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Changelog

Version 4.11.2

Bugfixes

  • (stwlam) Fix issue causing some actors' prototype token configs to be unopenable
  • (stwlam) Fix issue preventing property runes from being added to unowned armor when ABP is enabled

Data Updates

  • (Dire Weasel) Clean up description of Acid Splash and add leveled persistent damage link
  • (Dire Weasel) Fix malformed predicate in Tashlock Banyan
  • (LebombJames) Update One Inch Punch to use RollOption suboptions
  • (rectulo) Add "sorcerer" trait to Harrow bloodline
  • (rectulo) Fix formatting of Harrow Bloodline link
  • (stwlam) Fix polytool damage type
  • (stwlam) Fix resolution of feat choices for Ancient Elf heritage
  • (Tikael) Add spell effects for several Psychic cantrips

Version 4.11.1

Bugfixes

  • (stwlam) Fix target resolution of spell attack rolls
  • (stwlam) Fix CSS file path passed to TinyMCE editor

Data Updates

  • (Cerapter) Fix rule elements on Keen Recollection
  • (Chas) Add correct uses to Drain Bonded Item
  • (cjneidhart) Create effects for the spell Wish-Twisted Form
  • (cjneidhart) Fix Advanced Undead Benefits
  • (cjneidhart) Condense Blessing of Defiance effects
  • (Dire Weasel) Add Note RE for Distracting Feint
  • (Dire Weasel) Disable Precise Strike Finisher toggle when Panache effect is not present
  • (Dire Weasel) Add skill variants for some NPCs
  • (Dire Weasel) Fix Night Hag's Nightmare Rider link
  • (Dire Weasel) Remove malformed HTML from Uniila
  • (LebombJames) Fix level and description of Ashen Wind
  • (pedrogrullada) Add some Firebrands and Knights of Lastwall feats to archetypes journals
  • (SpartanCPA) Correct the description of Smoke Curtain
  • (Tikael) Automate Underwater Marauder

Version 4.11.0

System Improvements

  • (Dire Weasel) Add "area-effect" to spell RollOptions
  • (In3luki) Improve inventory drag/drop sorting UI
  • (JellyfishJail) Add ability to delete Ancestry/Heritage/Class/Background/Deity from PC sheet
  • (LebombJames) Allow actor img on limited sheet to expand to fit
  • (stwlam) Show reload value in strike and weapon summaries on PC sheet
  • (stwlam) Nag about active sub-V10 modules
  • (stwlam) Use language closer to CRB text for creature identification info on NPC sheet
  • (stwlam) Add support for ephemeral effects on damage application
  • (stwlam) Conditionally count peachwood as darkwood for IWR purposes
  • (stwlam) Include document UUIDs in migration error console messages
  • (stwlam, Supe) Adjust spell damage for elite and weak NPCs
  • (Tikael) Add tint and alpha overrides to TokenImage RE

Bugfixes

  • (asuffield) Fix stray Misfortune title on legacy D20 rolls
  • (asuffield) Restore check for melee attacks when applying flanking
  • (Cerapter) Allow AdjustDegreeOfSuccess RE to adjust to a specific degree of success
  • (Cerapter) Fix some pre-filtering quirks when opening feat browser from PC sheet
  • (cjneidhart) Hide NPC names on Loot Sheets
  • (Dire Weasel) Fix declining a pick from a ChoiceSet defaulting to first item
  • (stwlam) Show toggle suboptions on NPC sheet
  • (stwlam) Sort ritual levels on actor sheets
  • (stwlam) Exclude rolls with coins from being treated as damage rolls
  • (stwlam) Have resizeEquipment option of CreatureSize RE treat small as medium
  • (stwlam) Improve accuracy of warning message when failing to resolve rule element formulas
  • (stwlam) Fix nedb query in choice set of Multitalented feat
  • (stwlam) Fix several issues with battle forms
  • (Supe) Fix heightening for signature spells and when sent to chat
  • (Supe) Fix application of bonuses to initiative rolls predicated on statistic used

