Skip to content

Latest commit

 

History

History
236 lines (159 loc) · 11.3 KB

README.md

File metadata and controls

236 lines (159 loc) · 11.3 KB

PKGi PS3

Downloads Release License Build package

PKGi PS3 is a PlayStation 3 port of pkgi (PSVita).

The pkgi-ps3 homebrew app allows to download and install .pkg files directly on your PS3.

image

Comments, ideas, suggestions? You can contact me on Twitter and on my website.

Features

  • easy to use: list available downloads, including searching, filtering, and sorting.
  • standalone: no PC required, everything happens directly on the PS3.
  • automatic downloads: just choose an item, and it will be downloaded by the app to your HDD (direct mode) or queued for background download (background mode) using the internal Download Manager.
  • resumes interrupted downloads: you can stop a download at any time, switch applications, and come back to resume the download later.
  • content activation: the app can generate .rif files for downloaded content (system must be activated)
  • content updates: the app can check online for available content updates
  • localization support: Finnish, French, German, Italian, Polish, Portuguese, Spanish, Turkish

Notes:

  • queuing up multiple downloads is only supported when using background download mode.
  • background download tasks will only show up after rebooting your PS3.

Download

Get the latest version here.

Changelog

See the latest changes here.

Setup instructions

You need to create a pkgi.txt file in /dev_hdd0/game/NP00PKGI3/USRDIR that contains the items available for installation. The text database format is user customizable. Check this section to learn how to define your own custom DB format.

Multiple databases

You can also load additional database files:

  • pkgi_games.txt
  • pkgi_dlcs.txt
  • pkgi_themes.txt
  • pkgi_avatars.txt
  • pkgi_demos.txt
  • pkgi_updates.txt
  • pkgi_emulators.txt
  • pkgi_apps.txt
  • pkgi_tools.txt

Items on each of these files will be auto-categorized to the file content type. Note: The app assumes that every database file has the same format, as defined in dbformat.txt.

Online DB update

You can refresh and sync an online database by adding the DB URL(s) to the config.txt file in /dev_hdd0/game/NP00PKGI3/USRDIR.

For example:

url http://www.mysite.com/mylist.csv
url_demos http://www.demos.com/otherlist.csv
url_emulators http://www.example.com/emulators.csv

Using this setup, pkgi.txt will be updated with mylist.csv, pgi_demos.txt with otherlist.csv , and pkgi_emulators.txt with emulators.csv.

Next time you open the app, you'll have an additional menu option Triangle called Refresh. When you select it, the local databases will be syncronized with the defined URLs.

DB formats

The application needs a text database that contains the items available for installation, and it must follow the default format definition, or have a custom format definition file.

Default DB format

The default database file format uses a very simple CSV format where each line means one item in the list:

contentid,type,name,description,rap,url,size,checksum

where:

Column Description
contentid is the full content id of the item, for example: UP0000-NPXX99999_00-0000112223333000.
type is a number for the item's content type. See the table below for details. (set it to 0 if unknown)
name is a string for the item's name.
description is a string for the item's description.
rap the 16 hex bytes for a RAP file, if needed by the item (.rap files will be created on /dev_hdd0/exdata). Leave empty to skip the .rap file.
url is the HTTP/HTTPS/FTP/FTPS URL where to download the .pkg file.
size is the size in bytes of the .pkg file, or 0 if unknown.
checksum is a SHA256 digest of the .pkg file (as 32 hex bytes) to make sure the file is not tampered with. Leave empty to skip the check.

Note: name and description cannot contain newlines or commas.

Sample DB file

An example pkgi.txt file following the contentid,type,name,description,rap,url,size,checksum format:

EP0001-FILEMANAG_00-0000000000000000,8,FileManager v1.40,File Manager,,http://github.com/Zarh/ManaGunZ/releases/download/1.40/FileManager_v1.40.pkg,12171120,FAF680636B18AD0B70AA61F48A78C5E42D6972F795F1B82CC434BE3DDE60F00F
UP0001-IRISMAN00_00-VER4880000000000,8,IRISMAN 4.88.1,Backup Manager,,http://github.com/aldostools/IRISMAN/releases/download/4.88/IRISMAN_4.88.pkg,29411984,E6EF607F0002B31BFB148BE4FC9BDBACB4E53110751F0E667C701D40B5290570
EP0001-MANAGUNZ0_00-0000000000000000,8,ManaGunZ v1.40,Backup Manager,,http://github.com/Zarh/ManaGunZ/releases/download/1.40/ManaGunZ_v1.40.pkg,17563040,CE0E4036903E881C08259FD69E777F6BC9CD24E823B471A7B15C88FDDBB2E330
UP0001-PS3SFM001_00-0000000000000000,8,Simple file manager v0.5.2,File Manager,,http://github.com/lmirel/fm_psx/releases/download/v0.5.2/sfm_ps3.pkg,1098800,301F64CC94E9BC442FDAC9199BFB8153AC2430A5E47331C6CF8A25B7881648A6
EP0001-UPDWEBMOD_00-0000000000000000,9,webMAN MOD v1.47.36,Backup Manager,,http://github.com/aldostools/webMAN-MOD/releases/download/1.47.36/webMAN_MOD_1.47.36_Installer.pkg,13580448,

Content types

Type value Content type DB File
0 Unknown
1 Game pkgi_games.txt
2 DLC pkgi_dlcs.txt
3 Theme pkgi_themes.txt
4 Avatar pkgi_avatars.txt
5 Demo pkgi_demos.txt
6 Update pkgi_updates.txt
7 Emulator pkgi_emulators.txt
8 Application pkgi_apps.txt
9 Tool pkgi_tools.txt

User-defined DB format

To use a custom database format, you need to create a dbformat.txt file, and save it on /dev_hdd0/game/NP00PKGI3/USRDIR.

The dbformat.txt definition file is a 2-line text file:

  • Line 1: the custom delimiter character (e.g.: ;, ,, |, etc.)
  • Line 2: the column names for every column in the custom database, delimited by the proper delimiter defined in line 1

Note: For the columns to be properly recognized, use the column tag names defined in the table above.

All the columns are optional. Your database might have more (or less) columns, so any unrecognized column will be skipped.

Example

Example dbformat.txt, for a database using semi-colon (;) as separator:

;
name;TITLE ID;REGION;description;AUTHOR;TYPE;url;rap;size

Result: only the name,description,url,rap,size fields will be used.

Example

Example dbformat.txt, for a database using character pipe (|) as separator:

|
REGION|TITLE|name|url|rap|contentid|DATE|PKG FILENAME|size|checksum

Result: only the name,url,rap,contentid,size,checksum fields will be used.

Usage

Using the application is simple and straight-forward:

  • Move UP/DOWN to select the item you want to download, and press X button.
  • To see the item's details, press Square.
  • To sort/filter/search press Triangle. It will open the context menu. Press Triangle again to confirm the new settings, or press O button to cancel any changes.
  • Press left or right trigger buttons L1/R1 to move pages up or down.
  • Press L2/R2 trigger buttons to switch between categories.

Notes

  • RAP data: if the item has .rap data, the file will be saved in the /dev_hdd0/exdata/ folder.

Q&A

  1. Where to get a rap string?

    You can use a tool like RIF2RAP to generate a .rap from your existing .rif files. Then you can use a tool like hexdump to get the hex byte string.

  2. Where to get .pkg links?

    You can use PSDLE to find .pkg URLs for the games you own. Then either use the original URL, or host the file on your own web server.

  3. Where to remove interrupted/failed downloads to free up disk space?

    Check the /dev_hdd0/tmp/pkgi folder - each download will be in a separate .pkg file by its title id. Simply delete the file and start again.

  4. Download speed is too slow!

    Optimization is still pending. If direct download is slow, you can use background download mode to download files using the internal PS3 Download Manager.

Credits

Building

You need to have installed:

Run make to create a release build. After that, run make pkg to create a .pkg install file.

You can also set the environment variable PS3LOAD=tcp:x.x.x.x to the PS3's IP address; that will allow you to use make run and send pkgi-ps3.self directly to the PS3LoadX listener.

Debugging

To enable debug logging, build PKGi PS3 with make DEBUGLOG=1. The application will send debug messages to UDP multicast address 239.255.0.100:30000. To receive them you can use socat on your PC:

$ socat udp4-recv:30000,ip-add-membership=239.255.0.100:0.0.0.0 -

License

pkgi-ps3 is released under the MIT License.