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Pretty much every officialized set of features has a mix of some that are okay in size and some that are just way too large, breaking the sense of scale with BAR units. Deleting the offending objects3d items without adjusting which ones the feature config is searching for produces infolog errors, so this is a rather manual process of inspecting which ones are too large in Springboard, removing the objects, and editing the config until no errors are produced on map load.
The text was updated successfully, but these errors were encountered:
Pretty much every officialized set of features has a mix of some that are okay in size and some that are just way too large, breaking the sense of scale with BAR units. Deleting the offending objects3d items without adjusting which ones the feature config is searching for produces infolog errors, so this is a rather manual process of inspecting which ones are too large in Springboard, removing the objects, and editing the config until no errors are produced on map load.
The text was updated successfully, but these errors were encountered: