-
-
Notifications
You must be signed in to change notification settings - Fork 417
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Syncthing popping up in fullscreen opengl/directx environments #118
Comments
Aha, interesting. I'll have a look and see if there's an easy to detect that a fullscreen application is running. In the meantime you can turn off automatic upgrade checking in the settings. |
In about 20 mins (once the build completes) there will be a build available here https://ci.appveyor.com/project/canton7/synctrayzor/build/1.0.25.84/artifacts which contains behaviour to not show the 'upgrade available' toast if an application's fullscreen. Don't forget to re-enable auto updates 😉 |
wow..that was quick...feeling ashamed about my oss speed now :S 👍 |
😄 |
It's in v1.0.26 |
👍 thx |
this happened to me the second time now and i don't resemble any other application doing it:
synctryzor will show the upgrade popup above a full screen opengl/directx window.
It is really annoying to have that in your favorite "click as mad to win" game. If there is an easy way to prevent that it would be awesome to implement it :S
Version: 1.0.25 (NOW THAT I LOST THAT GAME :D)
The text was updated successfully, but these errors were encountered: