Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

filter idea for toilet #32

Open
cabonamigo opened this issue Mar 13, 2018 · 0 comments
Open

filter idea for toilet #32

cabonamigo opened this issue Mar 13, 2018 · 0 comments

Comments

@cabonamigo
Copy link

The desert horizon and sand-ocean-horizon filters, gradients of blue for sky and ocean from the top with darker blue colors, till it hits the ground or the sea, and sand/terrain colors at the base. You just have to change colors for the whole width and calculate proportions on the height. Big sky, let's say 60%, and the rest to change colors for the ground (sand, terrain colors). Lettering with that kind of color filling were made famous in many ansi intros, games and demos, the first game that comes to mind is "California Games".

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant