Releases: bdunderscore/ndmf
Releases · bdunderscore/ndmf
1.3.0-rc.3
What's Changed
- feat: improve compatibility with VRCFury by @bdunderscore in #122
- fix(docs): "Optimization" phase to "Optimizing" phase by @Sayamame-beans in #120
New Contributors
- @Sayamame-beans made their first contribution in #120
Full Changelog: 1.3.0-rc.2...1.3.0-rc.3
1.3.0-rc.2
What's Changed
- fix: NDMF native strings fail to fall back to en-US locale by @bdunderscore in #115
- i18n: translate NDMF native strings to ja-JP by @bdunderscore in #116
- feat: expose ObjectRegistryScope for testing by @bdunderscore in #117
Full Changelog: 1.3.0-rc.1...1.3.0-rc.2
1.3.0-rc.1
What's Changed
Added
- Made some SimpleError APIs virtual (#104)
- Exposed SafeSubst and SafeSubstByKey on SimpleError (#104)
- Added support for passing IEnumerable as context objects for inline errors (#106)
- Added support for a custom IErrorContext object to pass multiple context objects (#106)
- Added support for substituting keys in the error title (#106)
- Exposed the qualified name variant of
Sequence.BeforePass
(#109)
Fixed
- Language selection is not persisted across Unity Editor restarts or domain reloads (#108)
- Exceptions leaking out of language change callbacks break subsequent callbacks (#103)
- Deregistering a language change callback while callbacks are running could skip executing some callbacks (#103)
- .po files don't fall back correctly (#107)
Changed
- The error report window now responds to selection change events (#110)
Full Changelog: 1.3.0-rc.0...1.3.0-rc.1
1.3.0-rc.0
What's Changed
- Add localization and error reporting UI framework by @bdunderscore in #65
- fix: can't write generated assets to package directory in UPM packages by @bdunderscore in #89
Full Changelog: 1.2.5...1.3.0-rc.0
1.3.0-alpha.2
feat: add API to disable error report window display
Full Changelog: 1.3.0-alpha.1...1.3.0-alpha.2
1.3.0-alpha.1
What's Changed
- feat: add support for recording object replacements in ObjectRegistry by @bdunderscore in #91
Full Changelog: 1.3.0-alpha.0...1.3.0-alpha.1
1.3.0-alpha.0
This is an early alpha release to allow for test integrations with the new localization and error reporting UI framework. Please note that, since this is an alpha, there may be additional API changes before final release.
What's Changed
- Add localization and error reporting UI framework by @bdunderscore in #65
- fix: can't write generated assets to package directory in UPM packages by @bdunderscore in #89
Full Changelog: 1.2.5...1.3.0-alpha.0
1.2.5
What's Changed
- fix: GUID conflicts with VRChat template package by @bdunderscore in #84
Full Changelog: 1.2.4...1.2.5
1.2.4
What's Changed
- Fixed: Duplicate references error when Lyuma's Av3emulator is installed due to Unity bug by @anatawa12 in #81
Full Changelog: 1.2.3...1.2.4
1.2.3
What's Changed
- Deprecated APIs for finding avatar roots defined outside RuntimeUtil by @kaikoga in #73
- Make Apply on Play non-persistent, as users seem to frequently have issues with it left turned off by @bdunderscore in #63
- Fixed an issue where apply on play might not work when multiple scenes are open by @bdunderscore in #61
- Removed a vestigial "Avatar Toolkit -> Apply on Play" menu item, which didn't do anything when selected by @bdunderscore in #75
- Fixed an issue where Apply on Play would not work properly when Lyuma's Av3Emulator had preprocess hooks disabled by @bdunderscore in #74
Full Changelog: 1.2.2...1.2.3