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Currently, the code object we generate has too big of a stack, extra names/constants, and a ton of NOPs. We should take a page out of peephole.c’s playbook and optimize this stuff. We do need to be careful, though, to not change any of the legitimate generated instructions (including user-specified NOPs, which could be tricky).
Because this would make jumps basically impossible to write, #1 would most likely need to happen first.
The text was updated successfully, but these errors were encountered:
brandtbucher
changed the title
Optimize the resulting code object.
Optimize the resulting code object further.
Oct 25, 2019
Currently, the code object we generate has too big of a stack, extra names/constants, and a ton of
NOP
s. We should take a page out of peephole.c’s playbook and optimize this stuff. We do need to be careful, though, to not change any of the legitimate generated instructions (including user-specifiedNOP
s, which could be tricky).Because this would make jumps basically impossible to write, #1 would most likely need to happen first.
The text was updated successfully, but these errors were encountered: