted all 4 of my NPM packages today. It has been over a year since I’ve last updated them, and I didn’t want to add any more clutter to the system.
I’ve always thought that having published open source code meant something, but then I realized that it doesn’t matter if it’s not useful.
Learning how to package libraries and applications was a good experience, though, and I would probably publish stuff IF/WHEN I have actually solved a need.
@@ -45,10 +45,10 @@ Learning how to package libraries and applications was a good experience, though
Happy New Year!
- https://charlesancheta.com/post/pou/
+ https://charles.thyck.top/post/pou/
Sat, 31 Dec 2022 21:04:23 -0700cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/pou/
+ https://charles.thyck.top/post/pou/You might have to zoom in a little bit to see these bad boys. They sing a just-intonated major pentatonic scale from a low fifth to a high sixth. Just enough notes to play Auld Lang Syne. Click/tap on a Pou to play a note1.
Keyboard controls: z,x,a,s,d,q,w for the notes, space for confetti.
Pou won't show up without JavaScript :(
@@ -57,19 +57,19 @@ Toggle Confetti
It’s not as responsive on mobile sadly :( &am
Replicating My Linux Workflow on Windows
- https://charlesancheta.com/post/replicating-my-linux-workflow-on-windows/
+ https://charles.thyck.top/post/replicating-my-linux-workflow-on-windows/
Fri, 09 Dec 2022 00:49:52 -0700cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/replicating-my-linux-workflow-on-windows/
+ https://charles.thyck.top/post/replicating-my-linux-workflow-on-windows/A new co-op position meant new hardware1, and a new technology stack to learn. Unfortunately, that includes having to use Windows. Coming back to Windows after almost 2 full years on Linux, it felt like I forgot how to use a computer. All the keyboard shortcuts that my hands were used to would do funny things like lock my laptop. I just wanted my shell, my terminal, and my tiling window manager back.Why I Migrated to Hugo
- https://charlesancheta.com/post/why-i-migrated-to-hugo/
+ https://charles.thyck.top/post/why-i-migrated-to-hugo/
Tue, 29 Nov 2022 02:50:15 -0700cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/why-i-migrated-to-hugo/
+ https://charles.thyck.top/post/why-i-migrated-to-hugo/<p>Aside from the fact that Hugo is <em>Blazingly Fast™</em>, I had a few problems with
Docusaurus/the whole JS ecosystem that made it hard for me to keep updating my
website.</p>
@@ -77,39 +77,39 @@ website.</p>Go Interfaces give me a reason to live again
- https://charlesancheta.com/post/go-interfaces/
+ https://charles.thyck.top/post/go-interfaces/
Wed, 16 Nov 2022 03:52:09 -0700cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/go-interfaces/
+ https://charles.thyck.top/post/go-interfaces/A few months ago I made a meme about Go being my new favourite language (replacing TypeScript) and I just want to share a satisfying moment I had recently.
The Task In the previous iteration of my website1, I have a few lines in my config that fetches information about my published NPM packages to be rendered on the Projects page. I wanted to do the same for my new website, outputted as a Markdown table, which can be easily imported into the page with readFile.Dev Log: Boboman - Day 4
- https://charlesancheta.com/post/dev-log/boboman/day-4/
+ https://charles.thyck.top/post/dev-log/boboman/day-4/
Wed, 06 Jul 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/dev-log/boboman/day-4/
+ https://charles.thyck.top/post/dev-log/boboman/day-4/I feel like the hardest part of writing this game would be the enemy logic. That’s why I’m putting it off for as long as possible! Today I implemented map generation, randomly placing boxes sufficiently far enough from players.
I also added controls for other players, which reminded me of my local multiplayer experience with Boxhead. I miss having multiple people on play a single keyboard. These days it would be awkward to play that way.Dev Log: Boboman - Day 3
- https://charlesancheta.com/post/dev-log/boboman/day-3/
+ https://charles.thyck.top/post/dev-log/boboman/day-3/
Tue, 05 Jul 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/dev-log/boboman/day-3/
+ https://charles.thyck.top/post/dev-log/boboman/day-3/Feeling good today. I got to fix the collision bug that was happening yesterday. It actually had to do with the collision lifecycle, so to make the player detectable, I decoupled the check from the lifecycle of the bomb. Because of this, I could revert the player’s bomb timer to normal. Moving away from a project and letting your brain sit on a problem for a while really does wonders.Dev Log: Boboman - Day 2
- https://charlesancheta.com/post/dev-log/boboman/day-2/
+ https://charles.thyck.top/post/dev-log/boboman/day-2/
Mon, 04 Jul 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/dev-log/boboman/day-2/
+ https://charles.thyck.top/post/dev-log/boboman/day-2/MAJOR BUG ALERT!!
Apparently my collision logic for the bombs weren’t going to hold up. Every time a bomb explodes, there is a small time window where you can place a bomb and the bomb would not recognize the player, making it a “not new” bomb. Because of that, the player gets pushed off right away and could end up in the weirdest of places.
After hours of debugging I couldn’t really solve it because of how the collision library orders the entity updates.
@@ -117,10 +117,10 @@ After hours of debugging I couldn’t really solve it because of how the
Dev Log: Boboman - Day 1
- https://charlesancheta.com/post/dev-log/boboman/day-1/
+ https://charles.thyck.top/post/dev-log/boboman/day-1/
Sun, 03 Jul 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/dev-log/boboman/day-1/
+ https://charles.thyck.top/post/dev-log/boboman/day-1/<p>Recently, I’ve been heavily configuring my text editor, Neovim, which means that I’ve been writing a lot of Lua. I do
find it enjoyable, even without having any tooling initially, so I wanted to give game development and
<a href="https://love2d.org">Love2D</a> a try. I just finished
@@ -130,28 +130,28 @@ my first game from scratch. As per Jherzey’s request, I’m cr
Bye bye Netlify
- https://charlesancheta.com/post/bye-bye-netlify/
+ https://charles.thyck.top/post/bye-bye-netlify/
Sun, 19 Jun 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/bye-bye-netlify/
+ https://charles.thyck.top/post/bye-bye-netlify/<p>It was short trial, but GitHub Pages just works better for me.</p>Friendship Ended with TypeScript, now Go is My Best Friend
- https://charlesancheta.com/post/friendship-ended/
+ https://charles.thyck.top/post/friendship-ended/
Tue, 07 Jun 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/friendship-ended/
- <p><img src="https://charlesancheta.com/post/friendship-ended/friendship-ended.webp" alt="Friendship ended"></p>
+ https://charles.thyck.top/post/friendship-ended/
+ <p><img src="https://charles.thyck.top/post/friendship-ended/friendship-ended.webp" alt="Friendship ended"></p>TIL: My actual height
- https://charlesancheta.com/post/til/my-actual-height/
+ https://charles.thyck.top/post/til/my-actual-height/
Sun, 29 May 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/til/my-actual-height/
+ https://charles.thyck.top/post/til/my-actual-height/<p>Today I learned what my actual height was (at least at the time of writing). For a few years now I’ve always kind of
just stuck with 170 cm because that’s what was in my driver’s license when I got it 5 years ago (I really need to pass
the road test this year). I’m not even sure if that was right at the time.</p>
@@ -159,10 +159,10 @@ the road test this year). I’m not even sure if that was right at the t
Welcome!
- https://charlesancheta.com/post/welcome/
+ https://charles.thyck.top/post/welcome/
Sat, 28 May 2022 00:00:00 +0000cancheta.dev@gmail.com (Charles Ancheta)
- https://charlesancheta.com/post/welcome/
+ https://charles.thyck.top/post/welcome/<p>Welcome to my website! I am Charles, a Computer Engineering Student working as a Full Stack Web Developer.</p>
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