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@@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/.github/ProjectSettings/XRSettings.asset b/.github/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/.github/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/.github/ProjectSettings/lilToonSetting.json b/.github/ProjectSettings/lilToonSetting.json new file mode 100644 index 0000000..ddc41af --- /dev/null +++ b/.github/ProjectSettings/lilToonSetting.json @@ -0,0 +1,124 @@ +{ + "LIL_FEATURE_ANIMATE_MAIN_UV": true, + "LIL_FEATURE_MAIN_TONE_CORRECTION": true, + "LIL_FEATURE_MAIN_GRADATION_MAP": true, + "LIL_FEATURE_MAIN2ND": true, + "LIL_FEATURE_MAIN3RD": true, + "LIL_FEATURE_DECAL": true, + "LIL_FEATURE_ANIMATE_DECAL": true, + "LIL_FEATURE_LAYER_DISSOLVE": true, + "LIL_FEATURE_ALPHAMASK": true, + "LIL_FEATURE_SHADOW": true, + "LIL_FEATURE_RECEIVE_SHADOW": true, + "LIL_FEATURE_SHADOW_3RD": true, + "LIL_FEATURE_EMISSION_1ST": true, + "LIL_FEATURE_EMISSION_2ND": true, + "LIL_FEATURE_ANIMATE_EMISSION_UV": true, + "LIL_FEATURE_ANIMATE_EMISSION_MASK_UV": true, + "LIL_FEATURE_EMISSION_GRADATION": true, + "LIL_FEATURE_NORMAL_1ST": true, + "LIL_FEATURE_NORMAL_2ND": true, + "LIL_FEATURE_ANISOTROPY": true, + "LIL_FEATURE_REFLECTION": true, + "LIL_FEATURE_MATCAP": true, + "LIL_FEATURE_MATCAP_2ND": true, + "LIL_FEATURE_RIMLIGHT": true, + "LIL_FEATURE_RIMLIGHT_DIRECTION": true, + "LIL_FEATURE_GLITTER": true, + "LIL_FEATURE_BACKLIGHT": true, + "LIL_FEATURE_PARALLAX": true, + "LIL_FEATURE_POM": true, + "LIL_FEATURE_CLIPPING_CANCELLER": false, + "LIL_FEATURE_DISTANCE_FADE": true, + "LIL_FEATURE_AUDIOLINK": true, + "LIL_FEATURE_AUDIOLINK_VERTEX": true, + "LIL_FEATURE_AUDIOLINK_LOCAL": true, + "LIL_FEATURE_DISSOLVE": true, + "LIL_FEATURE_ENCRYPTION": false, + "LIL_FEATURE_ANIMATE_OUTLINE_UV": true, + "LIL_FEATURE_OUTLINE_TONE_CORRECTION": true, + "LIL_FEATURE_OUTLINE_RECEIVE_SHADOW": true, + "LIL_FEATURE_FUR_COLLISION": true, + "LIL_FEATURE_MainGradationTex": true, + "LIL_FEATURE_MainColorAdjustMask": true, + "LIL_FEATURE_Main2ndTex": true, + "LIL_FEATURE_Main2ndBlendMask": true, + "LIL_FEATURE_Main2ndDissolveMask": true, + "LIL_FEATURE_Main2ndDissolveNoiseMask": true, + "LIL_FEATURE_Main3rdTex": true, + "LIL_FEATURE_Main3rdBlendMask": true, + "LIL_FEATURE_Main3rdDissolveMask": true, + "LIL_FEATURE_Main3rdDissolveNoiseMask": true, + "LIL_FEATURE_AlphaMask": true, + "LIL_FEATURE_BumpMap": true, + "LIL_FEATURE_Bump2ndMap": true, + "LIL_FEATURE_Bump2ndScaleMask": true, + "LIL_FEATURE_AnisotropyTangentMap": true, + "LIL_FEATURE_AnisotropyScaleMask": true, + "LIL_FEATURE_AnisotropyShiftNoiseMask": true, + "LIL_FEATURE_ShadowBorderMask": true, + "LIL_FEATURE_ShadowBlurMask": true, + "LIL_FEATURE_ShadowStrengthMask": true, + "LIL_FEATURE_ShadowColorTex": true, + "LIL_FEATURE_Shadow2ndColorTex": true, + "LIL_FEATURE