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Original issue 648 created by brazilofmux on 2010-11-13T15:11:26.000Z:
A check should be preformed for setting and removing flags and powers. If a flag/power is already present, one should see: <player> - <flag/power> (already) set. Same goes with trying to remove a flag/power that does not exist on the object. One should see: <player> - <flag/power> (already) reset... or something similar. the entire point is, the current behavior appears to be re-setting the flag(s) regardless if they are set or not.
The text was updated successfully, but these errors were encountered:
Original issue 648 created by brazilofmux on 2010-11-13T15:11:26.000Z:
A check should be preformed for setting and removing flags and powers. If a flag/power is already present, one should see: <player> - <flag/power> (already) set. Same goes with trying to remove a flag/power that does not exist on the object. One should see: <player> - <flag/power> (already) reset... or something similar. the entire point is, the current behavior appears to be re-setting the flag(s) regardless if they are set or not.
The text was updated successfully, but these errors were encountered: