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You assume that a player is moving into the same direction that he looks which is a wrong assumption if the player using any other key than W or S.
return MathUtil.getDirection(loc.getYaw(), loc.getPitch()).multiply(getForwardMovement());
This only creates a vector that is pointing where the player currently looks not where he is actually walking.
The text was updated successfully, but these errors were encountered:
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You assume that a player is moving into the same direction that he looks which is a wrong assumption if the player using any other key than W or S.
return MathUtil.getDirection(loc.getYaw(), loc.getPitch()).multiply(getForwardMovement());
This only creates a vector that is pointing where the player currently looks not where he is actually walking.
The text was updated successfully, but these errors were encountered: