This repository has been archived by the owner on Jan 12, 2019. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 42
/
phantom-limb.js
362 lines (284 loc) · 9.86 KB
/
phantom-limb.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
(function() {
// Phantom Limb
// ------------
// http://viewinglens.com/phantom-limb
// https://github.com/brian-c/phantom-limb
"use strict";
// Default configuration
var config = {
style: true,
startOnLoad: true
};
// Apply overrides
for (var param in window.phantomLimbConfig) {
config[param] = window.phantomLimbConfig[param];
}
// Keep track of whether the mouse is down.
var mouseIsDown = false;
// A Finger is a representation on the screen.
// It keeps track of its position and the node that it's over.
function Finger() {
this.node = document.createElement('span');
this.node.classList.add('_phantom-limb_finger');
this.place();
}
Finger.prototype = {
node: null,
x: NaN,
y: NaN,
target: null,
place: function() {
document.body.appendChild(this.node);
},
hide: function() {
this.node.style.display = 'none';
},
show: function() {
this.node.style.display = '';
},
move: function(x, y) {
if (isNaN(x) || isNaN(y)) {
this.hide();
this.target = null;
} else {
this.show();
this.node.style.left = x + 'px';
this.node.style.top = y + 'px';
this.x = x;
this.y = y;
if (!mouseIsDown) this.target = document.elementFromPoint(x, y);
}
}
};
// We'll instantiate the fingers when we start.
var fingers = [];
// Create a synthetic event from a real event and a finger.
function createMouseEvent(eventName, originalEvent, finger) {
var e = document.createEvent('MouseEvent');
e.initMouseEvent(eventName, true, true,
originalEvent.view, originalEvent.detail,
finger.x || originalEvent.screenX, finger.y || originalEvent.screenY,
finger.x || originalEvent.clientX, finger.y || originalEvent.clientY,
originalEvent.ctrlKey, originalEvent.shiftKey,
originalEvent.altKey, originalEvent.metaKey,
originalEvent.button, finger.target || originalEvent.relatedTarget
);
e.synthetic = true;
// Set this so we can match shared targets later.
e._finger = finger;
return e;
}
var startDistance = NaN;
var startAngle = NaN;
// Given a mouse event, fire a touch event for each finger.
// Add the appropriate touch-specific event properties.
function fireTouchEvents(eventName, originalEvent) {
// All touch events, including "touchend".
var events = [];
var gestures = [];
// For each finger with a target, create a touch event.
fingers.forEach(function(finger) {
if (!finger.target) return;
// Convert "ontouch*" properties and attributes to listeners.
var onEventName = 'on' + eventName;
if (onEventName in finger.target) {
console.warn('Converting `' + onEventName + '` property to event listener.', finger.target);
finger.target.addEventListener(eventName, finger.target[onEventName], false);
delete finger.target[onEventName];
}
if (finger.target.hasAttribute(onEventName)) {
console.warn('Converting `' + onEventName + '` attribute to event listener.', finger.target);
var handler = new Function('event', finger.target.getAttribute(onEventName));
finger.target.addEventListener(eventName, handler, false);
finger.target.removeAttribute(onEventName);
}
// Set up a new event with the coordinates of the finger.
var touch = createMouseEvent(eventName, originalEvent, finger);
events.push(touch);
});
// Figure out scale and rotation.
if (events.length > 1) {
var x = events[0].pageX - events[1].pageX;
var y = events[0].pageY - events[1].pageY;
var distance = Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2));
var angle = Math.atan2(x, y) * (180 / Math.PI);
var gestureName = 'gesturechange';
if (eventName === 'touchstart') {
gestureName = 'gesturestart';
startDistance = distance;
startAngle = angle;
}
if (eventName === 'touchend') gestureName = 'gestureend';
events.forEach(function(event) {
var gesture = createMouseEvent(gestureName, event, event._finger);
gestures.push(gesture);
});
events.concat(gestures).forEach(function(event) {
event.scale = distance / startDistance;
event.rotation = startAngle - angle;
});
}
// Loop through the events array and fill in each touch array.
events.forEach(function(touch) {
touch.touches = events.filter(function(e) {
return ~e.type.indexOf('touch') && e.type !== 'touchend';
});
touch.changedTouches = events.filter(function(e) {
return ~e.type.indexOf('touch') && e._finger.target === touch._finger.target;
});
touch.targetTouches = touch.changedTouches.filter(function(e) {
return ~e.type.indexOf('touch') && e.type !== 'touchend';
});
});
// Then fire the events.
events.concat(gestures).forEach(function(event, i) {
event.identifier = i;
event._finger.target.dispatchEvent(event);
});
}
// Prevent all mousedown event from doing anything.
// We'll fire one manually at touchend.
function phantomTouchStart(e) {
if (e.synthetic) return;
mouseIsDown = true;
e.preventDefault();
e.stopPropagation();
fireTouchEvents('touchstart', e);
}
// The center between two fingers
var centerX = NaN;
var centerY = NaN;
// Set each finger's position target.
// Pressing alt engages the second finger.
// Pressing shift locks the second finger's position relative to the first's.
function moveFingers(e) {
// We'll use this if the second is locked with the first.
var changeX = e.clientX - fingers[0].x || 0;
var changeY = e.clientY - fingers[0].y || 0;
// The first finger just follows the mouse.
fingers[0].move(e.clientX, e.clientY);
// TODO: Determine modifier keys independent of mouse movement.
if (e.altKey) {
// Reset the center.
if (!centerX && !centerY) {
centerX = innerWidth / 2;
centerY = innerHeight / 2;
}
// Lock the center with the first finger.
if (e.shiftKey) {
centerX += changeX;
centerY += changeY;
}
var secondX = centerX + (centerX - e.clientX);
var secondY = centerY + (centerY - e.clientY);
fingers[1].move(secondX, secondY);
} else {
// Disengage the second finger.
fingers[1].move(NaN, NaN);
// Reset the center next time the alt key is held.
centerX = NaN;
centerY = NaN;
}
}
// Prevent all mousemove events from firing.
// We'll fire one (and only one) manually at touchend.
function phantomTouchMove(e) {
if (e.synthetic) return;
e.preventDefault();
e.stopPropagation();
moveFingers(e);
if (mouseIsDown) {
fireTouchEvents('touchmove', e);
}
}
// Prevent all mouseup events from firing.
// We'll fire one manually at touchend.
function phantomTouchEnd(e) {
if (e.synthetic) return;
mouseIsDown = false;
e.preventDefault();
e.stopPropagation();
fireTouchEvents('touchend', e);
fingers.forEach(function(finger) {
if (!finger.target) return;
// Mobile Safari moves all the mouse event to fire after the touchend event.
finger.target.dispatchEvent(createMouseEvent('mouseover', e, finger));
finger.target.dispatchEvent(createMouseEvent('mousemove', e, finger));
finger.target.dispatchEvent(createMouseEvent('mousedown', e, finger));
// TODO: These two only fire if content didn't change. How can we tell?
finger.target.dispatchEvent(createMouseEvent('mouseup', e, finger));
finger.target.dispatchEvent(createMouseEvent('click', e, finger));
});
}
// Prevent clicks. We'll handle them manually.
function phantomClick(e) {
if (e.synthetic) return;
e.preventDefault();
e.stopPropagation();
}
// Not entirely proud of this, but I can't serve CSS from GitHub
// and I want the bookmarklet to be as simple as possible.
var defaultCSS = ([
'._phantom-limb,',
'._phantom-limb a {',
'cursor: none !important;',
'}',
'._phantom-limb_finger {',
'background: rgba(128, 128, 128, 0.5);',
'border: 2px solid rgb(128, 128, 128);',
'border-radius: 50%;',
'display: none;',
'height: 44px;',
'margin: -22px 0 0 -22px;',
'pointer-events: none;',
'position: fixed;',
'width: 44px;',
'z-index: 999999' +
'}',
'._phantom-limb ._phantom-limb_finger {',
'display: block;',
'}'
]).join('\n');
if (config.style) {
var styleTag = document.createElement('style');
styleTag.id = '_phantom-limb_default-style';
styleTag.innerHTML = defaultCSS;
document.querySelector('head').appendChild(styleTag);
}
// On/off switch
function start() {
if (fingers.length === 0) fingers.push(new Finger(), new Finger());
document.addEventListener('mousedown', phantomTouchStart, true);
document.addEventListener('mousemove', phantomTouchMove, true);
document.addEventListener('mouseup', phantomTouchEnd, true);
document.addEventListener('click', phantomClick, true);
document.documentElement.classList.add('_phantom-limb');
}
function stop() {
document.removeEventListener('mousedown', phantomTouchStart, true);
document.removeEventListener('mousemove', phantomTouchMove, true);
document.removeEventListener('mouseup', phantomTouchEnd, true);
document.removeEventListener('click', phantomClick, true);
document.documentElement.classList.remove('_phantom-limb');
}
// Detect keyup, exit when esc.
function phantomKeyUp(e) {
if (e.keyCode === 27) {
if (document.documentElement.classList.contains('_phantom-limb')) {
stop();
} else {
start();
}
}
}
var phantomLimb = {
start: start,
stop: stop
};
if (typeof define === 'function' && define.amd) define(phantomLimb);
if (typeof module !== 'undefined') module.exports = phantomLimb;
window.phantomLimb = phantomLimb;
document.addEventListener('keyup', phantomKeyUp, false);
if (config.startOnLoad) addEventListener('DOMContentLoaded', start, false);
}());