Directional lights crash MacOS Monterey on WASM #8481
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
P-Crash
A sudden unexpected crash
Bevy version
Relevant system information
Adapters: (happens with both)
AdapterInfo { name: "ANGLE (Intel Inc., Intel Iris Pro OpenGL Engine, OpenGL 4.1)", vendor: 32902, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Gl }
AdapterInfo { name: “Intel 945GM", vendor: 32902, device: 0, device_type: IntegratedGpu, driver: ““, driver_info: "", backend: Gl }
What you did
Minimal Example:
What went wrong
Additional information
I was not able to precisely determine the correlation, it does not seem to be something simple like "whether or not the camera looks in the same direction"
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