-
-
Notifications
You must be signed in to change notification settings - Fork 3.8k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Plugin 'CarlaTools' failed to load because module 'CarlaTools' could not be loaded: make launch issue #6926
Comments
Sorry, but i didn't encounter this issue and have no idea... |
I got this issue when i removed the Houdini engine plugin and restarted the unreal engine. @saitejeswar1 if you have solved the issue can you help me with that. |
I have this problem too |
Has anyone found a solution for this? Or at least have an idea on how to troubleshoot it? Does Unreal create logs for plugins it fails to load? |
I am currently having this issue too. Would be nice to have the issue open again. |
Same problem |
Try to check the file libsqlite3.so, I replaced the file downloaded from the official website and it doesn't report this error |
carla/Unreal/CarlaUE4/Plugins/Carla/CarlaDependencies/lib/libsqlite3.so |
CARLA version: 0.9.15
Platform/OS: Windows 10
Problem you have experienced: not able to launch carla after building it from source
What you expected to happen: Carla should open
Steps to reproduce: Follow the documentation and if error occurs in cmake then check the issue #6898
Other information (documentation you consulted, workarounds you tried): #6898
@Lyanyv do you have any suggestions for this?
The text was updated successfully, but these errors were encountered: