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Ender 3v2 DWIN LCD Not Working #51
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I have same issues. I've tried with similar jumper ribbon, but I can't get it to compile when I enable Tried to follow this guide: https://www.youtube.com/watch?v=gzrw0lABCBE |
Yeah, I found the same one, but couldn't follow it with my lack of Hungarian ha. I did try similar though with the 1.4 and even Mini E3 etc. Seems a jumper cable needs made and pinouts. I ended up buying a TFT35 display and got that working dead quick, but I actually prefer the DWIN... |
I am able to get DWIN to work - I had to add 'BTT_SKR_V2_0_REV_B' TO THE INCLUSION STATEMENT #if MB(BTT_SKR_MINI_E3_V1_0, BTT_SKR_MINI_E3_V1_2, BTT_SKR_MINI_E3_V2_0, BTT_SKR_E3_TURBO, BTT_SKR_V2_0_REV_B ) as well as include an additional else-if statement with board specific pin mapping @ Line 483 in Marlin\src\pins\stm32f4\pins_BTT_SKR_V2_0_common.h #elif ENABLED(HAS_DWIN_E3V2) #endif // HAS_WIRED_LCD pinout matches, but the Tx / Rx are split off to terminate on the TFT UART ports I am having some icon issues in the latest bug fix, but the stable release functions fine. Submenus and functions all seem to work fine though |
Thanks @KBKreisler , |
@KBKreisler Thanks! works fine, also like yours without icons |
Thanks so much for this post. I'm up and running. I have had trouble in that I tried putting your pin mapping in the #if'HAS_WIRED_LCD'. I can see from Intellisense and from confirming my build in the board, that this 'HAS_WIRED_LCD' is not active. Tried searching for the path that didn't set it, but gave up. I worked around it by 'putting the definition outside the IF - which will no doubt catch me out down the track! If anyone knows what I might have done wrong - be keen to hear! Thanks |
@KBKreisler were you ever able to get 'icons' working on the bugfix branch of Marlin? I've followed your guide above and got it all working sweet except run into the same issue as you on this, icons not showing, halos etc... |
Worked as is, thanks!
Thanks! |
My DWIN screen just flickers on boot; is there something I'm missing here? For "Conditionals_LCD.h", I've added "BTT_SKR_V2_0_REV_B" to the MB statement:
For "pins_BTT_SKR_V2_0_common.h", I've tried exclusively either of:
OR
I get a successful compile with no yellow or red errors, but flashing the board and connecting my modified ribbon to EXP1 and split-off orange and yellow wires to TFT_03 (PA9, RX) and TFT_04 (PA10, TX). The DWIN screen just flickers between an off state and a 0 brightness value on state (it's slightly brighter than the off state). I don't need to do anything extra like add a define argument for PA9 and PA10, do I? Also, I've seen these lines mentioned "Configuration.h" in the Mini E3 fix, but I'm not sure it applies to the SKR 2.0:
Any suggestions on how to proceed? |
Hi, I am aware there are issues with this, which seem to be linked to the DWIN LCD screen.
Can this be fixed similarly to the Mini? Seems like Marlin DEVs already coded in a fix, but just not for the SKR 2? Will we need to create a new jumper ribbon as well similar to the fix?
MarlinFirmware/Marlin#22288
Sorry, a bit new to all of this still.
I have "rotary" issues trying to compile and I am linking it to the Ender 3v2 LCD display being incorrect.
Not sure how to save the files as a zip, but I've created what I've got in a file and linked it to my OneDrive. Here's the OneDrive link: https://1drv.ms/u/s!AtPK1NkxVoGL1yilw28i8UAoeAto?e=YRLgWA
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