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Dragging a token doesn't change elevation. Arrow key movement does. #65

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ullantra opened this issue Oct 12, 2024 · 6 comments
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@ullantra
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ullantra commented Oct 12, 2024

Steps to reproduce:

  1. Scene is 0 elevation
  2. Make a region -inf to 0 elevation, Plateau at 0
  3. Make a region -inf to 20 elevation, Plateau at 20
  4. No behaviours

Drag the token from the 0 region to the 20 region. Hover-tooltip says "+20ft", but on releasing the mouse and the token moving, its elevation does not update.

Do the same action of moving between regions with the arrow keys: works fine.

Other modules: fuckloads, I have no idea if there's a conflict.

Screenshots (and my frustration, sorry about that) here: https://discord.com/channels/170995199584108546/513918036919713802/1294518214696505434

@ullantra
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ullantra commented Oct 12, 2024

Another related issue even when using keys: going from a 20 to 30 plateau doesn't work under certain situations (the 30 plateau is split over 2 areas and the problem region is the smaller of the two areas.
image

@gringoireDM
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I observe exactly the same behavior. Similarly, difficult terrain does not calculate the actual movement speed if the token is dragged and dropped. Same for cliffs and water.

@caewok
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caewok commented Nov 3, 2024

In TM v0.4.8? I cannot replicate this. But I don't know what modules you are running. If you can replicate this without modules or with 1 or 2 modules, let me know and I can look at it some more.

@KLSteinwand
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It does the same for me. Currently not home, but i can test when I get home to see if there is a module conflict going on.

@KLSteinwand
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Ran Find the Culprit! to see what was causing it on my end. PF2e Token Drag Ruler was causing it. If someone can verify that on their end, then I think we've got a better lead as to what's causing the problem.

@gringoireDM
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Yeap. also the D&D version of it (Drag rule) causes the problem. Removing that one fixes the issue. still it's quite a useful module to have to track player's movements. Did anyone find a fix to use both?

Thank you all.

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