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Plugin 'CarlaTools' failed to load because module 'CarlaTools' could not be loaded: make launch issue #6926

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saitejeswar1 opened this issue Nov 18, 2023 · 8 comments

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@saitejeswar1
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saitejeswar1 commented Nov 18, 2023

CARLA version: 0.9.15
Platform/OS: Windows 10
Problem you have experienced: not able to launch carla after building it from source
What you expected to happen: Carla should open
Steps to reproduce: Follow the documentation and if error occurs in cmake then check the issue #6898
Other information (documentation you consulted, workarounds you tried): #6898

@Lyanyv do you have any suggestions for this?

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@Lyanyv
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Lyanyv commented Nov 18, 2023

Sorry, but i didn't encounter this issue and have no idea...

@chirudeep001
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chirudeep001 commented Dec 14, 2023

I got this issue when i removed the Houdini engine plugin and restarted the unreal engine. @saitejeswar1 if you have solved the issue can you help me with that.

@SUEN18
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SUEN18 commented Dec 18, 2023

I have this problem too
Platform/OS: Windows 11

@javageek68
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Has anyone found a solution for this? Or at least have an idea on how to troubleshoot it? Does Unreal create logs for plugins it fails to load?

@mhvicom
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mhvicom commented Feb 8, 2024

I am currently having this issue too. Would be nice to have the issue open again.
OS: Windows 11

@OYan60718
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Same problem
Windows 11, Carla 0.9.15, VS 2019

@teoctopus
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Try to check the file libsqlite3.so, I replaced the file downloaded from the official website and it doesn't report this error

@teoctopus
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Try to check the file libsqlite3.so, I replaced the file downloaded from the official website and it doesn't report this error

carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/lib/libsqlite3.so

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8 participants