_Shadow3rdColorTex": true, + "LIL_FEATURE_BacklightColorTex": true, + "LIL_FEATURE_SmoothnessTex": true, + "LIL_FEATURE_MetallicGlossMap": true, + "LIL_FEATURE_ReflectionColorTex": true, + "LIL_FEATURE_ReflectionCubeTex": true, + "LIL_FEATURE_MatCapTex": true, + "LIL_FEATURE_MatCapBlendMask": true, + "LIL_FEATURE_MatCapBumpMap": true, + "LIL_FEATURE_MatCap2ndTex": true, + "LIL_FEATURE_MatCap2ndBlendMask": true, + "LIL_FEATURE_MatCap2ndBumpMap": true, + "LIL_FEATURE_RimColorTex": true, + "LIL_FEATURE_GlitterColorTex": true, + "LIL_FEATURE_GlitterShapeTex": true, + "LIL_FEATURE_EmissionMap": true, + "LIL_FEATURE_EmissionBlendMask": true, + "LIL_FEATURE_EmissionGradTex": true, + "LIL_FEATURE_Emission2ndMap": true, + "LIL_FEATURE_Emission2ndBlendMask": true, + "LIL_FEATURE_Emission2ndGradTex": true, + "LIL_FEATURE_ParallaxMap": true, + "LIL_FEATURE_AudioLinkMask": true, + "LIL_FEATURE_AudioLinkLocalMap": true, + "LIL_FEATURE_DissolveMask": true, + "LIL_FEATURE_DissolveNoiseMask": true, + "LIL_FEATURE_OutlineTex": true, + "LIL_FEATURE_OutlineWidthMask": true, + "LIL_FEATURE_OutlineVectorTex": true, + "LIL_FEATURE_FurNoiseMask": true, + "LIL_FEATURE_FurMask": true, + "LIL_FEATURE_FurLengthMask": true, + "LIL_FEATURE_FurVectorTex": true, + "LIL_OPTIMIZE_APPLY_SHADOW_FA": true, + "LIL_OPTIMIZE_USE_FORWARDADD": true, + "LIL_OPTIMIZE_USE_FORWARDADD_SHADOW": false, + "LIL_OPTIMIZE_USE_VERTEXLIGHT": true, + "LIL_OPTIMIZE_USE_LIGHTMAP": false, + "isLocked": false, + "isDebugOptimize": false, + "isOptimizeInTestBuild": false, + "defaultAsUnlit": 0.0, + "defaultVertexLightStrength": 0.0, + "defaultLightMinLimit": 0.05000000074505806, + "defaultLightMaxLimit": 1.0, + "defaultBeforeExposureLimit": 10000.0, + "defaultMonochromeLighting": 0.0, + "defaultlilDirectionalLightStrength": 1.0, + "presetSkin": { + "instanceID": 0 + }, + "presetFace": { + "instanceID": 0 + }, + "presetHair": { + "instanceID": 0 + }, + "presetCloth": { + "instanceID": 0 + } +} \ No newline at end of file diff --git a/.github/workflows/gameci.yml b/.github/workflows/gameci.yml index 771fe63..60a7dac 100644 --- a/.github/workflows/gameci.yml +++ b/.github/workflows/gameci.yml @@ -30,12 +30,7 @@ on: # This is a bit of a radioactive event; we need to be very careful with what permissions # we assign this action, as we're allowing arbitrary code execution with the context of # whatever permissions we assign. - pull_request_target: - paths: - - 'Packages/**' - - 'Assets/**' - - 'ProjectSettings/**' - - '.github/workflows/gameci.yml' + pull_request_target: {} workflow_dispatch: {} # pull_request_target grants access to a privileged GITHUB_TOKEN by default, revoke this @@ -56,6 +51,7 @@ jobs: - run: | mkdir Packages/nadena.dev.ndmf -p mv [^P]* Packages/nadena.dev.ndmf + mv .github/ProjectSettings . - uses: anatawa12/sh-actions/resolve-vpm-packages@master