0.8.4 (Linux) - Random crashes when using two-wheeled vehicles #513
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backlog
bug
c++
Requires changing C++ code
help wanted
ue4
Requires changing code or blueprints in the Unreal Engine project
Random crashes occur in PhysX related code concerning the vehicle's wheels. This crash seems to happen only when running the simulation with bikes and motorbikes. The exact place of the crash varies but it's usually due to some NaN value. Possibly some uninitialized memory in the shader that computes the wheel's physics.
Here an extract of the log of one of the crashes: log.txt.
As a workaround, for now you can disable all the two-wheeled vehicles with
CarlaSettings.ini
Python
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