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latest version breaks elevation ruler #62

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ctbritt opened this issue Sep 22, 2024 · 2 comments
Open

latest version breaks elevation ruler #62

ctbritt opened this issue Sep 22, 2024 · 2 comments

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@ctbritt
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ctbritt commented Sep 22, 2024

Hi, having some very strange behavior with the latest DAE and elevation ruler.

As you can see, the elevation ruler behaves normally when you don't go in a region. But as soon as I drag into the region, which is using the default Underwater (Swimming) terrain, the ruler stops and I get that big error message.

If I try to move the token around in the region, every square moved triggers that error and the ruler never shows up.

Modules and other info:
DAE 11.3.64
Elevation Ruler 0.10.11
libwrapper 1.13.0.0
socketlib 1.1.0
Region Active Effects 1.2.0
Terrain Mapper 0.4.6

Foundry Virtual Tabletop: Version 12 Stable, 12.331
Game System: dnd5e, 3.3.1
Client: Chromium/129.0.6668.59

Error message:
https://cdn.discordapp.com/attachments/1287156848931241994/1287156870804672663/CleanShot_2024-09-21_at_16.50.44.png?ex=66f085c0&is=66ef3440&hm=05454628590cd89b8e2877155328c2e0a9f4eb172cea193d22874b9360c37a10&

when entering a region with default water terrain
https://cdn.discordapp.com/attachments/1287156848931241994/1287156871181897828/CleanShot_2024-09-21_at_16.52.01.png?ex=66f085c0&is=66ef3440&hm=267c3095cdb62566472e58550edc6b8bbed28d6a08f32fb197a4b64919fc12e7&

when moving around a region with default water terrain
https://cdn.discordapp.com/attachments/1287156848931241994/1287156871584546847/CleanShot_2024-09-21_at_16.52.16.png?ex=66f085c0&is=66ef3440&hm=774d1192c571d5bd0ea447887f0dcf5de3200ed315491f8e377b110596da8b9e&

Gif of what it looks like in action:
https://cdn.discordapp.com/attachments/1287156848931241994/1287215170191622255/CleanShot_2024-09-21_at_20.52.27.gif?ex=66f0bc0b&is=66ef6a8b&hm=6ce33b8c88b5bea53b30566c1ca4ac51e91f689a9714f9a41e480d7bfa9c34f1&

@a-mannered-bird
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Yup something went very wrong on my side also recently

@rapus95
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rapus95 commented Oct 15, 2024

Can confirm. JS Exception:

Uncaught (in promise) TypeError: Cannot redefine property: _inferredSource
[Detected 5 packages: system:dnd5e(4.0.4), vision-5e(2.5.3), elevationruler(0.10.14), lib-wrapper(1.13.2.0), touch-vtt(2.2.10)]
    at Function.defineProperty (<anonymous>)
    at UtilityActivity.prepareFinalData (base-activity.mjs:563:12)
    at FeatData.prepareFinalActivityData (activities.mjs:292:56)
    at FeatData.prepareFinalData (feat.mjs:114:10)
    at Item5e.prepareFinalAttributes (item.mjs:648:33)
    at actor.mjs:184:37
    at EmbeddedCollection.forEach (foundry-esm.js:5031:9)
    at Actor5e.prepareData (actor.mjs:184:16)
    at Actor5e.prepareData (actor.mjs:13:15)
    at MovePenalty.moveSpeedWithinRegions (MovePenalty.js:218:18)
    at MovePenalty.movementCostForGridSpace (MovePenalty.js:369:20)
    at MovePenalty.movementCostForSegment (MovePenalty.js:297:36)
    at Ruler.js:484:32
    at SquareGrid._measurePath (Grid.js:115:23)
    at 🎁foundry.grid.SquareGrid.prototype._measurePath#0 (libWrapper-wrapper.js:191:52)
    at SquareGrid.measurePath (foundry-esm.js:40093:12)
    at Ruler._computeDistance (foundry.js:36272:38)
    at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:511:22)
    at Ruler._computeDistance (Ruler.js:411:3)
    at 🎁CONFIG.Canvas.rulerClass.prototype._computeDistance#0 (libWrapper-wrapper.js:191:52)
    at Ruler.measure (foundry.js:36103:10)
    at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:511:22)
    at 🎁Ruler.prototype.measure#touch-vtt (touch-vtt.js:1:57255)
    at 🎁call_wrapper [as call_wrapper] (libWrapper-wrapper.js:639:16)
    at 🎁Ruler.prototype.measure#0 (libWrapper-wrapper.js:193:20)
    at Ruler._onMouseMove (foundry.js:36719:10)
    at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:511:22)
    at 🎁Ruler.prototype._onMouseMove#touch-vtt (touch-vtt.js:1:57176)
    at 🎁call_wrapper [as call_wrapper] (libWrapper-wrapper.js:639:16)
    at 🎁Ruler.prototype._onMouseMove#0 (libWrapper-wrapper.js:193:20)
    at #onDragLeftMove (foundry.js:25913:67)
    at MouseInteractionManager.callback (foundry.js:30834:17)
    at 🎁call_wrapped [as call_wrapped] (libWrapper-wrapper.js:511:22)
    at 🎁MouseInteractionManager.prototype.callback#touch-vtt (touch-vtt.js:1:56232)
    at 🎁call_wrapper [as call_wrapper] (libWrapper-wrapper.js:639:16)
    at 🎁MouseInteractionManager.prototype.callback#0 (libWrapper-wrapper.js:193:20)
    at #handleDragMove (foundry.js:31213:26)
    at #handlePointerMove (foundry.js:31178:64)
    at vh.notifyListeners (EventBoundary.ts:1464:33)
    at vh.notifyTarget (EventBoundary.ts:658:14)
    at vh.propagate (EventBoundary.ts:310:18)
    at vh.dispatchEvent (EventBoundary.ts:210:14)
    at vh.mapPointerMove (EventBoundary.ts:815:64)
    at vh.mapEvent (EventBoundary.ts:231:28)
    at ra.onPointerMove (EventSystem.ts:396:31)

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