diff --git a/Dockerfile b/Dockerfile new file mode 100644 index 00000000..c527b653 --- /dev/null +++ b/Dockerfile @@ -0,0 +1,3 @@ +FROM minidocks/mkdocs:latest + +RUN pip install mkdocs-nav-weight diff --git a/docker-compose.yml b/docker-compose.yml index e1e41e16..e82ab8f4 100644 --- a/docker-compose.yml +++ b/docker-compose.yml @@ -6,5 +6,7 @@ services: working_dir: /app labels: - com.dnsdock.alias=docs.popochiu.loc - image: minidocks/mkdocs - command: serve -a 0.0.0.0:80 -t readthedocs \ No newline at end of file + build: + context: . + dockerfile: Dockerfile + command: serve -a 0.0.0.0:80 \ No newline at end of file diff --git a/docs/docs/_assets/css/algolia.css b/docs/content/_assets/css/algolia.css similarity index 100% rename from docs/docs/_assets/css/algolia.css rename to docs/content/_assets/css/algolia.css diff --git a/docs/docs/_assets/css/custom.css b/docs/content/_assets/css/custom.css similarity index 100% rename from docs/docs/_assets/css/custom.css rename to 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prefixes TODO diff --git a/docs/content/advanced-techniques/extending-customizing-popochiu.md b/docs/content/advanced-techniques/extending-customizing-popochiu.md new file mode 100644 index 00000000..cb1ee69d --- /dev/null +++ b/docs/content/advanced-techniques/extending-customizing-popochiu.md @@ -0,0 +1,5 @@ +--- +weight: 5050 +--- + +TODO \ No newline at end of file diff --git a/docs/content/advanced-techniques/game-state-saving-loading.md b/docs/content/advanced-techniques/game-state-saving-loading.md new file mode 100644 index 00000000..a0c0208c --- /dev/null +++ b/docs/content/advanced-techniques/game-state-saving-loading.md @@ -0,0 +1,5 @@ +--- +weight: 5040 +--- + +TODO \ No newline at end of file diff --git a/docs/docs/the-engine-handbook/advanced-techniques/guis.md b/docs/content/advanced-techniques/guis.md similarity index 71% rename from docs/docs/the-engine-handbook/advanced-techniques/guis.md rename to docs/content/advanced-techniques/guis.md index eb137de6..238b7b4c 100644 --- a/docs/docs/the-engine-handbook/advanced-techniques/guis.md +++ b/docs/content/advanced-techniques/guis.md @@ -1,3 +1,7 @@ +--- +weight: 5020 +--- + ## Theming your GUI TODO diff --git a/docs/content/advanced-techniques/index.md b/docs/content/advanced-techniques/index.md new file mode 100644 index 00000000..8b830628 --- /dev/null +++ b/docs/content/advanced-techniques/index.md @@ -0,0 +1,3 @@ +--- +weight: 5000 +--- diff --git a/docs/content/advanced-techniques/localization.md b/docs/content/advanced-techniques/localization.md new file mode 100644 index 00000000..58d24e47 --- /dev/null +++ b/docs/content/advanced-techniques/localization.md @@ -0,0 +1,5 @@ +--- +weight: 5010 +--- + +TODO \ No newline at end of file diff --git a/docs/docs/contributing-to-popochiu/coding-standards.md b/docs/content/contributing-to-popochiu/coding-standards.md similarity index 69% rename from docs/docs/contributing-to-popochiu/coding-standards.md rename to docs/content/contributing-to-popochiu/coding-standards.md index aa846895..8020cfd0 100644 --- a/docs/docs/contributing-to-popochiu/coding-standards.md +++ b/docs/content/contributing-to-popochiu/coding-standards.md @@ -1,3 +1,7 @@ +--- +weight: 7040 +--- + ## Commit format TODO diff --git a/docs/content/contributing-to-popochiu/getting-help.md b/docs/content/contributing-to-popochiu/getting-help.md new file mode 100644 index 00000000..52306f7d --- /dev/null +++ b/docs/content/contributing-to-popochiu/getting-help.md @@ -0,0 +1,15 @@ +--- +weight: 7050 +--- + +## How to contact maintainers + +TODO + +## Channels + +TODO + +## Other policies + +TODO diff --git a/docs/content/contributing-to-popochiu/index.md b/docs/content/contributing-to-popochiu/index.md new file mode 100644 index 00000000..b8f27209 --- /dev/null +++ b/docs/content/contributing-to-popochiu/index.md @@ -0,0 +1,4 @@ +--- +weight: 7000 +empty: true +--- diff --git a/docs/docs/contributing-to-popochiu/project-management.md b/docs/content/contributing-to-popochiu/project-management.md similarity index 82% rename from docs/docs/contributing-to-popochiu/project-management.md rename to docs/content/contributing-to-popochiu/project-management.md index 04d9e02e..ae335c25 100644 --- a/docs/docs/contributing-to-popochiu/project-management.md +++ b/docs/content/contributing-to-popochiu/project-management.md @@ -1,3 +1,7 @@ +--- +weight: 7030 +--- + ## Issue tracking TODO diff --git a/docs/docs/contributing-to-popochiu/project-overview.md b/docs/content/contributing-to-popochiu/project-overview.md similarity index 77% rename from docs/docs/contributing-to-popochiu/project-overview.md rename to docs/content/contributing-to-popochiu/project-overview.md index 1eef77f3..b1a5ed6e 100644 --- a/docs/docs/contributing-to-popochiu/project-overview.md +++ b/docs/content/contributing-to-popochiu/project-overview.md @@ -1,3 +1,7 @@ +--- +weight: 7000 +--- + ## Popochiu Subsystems TODO diff --git a/docs/docs/contributing-to-popochiu/toolchain-and-dependencies.md b/docs/content/contributing-to-popochiu/toolchain-and-dependencies.md similarity index 69% rename from docs/docs/contributing-to-popochiu/toolchain-and-dependencies.md rename to docs/content/contributing-to-popochiu/toolchain-and-dependencies.md index 5837e5cb..5a92030c 100644 --- a/docs/docs/contributing-to-popochiu/toolchain-and-dependencies.md +++ b/docs/content/contributing-to-popochiu/toolchain-and-dependencies.md @@ -1,3 +1,7 @@ +--- +weight: 7020 +--- + ## Documentation TODO diff --git a/docs/docs/getting-started/creating-a-game-stub.md b/docs/content/getting-started/creating-a-game-stub.md similarity index 98% rename from docs/docs/getting-started/creating-a-game-stub.md rename to docs/content/getting-started/creating-a-game-stub.md index 85522a8a..b1c1e741 100644 --- a/docs/docs/getting-started/creating-a-game-stub.md +++ b/docs/content/getting-started/creating-a-game-stub.md @@ -1,3 +1,7 @@ +--- +weight: 1020 +--- + This page will guide you trought the process of creating a very small stub for a game. The purpose of this page is to quickly get you set up to experiment and tinker as you read this documentation. If you are already familiar with Popochiu or have already created your project, you can skip to the [Tutorials](/getting-started/tutorials) section. diff --git a/docs/docs/getting-started/example-resources.md b/docs/content/getting-started/example-resources.md similarity index 97% rename from docs/docs/getting-started/example-resources.md rename to docs/content/getting-started/example-resources.md index 51201b68..3320d1f0 100644 --- a/docs/docs/getting-started/example-resources.md +++ b/docs/content/getting-started/example-resources.md @@ -1,3 +1,7 @@ +--- +weight: 1030 +--- + Everything you need to start creating your adventure game with Popochiu, beside the addon, is a good idea, assets and the game script. When working on a new project, Popochiu will set the project up for you but other than that, it will provide you with a blank slate so that you don't need to clean the stage from unwanted stuff. diff --git a/docs/docs/getting-started/getting-help.md b/docs/content/getting-started/getting-help.md similarity index 96% rename from docs/docs/getting-started/getting-help.md rename to docs/content/getting-started/getting-help.md index c1c7da3b..e25c0c7f 100644 --- a/docs/docs/getting-started/getting-help.md +++ b/docs/content/getting-started/getting-help.md @@ -1,3 +1,7 @@ +--- +weight: 1050 +--- + ## Join our community We do our best to keep this documentation relevant and up to date, but we know that there are nuances and needs that will go beyond what we can provide. diff --git a/docs/content/getting-started/index.md b/docs/content/getting-started/index.md new file mode 100644 index 00000000..14296e40 --- /dev/null +++ b/docs/content/getting-started/index.md @@ -0,0 +1,4 @@ +--- +weight: 1000 +empty: true +--- diff --git a/docs/docs/getting-started/installing-popochiu.md b/docs/content/getting-started/installing-popochiu.md similarity index 92% rename from docs/docs/getting-started/installing-popochiu.md rename to docs/content/getting-started/installing-popochiu.md index 5ba5beab..762117e7 100644 --- a/docs/docs/getting-started/installing-popochiu.md +++ b/docs/content/getting-started/installing-popochiu.md @@ -1,4 +1,9 @@ -Popochiu works on Godot 3.3 and later versions, but we recommend kickstarting new projects on Godot 4, with Popochiu 2.0. +--- +weight: 1010 +--- + +!!! tip + Popochiu works on Godot 3.3 and later versions, but we recommend kickstarting new projects on Godot 4, with Popochiu 2.0. ## Get Godot diff --git a/docs/docs/getting-started/tutorials.md b/docs/content/getting-started/tutorials.md similarity index 97% rename from docs/docs/getting-started/tutorials.md rename to docs/content/getting-started/tutorials.md index c0b1a031..4f503648 100644 --- a/docs/docs/getting-started/tutorials.md +++ b/docs/content/getting-started/tutorials.md @@ -1,3 +1,7 @@ +--- +weight: 1040 +--- + ## Tutorials TODO diff --git a/docs/content/how-to-develop-a-game/adding-sound.md b/docs/content/how-to-develop-a-game/adding-sound.md new file mode 100644 index 00000000..847cdd16 --- /dev/null +++ b/docs/content/how-to-develop-a-game/adding-sound.md @@ -0,0 +1,5 @@ +--- +weight: 4080 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/creating-characters.md b/docs/content/how-to-develop-a-game/creating-characters.md new file mode 100644 index 00000000..e9e3b175 --- /dev/null +++ b/docs/content/how-to-develop-a-game/creating-characters.md @@ -0,0 +1,5 @@ +--- +weight: 4030 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/creating-rooms.md b/docs/content/how-to-develop-a-game/creating-rooms.md new file mode 100644 index 00000000..3209e8c9 --- /dev/null +++ b/docs/content/how-to-develop-a-game/creating-rooms.md @@ -0,0 +1,5 @@ +--- +weight: 4020 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/index.md b/docs/content/how-to-develop-a-game/index.md new file mode 100644 index 00000000..ee11e719 --- /dev/null +++ b/docs/content/how-to-develop-a-game/index.md @@ -0,0 +1,4 @@ +--- +weight: 4000 +empty: true +--- diff --git a/docs/content/how-to-develop-a-game/kickstarting-a-project.md b/docs/content/how-to-develop-a-game/kickstarting-a-project.md new file mode 100644 index 00000000..77ccb254 --- /dev/null +++ b/docs/content/how-to-develop-a-game/kickstarting-a-project.md @@ -0,0 +1,5 @@ +--- +weight: 4010 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/managing-the-inventory.md b/docs/content/how-to-develop-a-game/managing-the-inventory.md new file mode 100644 index 00000000..554127a4 --- /dev/null +++ b/docs/content/how-to-develop-a-game/managing-the-inventory.md @@ -0,0 +1,5 @@ +--- +weight: 4060 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/playing-animations.md b/docs/content/how-to-develop-a-game/playing-animations.md new file mode 100644 index 00000000..67c693df --- /dev/null +++ b/docs/content/how-to-develop-a-game/playing-animations.md @@ -0,0 +1,5 @@ +--- +weight: 4070 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/scripting-interactions.md b/docs/content/how-to-develop-a-game/scripting-interactions.md new file mode 100644 index 00000000..8982f00f --- /dev/null +++ b/docs/content/how-to-develop-a-game/scripting-interactions.md @@ -0,0 +1,5 @@ +--- +weight: 4040 +--- + +TODO diff --git a/docs/content/how-to-develop-a-game/writing-dialogues.md b/docs/content/how-to-develop-a-game/writing-dialogues.md new file mode 100644 index 00000000..fbd17a45 --- /dev/null +++ b/docs/content/how-to-develop-a-game/writing-dialogues.md @@ -0,0 +1,5 @@ +--- +weight: 4050 +--- + +TODO diff --git a/docs/docs/index.md b/docs/content/index.md similarity index 99% rename from docs/docs/index.md rename to docs/content/index.md index 2867e6ad..835d037f 100644 --- a/docs/docs/index.md +++ b/docs/content/index.md @@ -1,3 +1,7 @@ +--- +weight: 0 +--- + ![Popochiu itch.io](./_assets/images/getting_started-itch_cover.png) **Popochiu is a Godot addon that allows you to create point-and-click adventure games.** diff --git a/docs/docs/the-editor-handbook/editor-settings.md b/docs/content/the-editor-handbook/editor-settings.md similarity index 71% rename from docs/docs/the-editor-handbook/editor-settings.md rename to docs/content/the-editor-handbook/editor-settings.md index 7174ebfd..d67728d3 100644 --- a/docs/docs/the-editor-handbook/editor-settings.md +++ b/docs/content/the-editor-handbook/editor-settings.md @@ -1 +1,5 @@ +--- +weight: 2010 +--- + TODO: how to reach the editor settings and set them up \ No newline at end of file diff --git a/docs/docs/the-editor-handbook/tools/aseprite-importers.md b/docs/content/the-editor-handbook/importers.md similarity index 93% rename from docs/docs/the-editor-handbook/tools/aseprite-importers.md rename to docs/content/the-editor-handbook/importers.md index 8891124d..217256a0 100644 --- a/docs/docs/the-editor-handbook/tools/aseprite-importers.md +++ b/docs/content/the-editor-handbook/importers.md @@ -1,3 +1,7 @@ +--- +weight: 2050 +--- + # Aseprite Importers These tools enable a smooth workflow for the creation of graphical elements in the game. @@ -23,7 +27,7 @@ Let's see examples for both. Please take a look at the following image: -![Character Aseprite source file example](../../_assets/images/aseprite_importer-source_file_example-character.png "Aseprite source file example - Character") +![Character Aseprite source file example](../_assets/images/aseprite_importer-source_file_example-character.png "Aseprite source file example - Character") First notable thing is, a single file contains all animations for the character, identified by tags (_marker 1_). Each tag will be used to create a single animation, named after the tag, for the Character. @@ -34,17 +38,17 @@ Your file can also be organized in layers (_marker 2_). Layer names are complete Layers are particularly useful in Rooms source files, because without them, isolating props tend to become pretty messy. Take a look at the following example. -![Room Aseprite source file example](../../_assets/images/aseprite_importer-source_file_example-room-1.png "Aseprite source file example - Room") +![Room Aseprite source file example](../_assets/images/aseprite_importer-source_file_example-room-1.png "Aseprite source file example - Room") To keep different props apart, the image is organized in layers (_marker 1_). In the specific case, layer names and tag names match, but you can of course have situations where more than one layer is necessary to render a specific tag (it's pretty common really); a typical example is the background: in the example above, we could have decided to have the trees on the background prop. The resulting Aseprite file would have looked like this then: -![Room Aseprite source file example - Joined layers](../../_assets/images/aseprite_importer-source_file_example-room-3.png "Aseprite source file example - Multi-layer background") +![Room Aseprite source file example - Joined layers](../_assets/images/aseprite_importer-source_file_example-room-3.png "Aseprite source file example - Multi-layer background") Notice how the _Tree_ tag disappeared and the _Tree layer_ is now present with the _Background_ one in the _Background_ tag. On the other hand, you can have tags with many frames on the same layer. This is the most common case because you often wants your props to be animated, like in the case of our crackling bonefire (see _marker 2_ in the image above): -![Room Aseprite source file example - Multi frame animation](../../_assets/images/aseprite_importer-source_file_example-room-2.png "Aseprite source file example - Multi-frame animation") +![Room Aseprite source file example - Multi frame animation](../_assets/images/aseprite_importer-source_file_example-room-2.png "Aseprite source file example - Multi-frame animation") Here we have an isolated fire, composed by 4 frames, all grouped by the proper tag. @@ -97,7 +101,7 @@ The Aseprite Importer exposes its configuration under the **Popochiu -> Import** Editor Settings contain those configurations that may change between team members' local development environment, like the Aseprite command path, and/or that are valid across different projects. -![Editor Settings](../../_assets/images/aseprite_importer-settings-es.png "Editor Settings") +![Editor Settings](../_assets/images/aseprite_importer-settings-es.png "Editor Settings") * **Enable Aseprite Importer**: Allows the user to enable or disable the importer in their editor. Useful to avoid cluttering the inspector or getting errors for those who don't use Aseprite or don't have it available in a specific environment. > !!! note @@ -113,7 +117,7 @@ Anyway, the plugin will check for the correct execution of the command before in Among the Project Settings you'll find those you may want to share with your team, and that mostly impact the importing workflow, setting defaults shared by every instance of the plugin. -![Project Settings](../../_assets/images/aseprite_importer-settings-ps.png "Project Settings") +![Project Settings](../_assets/images/aseprite_importer-settings-ps.png "Project Settings") !!! note Since Godot 4, Project Settings have an "Advanced Settings" filter. Plugins can't declare their settings as _basic_, so please make sure you have the upper left toggle _activated_ or you won't see Popochiu's settings section. @@ -134,13 +138,13 @@ The following sections show examples for both Characters and Rooms, highlighting The Character importer tool is visible in the inspector, when you select a [PopochiuCharacter](./PopochiuCharacter.md) object, opening the related scene. -![Character Aseprite importer](../../_assets/images/aseprite_importer-activate_importer-character.png "Character Aseprite importer") +![Character Aseprite importer](../_assets/images/aseprite_importer-activate_importer-character.png "Character Aseprite importer") You will not see the importer when you select a character instance in a specific room. To see the importer, you must open the character scene and select its root node. Likewise, a Room importer is shown in the Room inspector, when you select the root node of an open Room scene. -![Room Aseprite importer](../../_assets/images/aseprite_importer-activate_importer-room.png "Room Aseprite importer") +![Room Aseprite importer](../_assets/images/aseprite_importer-activate_importer-room.png "Room Aseprite importer") !!! note If any error occurs when the plugin starts (for example if there are problems with the Aseprite command or missing dependencies in the scene tree), a warning will be visualized in place of the plugin. Head to the Output Panel to learn how to fix the error. @@ -152,7 +156,7 @@ Likewise, a Room importer is shown in the Room inspector, when you select the ro When you select a [PopochiuCharacter](./PopochiuCharacter.md) node, you should see this interface in the node inspector, right after the script variables section: -![Character Aseprite Importer interface](../../_assets/images/aseprite_importer-importer_interface-character.png "Character Aseprite importer interface") +![Character Aseprite Importer interface](../_assets/images/aseprite_importer-importer_interface-character.png "Character Aseprite importer interface") Use **Aseprite file** field (_1_) to select the source file. When you do this, the plugin automatically scans the file and lists every tag found (_2_) (or none if the file is a single animation with no tags). @@ -160,7 +164,7 @@ For each tag that is found and listed, two flags are available (_3_): **Import t For [PopochiuRoom](./PopochiuRoom.md) node, the interface is only slightly different, showing two more flags for each tag (_1_ below): -![Room Aseprite Importer interface](../../_assets/images/aseprite_importer-importer_interface-room-diff.png "Room Aseprite importer interface differences") +![Room Aseprite Importer interface](../_assets/images/aseprite_importer-importer_interface-room-diff.png "Room Aseprite importer interface differences") **This prop will be visible** and **This prop will be clickable** flags will make the imported prop visible and interactive, respectively. diff --git a/docs/content/the-editor-handbook/index.md b/docs/content/the-editor-handbook/index.md new file mode 100644 index 00000000..2cbc611b --- /dev/null +++ b/docs/content/the-editor-handbook/index.md @@ -0,0 +1,5 @@ +--- +weight: 2000 +empty: true +--- + diff --git a/docs/docs/the-editor-handbook/interface-overview.md b/docs/content/the-editor-handbook/interface-overview.md similarity index 97% rename from docs/docs/the-editor-handbook/interface-overview.md rename to docs/content/the-editor-handbook/interface-overview.md index fa912b5d..89ca0b5e 100644 --- a/docs/docs/the-editor-handbook/interface-overview.md +++ b/docs/content/the-editor-handbook/interface-overview.md @@ -1,3 +1,7 @@ +--- +weight: 2010 +--- + ## Editor Settings TODO diff --git a/docs/docs/the-editor-handbook/popochiu-dock.md b/docs/content/the-editor-handbook/popochiu-dock.md similarity index 91% rename from docs/docs/the-editor-handbook/popochiu-dock.md rename to docs/content/the-editor-handbook/popochiu-dock.md index 0094a635..7a82a8b8 100644 --- a/docs/docs/the-editor-handbook/popochiu-dock.md +++ b/docs/content/the-editor-handbook/popochiu-dock.md @@ -1,3 +1,7 @@ +--- +weight: 2020 +--- + ![Popochiu dock](./_assets/images/getting_started-popochiu_dock.png) The Popochiu dock consists of different tabs, used to group the objects that build the game. diff --git a/docs/docs/the-editor-handbook/toolbar-buttons.md b/docs/content/the-editor-handbook/toolbar-buttons.md similarity index 79% rename from docs/docs/the-editor-handbook/toolbar-buttons.md rename to docs/content/the-editor-handbook/toolbar-buttons.md index 1f6471b4..01fabaca 100644 --- a/docs/docs/the-editor-handbook/toolbar-buttons.md +++ b/docs/content/the-editor-handbook/toolbar-buttons.md @@ -1,3 +1,7 @@ +--- +weight: 2030 +--- + TODO: all differet toolbar buttons by popochiu object ## Character diff --git a/docs/docs/the-engine-handbook/.gitkeep b/docs/content/the-engine-handbook/.gitkeep similarity index 100% rename from docs/docs/the-engine-handbook/.gitkeep rename to docs/content/the-engine-handbook/.gitkeep diff --git a/docs/content/the-engine-handbook/index.md b/docs/content/the-engine-handbook/index.md new file mode 100644 index 00000000..1214679b --- /dev/null +++ b/docs/content/the-engine-handbook/index.md @@ -0,0 +1,4 @@ +--- +weight: 3000 +empty: true +--- diff --git a/docs/docs/the-engine-handbook/scripting-overview.md b/docs/content/the-engine-handbook/scripting-overview.md similarity index 80% rename from docs/docs/the-engine-handbook/scripting-overview.md rename to docs/content/the-engine-handbook/scripting-overview.md index 72bbcc1e..debcad3a 100644 --- a/docs/docs/the-engine-handbook/scripting-overview.md +++ b/docs/content/the-engine-handbook/scripting-overview.md @@ -1,3 +1,7 @@ +--- +weight: 3010 +--- + ## Singletons TODO diff --git a/docs/docs/the-engine-handbook/engine-classes-reference/.gitkeep b/docs/content/the-engine-handbook/scripting-reference/.gitkeep similarity index 100% rename from docs/docs/the-engine-handbook/engine-classes-reference/.gitkeep rename to docs/content/the-engine-handbook/scripting-reference/.gitkeep diff --git a/docs/content/the-engine-handbook/scripting-reference/index.md b/docs/content/the-engine-handbook/scripting-reference/index.md new file mode 100644 index 00000000..3a0de6fc --- /dev/null +++ b/docs/content/the-engine-handbook/scripting-reference/index.md @@ -0,0 +1,5 @@ +--- +weight: 3020 +empty: true +--- + diff --git a/docs/docs/community.md b/docs/docs/community.md deleted file mode 100644 index edbb131b..00000000 --- a/docs/docs/community.md +++ /dev/null @@ -1,7 +0,0 @@ -## Discord - -TODO - -## Contacts and support - -TODO diff --git a/docs/docs/contributing-to-popochiu/getting-help.md b/docs/docs/contributing-to-popochiu/getting-help.md deleted file mode 100644 index e7f7ac2c..00000000 --- a/docs/docs/contributing-to-popochiu/getting-help.md +++ /dev/null @@ -1,11 +0,0 @@ -## Maintainers - -TODO - -## Channels - -TODO - -## Other policies - -TODO diff --git a/docs/docs/how-to-develop-a-game/adding-sound.md b/docs/docs/how-to-develop-a-game/adding-sound.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/adding-sound.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/creating-characters.md b/docs/docs/how-to-develop-a-game/creating-characters.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/creating-characters.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/creating-rooms.md b/docs/docs/how-to-develop-a-game/creating-rooms.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/creating-rooms.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/kickstarting-a-project.md b/docs/docs/how-to-develop-a-game/kickstarting-a-project.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/kickstarting-a-project.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/managing-dialogues.md b/docs/docs/how-to-develop-a-game/managing-dialogues.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/managing-dialogues.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/managing-the-inventory.md b/docs/docs/how-to-develop-a-game/managing-the-inventory.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/managing-the-inventory.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/playing-animations.md b/docs/docs/how-to-develop-a-game/playing-animations.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/playing-animations.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/how-to-develop-a-game/scripting-interactions.md b/docs/docs/how-to-develop-a-game/scripting-interactions.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/how-to-develop-a-game/scripting-interactions.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/docs/the-editor-handbook/importers.md b/docs/docs/the-editor-handbook/importers.md deleted file mode 100644 index fa076dfd..00000000 --- a/docs/docs/the-editor-handbook/importers.md +++ /dev/null @@ -1 +0,0 @@ -TODO: port the importer section here \ No newline at end of file diff --git a/docs/docs/the-engine-handbook/advanced-techniques/extending-customizing-popochiu.md b/docs/docs/the-engine-handbook/advanced-techniques/extending-customizing-popochiu.md deleted file mode 100644 index e69de29b..00000000 diff --git a/docs/docs/the-engine-handbook/advanced-techniques/game-state-saving-loading.md b/docs/docs/the-engine-handbook/advanced-techniques/game-state-saving-loading.md deleted file mode 100644 index e69de29b..00000000 diff --git a/docs/docs/the-engine-handbook/advanced-techniques/localization.md b/docs/docs/the-engine-handbook/advanced-techniques/localization.md deleted file mode 100644 index 30404ce4..00000000 --- a/docs/docs/the-engine-handbook/advanced-techniques/localization.md +++ /dev/null @@ -1 +0,0 @@ -TODO \ No newline at end of file diff --git a/docs/mkdocs.yml b/docs/mkdocs.yml index 1edc9cda..49da5095 100644 --- a/docs/mkdocs.yml +++ b/docs/mkdocs.yml @@ -1,8 +1,12 @@ site_name: Popochiu -theme: alabaster_theme extra_css: - _assets/css/custom.css extra_javascript: - _assets/js/custom.js markdown_extensions: - admonition +plugins: + - search + - mkdocs-nav-weight +theme: readthedocs +docs_dir: content