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I have a similar issue, the car hits the boundary and gets stuck for quite a while before moving back to road center, and in some cases gets stuck forever and couldn't get back to the road.
#5
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jkren6 opened this issue
Sep 15, 2021
· 0 comments
I have a similar issue, the car hits the boundary and gets stuck for quite a while before moving back to road center, and in some cases gets stuck forever and couldn't get back to the road.
but I see additional error msg from terminal: AttributeError: 'HUD' object has no attribute 'notification'.
I checked the file carla_tools.py from line 502 to 523, indeed there's no 'notification' attribute defined for the class 'HUD'. Could it be removed during certain commit?
Traceback pointing to /code/carla_tools.py line 726, which says self.hud.notification("Collision with %r" % actor_type)
, see snapshot below.
Edit: I'm running train_sac.py with the train map (./CarlaUE4.sh /Game/Carla/ExportedMaps/train), the vehicle takes a right turn and hits the road boundary, then the error message above seem to loop endlessly.
I have a similar issue, the car hits the boundary and gets stuck for quite a while before moving back to road center, and in some cases gets stuck forever and couldn't get back to the road.
but I see additional error msg from terminal:
AttributeError: 'HUD' object has no attribute 'notification'.
I checked the file carla_tools.py from line 502 to 523, indeed there's no 'notification' attribute defined for the class 'HUD'. Could it be removed during certain commit?
Traceback pointing to /code/carla_tools.py line 726, which says
self.hud.notification("Collision with %r" % actor_type)
, see snapshot below.
Edit: I'm running train_sac.py with the train map (./CarlaUE4.sh /Game/Carla/ExportedMaps/train), the vehicle takes a right turn and hits the road boundary, then the error message above seem to loop endlessly.
Originally posted by @nexthybrid in #3 (comment)
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