-
Notifications
You must be signed in to change notification settings - Fork 0
/
konva.js
16636 lines (15335 loc) · 577 KB
/
konva.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
* Konva JavaScript Framework v1.2.2
* http://konvajs.github.io/
* Licensed under the MIT or GPL Version 2 licenses.
* Date: Wed Dec 14 2016
*
* Original work Copyright (C) 2011 - 2013 by Eric Rowell (KineticJS)
* Modified work Copyright (C) 2014 - 2015 by Anton Lavrenov (Konva)
*
* @license
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// runtime check for already included Konva
(function(global){
'use strict';
/**
* @namespace Konva
*/
var PI_OVER_180 = Math.PI / 180;
var Konva = {
// public
version: '1.2.2',
// private
stages: [],
idCounter: 0,
ids: {},
names: {},
shapes: {},
listenClickTap: false,
inDblClickWindow: false,
// configurations
enableTrace: false,
traceArrMax: 100,
dblClickWindow: 400,
/**
* Global pixel ratio configuration. KonvaJS automatically detect pixel ratio of current device.
* But you may override such property, if you want to use your value.
* @property pixelRatio
* @default undefined
* @memberof Konva
* @example
* Konva.pixelRatio = 1;
*/
pixelRatio: undefined,
/**
* Drag distance property. If you start to drag a node you may want to wait until pointer is moved to some distance from start point,
* only then start dragging.
* @property dragDistance
* @default 0
* @memberof Konva
* @example
* Konva.dragDistance = 10;
*/
dragDistance: 0,
/**
* Use degree values for angle properties. You may set this property to false if you want to use radiant values.
* @property angleDeg
* @default true
* @memberof Konva
* @example
* node.rotation(45); // 45 degrees
* Konva.angleDeg = false;
* node.rotation(Math.PI / 2); // PI/2 radian
*/
angleDeg: true,
/**
* Show different warnings about errors or wrong API usage
* @property showWarnings
* @default true
* @memberof Konva
* @example
* Konva.showWarnings = false;
*/
showWarnings: true,
/**
* @namespace Filters
* @memberof Konva
*/
Filters: {},
/**
* returns whether or not drag and drop is currently active
* @method
* @memberof Konva
*/
isDragging: function() {
var dd = Konva.DD;
// if DD is not included with the build, then
// drag and drop is not even possible
if (dd) {
return dd.isDragging;
}
return false;
},
/**
* returns whether or not a drag and drop operation is ready, but may
* not necessarily have started
* @method
* @memberof Konva
*/
isDragReady: function() {
var dd = Konva.DD;
// if DD is not included with the build, then
// drag and drop is not even possible
if (dd) {
return !!dd.node;
}
return false;
},
_addId: function(node, id) {
if(id !== undefined) {
this.ids[id] = node;
}
},
_removeId: function(id) {
if(id !== undefined) {
delete this.ids[id];
}
},
_addName: function(node, name) {
if(name) {
if(!this.names[name]) {
this.names[name] = [];
}
this.names[name].push(node);
}
},
_removeName: function(name, _id) {
if(!name) {
return;
}
var nodes = this.names[name];
if(!nodes) {
return;
}
for(var n = 0; n < nodes.length; n++) {
var no = nodes[n];
if(no._id === _id) {
nodes.splice(n, 1);
}
}
if(nodes.length === 0) {
delete this.names[name];
}
},
getAngle: function(angle) {
return this.angleDeg ? angle * PI_OVER_180 : angle;
},
_detectIE: function(ua) {
var msie = ua.indexOf('msie ');
if (msie > 0) {
// IE 10 or older => return version number
return parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);
}
var trident = ua.indexOf('trident/');
if (trident > 0) {
// IE 11 => return version number
var rv = ua.indexOf('rv:');
return parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);
}
var edge = ua.indexOf('edge/');
if (edge > 0) {
// Edge (IE 12+) => return version number
return parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);
}
// other browser
return false;
},
_parseUA: function(userAgent) {
var ua = userAgent.toLowerCase(),
// jQuery UA regex
match = /(chrome)[ \/]([\w.]+)/.exec( ua ) ||
/(webkit)[ \/]([\w.]+)/.exec( ua ) ||
/(opera)(?:.*version|)[ \/]([\w.]+)/.exec( ua ) ||
/(msie) ([\w.]+)/.exec( ua ) ||
ua.indexOf('compatible') < 0 && /(mozilla)(?:.*? rv:([\w.]+)|)/.exec( ua ) ||
[],
// adding mobile flag as well
mobile = !!(userAgent.match(/Android|BlackBerry|iPhone|iPad|iPod|Opera Mini|IEMobile/i)),
ieMobile = !!(userAgent.match(/IEMobile/i));
return {
browser: match[ 1 ] || '',
version: match[ 2 ] || '0',
isIE: Konva._detectIE(ua),
// adding mobile flab
mobile: mobile,
ieMobile: ieMobile // If this is true (i.e., WP8), then Konva touch events are executed instead of equivalent Konva mouse events
};
},
// user agent
UA: undefined
};
var glob =
typeof global !== 'undefined' ? global :
typeof window !== 'undefined' ? window :
typeof WorkerGlobalScope !== 'undefined' ? self : {};
Konva.UA = Konva._parseUA((glob.navigator && glob.navigator.userAgent) || '');
if (glob.Konva) {
console.error(
'Konva instance is already exist in current eviroment. ' +
'Please use only one instance.'
);
}
glob.Konva = Konva;
Konva.global = glob;
if( typeof exports === 'object') {
// runtime-check for browserify and nw.js (node-webkit)
if(glob.window && glob.window.document) {
Konva.document = glob.window.document;
Konva.window = glob.window;
} else {
// Node. Does not work with strict CommonJS, but
// only CommonJS-like enviroments that support module.exports,
// like Node.
var Canvas = require('canvas');
var jsdom = require('jsdom').jsdom;
Konva.window = jsdom('<!DOCTYPE html><html><head></head><body></body></html>').defaultView;
Konva.document = Konva.window.document;
Konva.window.Image = Canvas.Image;
Konva._nodeCanvas = Canvas;
}
module.exports = Konva;
return;
}
else if( typeof define === 'function' && define.amd) {
// AMD. Register as an anonymous module.
define(function() {
return Konva;
});
}
Konva.document = document;
Konva.window = window;
})(typeof global !== 'undefined' ? global : window);
/*eslint-disable eqeqeq, no-cond-assign, no-empty*/
(function() {
'use strict';
/**
* Collection constructor. Collection extends
* Array. This class is used in conjunction with {@link Konva.Container#get}
* @constructor
* @memberof Konva
*/
Konva.Collection = function() {
var args = [].slice.call(arguments), length = args.length, i = 0;
this.length = length;
for(; i < length; i++) {
this[i] = args[i];
}
return this;
};
Konva.Collection.prototype = [];
/**
* iterate through node array and run a function for each node.
* The node and index is passed into the function
* @method
* @memberof Konva.Collection.prototype
* @param {Function} func
* @example
* // get all nodes with name foo inside layer, and set x to 10 for each
* layer.get('.foo').each(function(shape, n) {
* shape.setX(10);
* });
*/
Konva.Collection.prototype.each = function(func) {
for(var n = 0; n < this.length; n++) {
func(this[n], n);
}
};
/**
* convert collection into an array
* @method
* @memberof Konva.Collection.prototype
*/
Konva.Collection.prototype.toArray = function() {
var arr = [],
len = this.length,
n;
for(n = 0; n < len; n++) {
arr.push(this[n]);
}
return arr;
};
/**
* convert array into a collection
* @method
* @memberof Konva.Collection
* @param {Array} arr
*/
Konva.Collection.toCollection = function(arr) {
var collection = new Konva.Collection(),
len = arr.length,
n;
for(n = 0; n < len; n++) {
collection.push(arr[n]);
}
return collection;
};
// map one method by it's name
Konva.Collection._mapMethod = function(methodName) {
Konva.Collection.prototype[methodName] = function() {
var len = this.length,
i;
var args = [].slice.call(arguments);
for(i = 0; i < len; i++) {
this[i][methodName].apply(this[i], args);
}
return this;
};
};
Konva.Collection.mapMethods = function(constructor) {
var prot = constructor.prototype;
for(var methodName in prot) {
Konva.Collection._mapMethod(methodName);
}
};
/*
* Last updated November 2011
* By Simon Sarris
* www.simonsarris.com
*
* Free to use and distribute at will
* So long as you are nice to people, etc
*/
/*
* The usage of this class was inspired by some of the work done by a forked
* project, KineticJS-Ext by Wappworks, which is based on Simon's Transform
* class. Modified by Eric Rowell
*/
/**
* Transform constructor
* @constructor
* @param {Array} [m] Optional six-element matrix
* @memberof Konva
*/
Konva.Transform = function(m) {
this.m = (m && m.slice()) || [1, 0, 0, 1, 0, 0];
};
Konva.Transform.prototype = {
/**
* Copy Konva.Transform object
* @method
* @memberof Konva.Transform.prototype
* @returns {Konva.Transform}
*/
copy: function() {
return new Konva.Transform(this.m);
},
/**
* Transform point
* @method
* @memberof Konva.Transform.prototype
* @param {Object} point 2D point(x, y)
* @returns {Object} 2D point(x, y)
*/
point: function(point) {
var m = this.m;
return {
x: m[0] * point.x + m[2] * point.y + m[4],
y: m[1] * point.x + m[3] * point.y + m[5]
};
},
/**
* Apply translation
* @method
* @memberof Konva.Transform.prototype
* @param {Number} x
* @param {Number} y
* @returns {Konva.Transform}
*/
translate: function(x, y) {
this.m[4] += this.m[0] * x + this.m[2] * y;
this.m[5] += this.m[1] * x + this.m[3] * y;
return this;
},
/**
* Apply scale
* @method
* @memberof Konva.Transform.prototype
* @param {Number} sx
* @param {Number} sy
* @returns {Konva.Transform}
*/
scale: function(sx, sy) {
this.m[0] *= sx;
this.m[1] *= sx;
this.m[2] *= sy;
this.m[3] *= sy;
return this;
},
/**
* Apply rotation
* @method
* @memberof Konva.Transform.prototype
* @param {Number} rad Angle in radians
* @returns {Konva.Transform}
*/
rotate: function(rad) {
var c = Math.cos(rad);
var s = Math.sin(rad);
var m11 = this.m[0] * c + this.m[2] * s;
var m12 = this.m[1] * c + this.m[3] * s;
var m21 = this.m[0] * -s + this.m[2] * c;
var m22 = this.m[1] * -s + this.m[3] * c;
this.m[0] = m11;
this.m[1] = m12;
this.m[2] = m21;
this.m[3] = m22;
return this;
},
/**
* Returns the translation
* @method
* @memberof Konva.Transform.prototype
* @returns {Object} 2D point(x, y)
*/
getTranslation: function() {
return {
x: this.m[4],
y: this.m[5]
};
},
/**
* Apply skew
* @method
* @memberof Konva.Transform.prototype
* @param {Number} sx
* @param {Number} sy
* @returns {Konva.Transform}
*/
skew: function(sx, sy) {
var m11 = this.m[0] + this.m[2] * sy;
var m12 = this.m[1] + this.m[3] * sy;
var m21 = this.m[2] + this.m[0] * sx;
var m22 = this.m[3] + this.m[1] * sx;
this.m[0] = m11;
this.m[1] = m12;
this.m[2] = m21;
this.m[3] = m22;
return this;
},
/**
* Transform multiplication
* @method
* @memberof Konva.Transform.prototype
* @param {Konva.Transform} matrix
* @returns {Konva.Transform}
*/
multiply: function(matrix) {
var m11 = this.m[0] * matrix.m[0] + this.m[2] * matrix.m[1];
var m12 = this.m[1] * matrix.m[0] + this.m[3] * matrix.m[1];
var m21 = this.m[0] * matrix.m[2] + this.m[2] * matrix.m[3];
var m22 = this.m[1] * matrix.m[2] + this.m[3] * matrix.m[3];
var dx = this.m[0] * matrix.m[4] + this.m[2] * matrix.m[5] + this.m[4];
var dy = this.m[1] * matrix.m[4] + this.m[3] * matrix.m[5] + this.m[5];
this.m[0] = m11;
this.m[1] = m12;
this.m[2] = m21;
this.m[3] = m22;
this.m[4] = dx;
this.m[5] = dy;
return this;
},
/**
* Invert the matrix
* @method
* @memberof Konva.Transform.prototype
* @returns {Konva.Transform}
*/
invert: function() {
var d = 1 / (this.m[0] * this.m[3] - this.m[1] * this.m[2]);
var m0 = this.m[3] * d;
var m1 = -this.m[1] * d;
var m2 = -this.m[2] * d;
var m3 = this.m[0] * d;
var m4 = d * (this.m[2] * this.m[5] - this.m[3] * this.m[4]);
var m5 = d * (this.m[1] * this.m[4] - this.m[0] * this.m[5]);
this.m[0] = m0;
this.m[1] = m1;
this.m[2] = m2;
this.m[3] = m3;
this.m[4] = m4;
this.m[5] = m5;
return this;
},
/**
* return matrix
* @method
* @memberof Konva.Transform.prototype
*/
getMatrix: function() {
return this.m;
},
/**
* set to absolute position via translation
* @method
* @memberof Konva.Transform.prototype
* @returns {Konva.Transform}
* @author ericdrowell
*/
setAbsolutePosition: function(x, y) {
var m0 = this.m[0],
m1 = this.m[1],
m2 = this.m[2],
m3 = this.m[3],
m4 = this.m[4],
m5 = this.m[5],
yt = ((m0 * (y - m5)) - (m1 * (x - m4))) / ((m0 * m3) - (m1 * m2)),
xt = (x - m4 - (m2 * yt)) / m0;
return this.translate(xt, yt);
}
};
// CONSTANTS
var CONTEXT_2D = '2d',
OBJECT_ARRAY = '[object Array]',
OBJECT_NUMBER = '[object Number]',
OBJECT_STRING = '[object String]',
PI_OVER_DEG180 = Math.PI / 180,
DEG180_OVER_PI = 180 / Math.PI,
HASH = '#',
EMPTY_STRING = '',
ZERO = '0',
KONVA_WARNING = 'Konva warning: ',
KONVA_ERROR = 'Konva error: ',
RGB_PAREN = 'rgb(',
COLORS = {
aliceblue: [240, 248, 255],
antiquewhite: [250, 235, 215],
aqua: [0, 255, 255],
aquamarine: [127, 255, 212],
azure: [240, 255, 255],
beige: [245, 245, 220],
bisque: [255, 228, 196],
black: [0, 0, 0],
blanchedalmond: [255, 235, 205],
blue: [0, 0, 255],
blueviolet: [138, 43, 226],
brown: [165, 42, 42],
burlywood: [222, 184, 135],
cadetblue: [95, 158, 160],
chartreuse: [127, 255, 0],
chocolate: [210, 105, 30],
coral: [255, 127, 80],
cornflowerblue: [100, 149, 237],
cornsilk: [255, 248, 220],
crimson: [220, 20, 60],
cyan: [0, 255, 255],
darkblue: [0, 0, 139],
darkcyan: [0, 139, 139],
darkgoldenrod: [184, 132, 11],
darkgray: [169, 169, 169],
darkgreen: [0, 100, 0],
darkgrey: [169, 169, 169],
darkkhaki: [189, 183, 107],
darkmagenta: [139, 0, 139],
darkolivegreen: [85, 107, 47],
darkorange: [255, 140, 0],
darkorchid: [153, 50, 204],
darkred: [139, 0, 0],
darksalmon: [233, 150, 122],
darkseagreen: [143, 188, 143],
darkslateblue: [72, 61, 139],
darkslategray: [47, 79, 79],
darkslategrey: [47, 79, 79],
darkturquoise: [0, 206, 209],
darkviolet: [148, 0, 211],
deeppink: [255, 20, 147],
deepskyblue: [0, 191, 255],
dimgray: [105, 105, 105],
dimgrey: [105, 105, 105],
dodgerblue: [30, 144, 255],
firebrick: [178, 34, 34],
floralwhite: [255, 255, 240],
forestgreen: [34, 139, 34],
fuchsia: [255, 0, 255],
gainsboro: [220, 220, 220],
ghostwhite: [248, 248, 255],
gold: [255, 215, 0],
goldenrod: [218, 165, 32],
gray: [128, 128, 128],
green: [0, 128, 0],
greenyellow: [173, 255, 47],
grey: [128, 128, 128],
honeydew: [240, 255, 240],
hotpink: [255, 105, 180],
indianred: [205, 92, 92],
indigo: [75, 0, 130],
ivory: [255, 255, 240],
khaki: [240, 230, 140],
lavender: [230, 230, 250],
lavenderblush: [255, 240, 245],
lawngreen: [124, 252, 0],
lemonchiffon: [255, 250, 205],
lightblue: [173, 216, 230],
lightcoral: [240, 128, 128],
lightcyan: [224, 255, 255],
lightgoldenrodyellow: [250, 250, 210],
lightgray: [211, 211, 211],
lightgreen: [144, 238, 144],
lightgrey: [211, 211, 211],
lightpink: [255, 182, 193],
lightsalmon: [255, 160, 122],
lightseagreen: [32, 178, 170],
lightskyblue: [135, 206, 250],
lightslategray: [119, 136, 153],
lightslategrey: [119, 136, 153],
lightsteelblue: [176, 196, 222],
lightyellow: [255, 255, 224],
lime: [0, 255, 0],
limegreen: [50, 205, 50],
linen: [250, 240, 230],
magenta: [255, 0, 255],
maroon: [128, 0, 0],
mediumaquamarine: [102, 205, 170],
mediumblue: [0, 0, 205],
mediumorchid: [186, 85, 211],
mediumpurple: [147, 112, 219],
mediumseagreen: [60, 179, 113],
mediumslateblue: [123, 104, 238],
mediumspringgreen: [0, 250, 154],
mediumturquoise: [72, 209, 204],
mediumvioletred: [199, 21, 133],
midnightblue: [25, 25, 112],
mintcream: [245, 255, 250],
mistyrose: [255, 228, 225],
moccasin: [255, 228, 181],
navajowhite: [255, 222, 173],
navy: [0, 0, 128],
oldlace: [253, 245, 230],
olive: [128, 128, 0],
olivedrab: [107, 142, 35],
orange: [255, 165, 0],
orangered: [255, 69, 0],
orchid: [218, 112, 214],
palegoldenrod: [238, 232, 170],
palegreen: [152, 251, 152],
paleturquoise: [175, 238, 238],
palevioletred: [219, 112, 147],
papayawhip: [255, 239, 213],
peachpuff: [255, 218, 185],
peru: [205, 133, 63],
pink: [255, 192, 203],
plum: [221, 160, 203],
powderblue: [176, 224, 230],
purple: [128, 0, 128],
rebeccapurple: [102, 51, 153],
red: [255, 0, 0],
rosybrown: [188, 143, 143],
royalblue: [65, 105, 225],
saddlebrown: [139, 69, 19],
salmon: [250, 128, 114],
sandybrown: [244, 164, 96],
seagreen: [46, 139, 87],
seashell: [255, 245, 238],
sienna: [160, 82, 45],
silver: [192, 192, 192],
skyblue: [135, 206, 235],
slateblue: [106, 90, 205],
slategray: [119, 128, 144],
slategrey: [119, 128, 144],
snow: [255, 255, 250],
springgreen: [0, 255, 127],
steelblue: [70, 130, 180],
tan: [210, 180, 140],
teal: [0, 128, 128],
thistle: [216, 191, 216],
transparent: [255, 255, 255, 0],
tomato: [255, 99, 71],
turquoise: [64, 224, 208],
violet: [238, 130, 238],
wheat: [245, 222, 179],
white: [255, 255, 255],
whitesmoke: [245, 245, 245],
yellow: [255, 255, 0],
yellowgreen: [154, 205, 5]
},
RGB_REGEX = /rgb\((\d{1,3}),(\d{1,3}),(\d{1,3})\)/;
/**
* @namespace Util
* @memberof Konva
*/
Konva.Util = {
/*
* cherry-picked utilities from underscore.js
*/
_isElement: function(obj) {
return !!(obj && obj.nodeType == 1);
},
_isFunction: function(obj) {
return !!(obj && obj.constructor && obj.call && obj.apply);
},
_isObject: function(obj) {
return (!!obj && obj.constructor === Object);
},
_isArray: function(obj) {
return Object.prototype.toString.call(obj) === OBJECT_ARRAY;
},
_isNumber: function(obj) {
return Object.prototype.toString.call(obj) === OBJECT_NUMBER;
},
_isString: function(obj) {
return Object.prototype.toString.call(obj) === OBJECT_STRING;
},
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time. Normally, the throttled function will run
// as much as it can, without ever going more than once per `wait` duration;
// but if you'd like to disable the execution on the leading edge, pass
// `{leading: false}`. To disable execution on the trailing edge, ditto.
_throttle: function(func, wait, opts) {
var context, args, result;
var timeout = null;
var previous = 0;
var options = opts || {};
var later = function() {
previous = options.leading === false ? 0 : new Date().getTime();
timeout = null;
result = func.apply(context, args);
context = args = null;
};
return function() {
var now = new Date().getTime();
if (!previous && options.leading === false) {
previous = now;
}
var remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0) {
clearTimeout(timeout);
timeout = null;
previous = now;
result = func.apply(context, args);
context = args = null;
} else if (!timeout && options.trailing !== false) {
timeout = setTimeout(later, remaining);
}
return result;
};
},
/*
* other utils
*/
_hasMethods: function(obj) {
var names = [],
key;
for(key in obj) {
if (!obj.hasOwnProperty(key)) {
continue;
}
if(this._isFunction(obj[key])) {
names.push(key);
}
}
return names.length > 0;
},
isValidSelector: function(selector) {
if (typeof selector !== 'string') {
return false;
}
var firstChar = selector[0];
return firstChar === '#' || firstChar === '.' || firstChar === firstChar.toUpperCase();
},
createCanvasElement: function() {
var canvas = Konva.document.createElement('canvas');
// on some environments canvas.style is readonly
try {
canvas.style = canvas.style || {};
} catch (e) {
}
return canvas;
},
isBrowser: function() {
return (typeof exports !== 'object');
},
_isInDocument: function(el) {
while(el = el.parentNode) {
if(el == Konva.document) {
return true;
}
}
return false;
},
_simplifyArray: function(arr) {
var retArr = [],
len = arr.length,
util = Konva.Util,
n, val;
for (n = 0; n < len; n++) {
val = arr[n];
if (util._isNumber(val)) {
val = Math.round(val * 1000) / 1000;
}
else if (!util._isString(val)) {
val = val.toString();
}
retArr.push(val);
}
return retArr;
},
/*
* arg can be an image object or image data
*/
_getImage: function(arg, callback) {
var imageObj, canvas;
// if arg is null or undefined
if(!arg) {
callback(null);
}
// if arg is already an image object
else if(this._isElement(arg)) {
callback(arg);
}
// if arg is a string, then it's a data url
else if(this._isString(arg)) {
imageObj = new Konva.window.Image();
imageObj.onload = function() {
callback(imageObj);
};
imageObj.src = arg;
}
//if arg is an object that contains the data property, it's an image object
else if(arg.data) {
canvas = Konva.Util.createCanvasElement();
canvas.width = arg.width;
canvas.height = arg.height;
var _context = canvas.getContext(CONTEXT_2D);
_context.putImageData(arg, 0, 0);
this._getImage(canvas.toDataURL(), callback);
}
else {
callback(null);
}
},
_getRGBAString: function(obj) {
var red = obj.red || 0,
green = obj.green || 0,
blue = obj.blue || 0,
alpha = obj.alpha || 1;
return [
'rgba(',
red,
',',
green,
',',
blue,
',',
alpha,
')'
].join(EMPTY_STRING);
},
_rgbToHex: function(r, g, b) {
return ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1);
},
_hexToRgb: function(hex) {
hex = hex.replace(HASH, EMPTY_STRING);
var bigint = parseInt(hex, 16);
return {
r: (bigint >> 16) & 255,
g: (bigint >> 8) & 255,
b: bigint & 255
};
},
/**
* return random hex color
* @method
* @memberof Konva.Util.prototype
*/
getRandomColor: function() {
var randColor = (Math.random() * 0xFFFFFF << 0).toString(16);
while (randColor.length < 6) {
randColor = ZERO + randColor;
}
return HASH + randColor;
},
/**
* return value with default fallback
* @method
* @memberof Konva.Util.prototype
*/
get: function(val, def) {
if (val === undefined) {
return def;
}
else {
return val;
}
},
/**
* get RGB components of a color
* @method
* @memberof Konva.Util.prototype
* @param {String} color
* @example
* // each of the following examples return {r:0, g:0, b:255}
* var rgb = Konva.Util.getRGB('blue');
* var rgb = Konva.Util.getRGB('#0000ff');
* var rgb = Konva.Util.getRGB('rgb(0,0,255)');
*/
getRGB: function(color) {
var rgb;
// color string
if (color in COLORS) {
rgb = COLORS[color];
return {
r: rgb[0],
g: rgb[1],
b: rgb[2]
};
}
// hex
else if (color[0] === HASH) {
return this._hexToRgb(color.substring(1));
}
// rgb string
else if (color.substr(0, 4) === RGB_PAREN) {
rgb = RGB_REGEX.exec(color.replace(/ /g, ''));
return {
r: parseInt(rgb[1], 10),
g: parseInt(rgb[2], 10),
b: parseInt(rgb[3], 10)
};
}
// default
else {
return {
r: 0,
g: 0,
b: 0
};
}
},
// convert any color string to RGBA object