Data Updates

  • (asuffield) Add rule elements to Skill Mastery (Investigator)
  • (cjneidhart) Fix damage on Eidolon breath weapons
  • (cjneidhart) Implement drawbacks to Cognitive Mutagens
  • (Dire Weasel) Add arcane theses links to Wizard
  • (Dire Weasel) Add Assimilate Lava effect
  • (Dire Weasel) Add automation for Accurate Swing
  • (Dire Weasel) Add automation to Reliable Squire
  • (Dire Weasel) Add bonus to Perception DCs against Lie to Straveika
  • (Dire Weasel) Add brawling trait and icon to Lavasoul Magma Spike, localize labels
  • (Dire Weasel) Add damage and spell links to Fiery Body
  • (Dire Weasel) Add effect for Anadi Venom and Note rule element for Disorienting Venom
  • (Dire Weasel) Add effect for Blast Suit
  • (Dire Weasel) Add effect for Elementalist Dedication
  • (Dire Weasel) Add effects for Dread Aura and adjust onDeleteActions for fear auras
  • (Dire Weasel) Add Entangle spell effect
  • (Dire Weasel) Add fast healing rule elements to Crimson Worm, Ofalth, Skeleton Corporal
  • (Dire Weasel) Add materials rule elements to Awakened Shot
  • (Dire Weasel) Add Puff of Poison persistent damage
  • (Dire Weasel) Add Resistance rule elements to Cobra and Rain of Embers Stance
  • (Dire Weasel) Add save link to Fling Magic and remove unleveled damage link
  • (Dire Weasel) Add saving throw links to Spellstriker Staff
  • (Dire Weasel) Add Sickened link to BB Xulgath's Stench
  • (Dire Weasel) Add slashing damage link to Envenom
  • (Dire Weasel) Add strength damage to Hurtling Stone
  • (Dire Weasel) Add temp HP link to Glutton's Jaw and remove brawling
  • (Dire Weasel) Add template to Pyronite Ooze Split
  • (Dire Weasel) Add TokenLight rule element to Candlecap
  • (Dire Weasel) Add tokenlight to Scarecrow Baleful Glow
  • (Dire Weasel) Add trait descriptions for Evolution and Tandem
  • (Dire Weasel) Add unified Effect: Energizing Rune and migrate old links
  • (Dire Weasel) Automate Ash curse
  • (Dire Weasel) Automate Bebilith's Penetrating Strike
  • (Dire Weasel) Automate Piercing Quills bleed damage
  • (Dire Weasel) Automatically grant Flat-Footed for Armor Tampered effect
  • (Dire Weasel) Brush up battle form spell effects
  • (Dire Weasel) Brushup Leshy seedpod strikes
  • (Dire Weasel) Clean up Pest Form description and remove brawling from Shifting Form (Claws)
  • (Dire Weasel) Fix description of Necklace of Fireballs
  • (Dire Weasel) Fix Enfeebled value for Spiritual Epidemic Critical Failure
  • (Dire Weasel) Fix Ezren (Beginner Box) to have 8 gold pieces
  • (Dire Weasel) Fix healing roll for Fruit Leshy
  • (Dire Weasel) Fix heightened level of Phoenix Form fire damage
  • (Dire Weasel) Fix Kundal's level
  • (Dire Weasel) Fix malformed rolls in Briar and Ovinrbaane
  • (Dire Weasel) Fix name of Wand of Traitorous Thoughts
  • (Dire Weasel) Fix perception bonus for Ring of the Tiger (Greater)
  • (Dire Weasel) Fix predicates on Complex Simplicity
  • (Dire Weasel) Fix price of Alchemist's Haversack
  • (Dire Weasel) Fix radius of Horagnamon's Death Throes
  • (Dire Weasel) Fix rarity of Blightburn Bomb
  • (Dire Weasel) Fix rule elements and description of Wildwood Ink
  • (Dire Weasel) Fix Sanguine Fang (Major) spell DC description
  • (Dire Weasel) Fix Trap Finder perception bonus
  • (Dire Weasel) Remove brawling group and unneeded labels from some unarmed attacks
  • (Dire Weasel) Remove Technic Zombie Voltaic Surge roll note
  • (Dire Weasel) Set Corrosive Body DamageDice die size and localize notes
  • (Dire Weasel) Update descriptions of Beast Staff and remove extraneous frost rune
  • (Dire Weasel) Update Fire Poi Note RE to DamageDice
  • (Dire Weasel) Update Flames Curse to grant Concealed and add reminder aura
  • (Dire Weasel) Update Legion Archon from Note to DamageDice
  • (Dire Weasel) Update several Note rule elements to DamageDice
  • (Dire Weasel) Update rule elements for Gluttonworm Sand Armor
  • (Dire Weasel) Convert some spell effects from Notes to DamageDice
  • (Dire Weasel) Update source of Energy and Stone Body Mutagens
  • (InfamousSky) Add Lyzerium to Lyzerius
  • (LebombJames) Brushup automation on Living Monolith
  • (Mason) Add automation to Crossbow Crack Shot feat
  • (MSAbaddon) Remove incorrect sourceId from Popcorn
  • (rectulo) Delete adjustment trait of portable hole item
  • (rectulo) Fix description of greater boulder seed
  • (Roxim) Fix an erroneous at will spell on Quelaunt
  • (stwlam) Add "animal" to hazard traits, include in Sportlebore traits
  • (Tabitha) Add Introspection Domain
  • (Tikael) Add content from the Stolen Fate Player's Guide
  • (Tikael) Fix action cost of Interweave Dispel
  • (Tikael) Localize Hunt Prey ability of Bounty Hunter
  • (TMun) Add radiant wayfinder PFS boon
  • (TMun) Fix heightening for Frightful Feast
  • (TMun) Fix Marrmora spell list

Version 4.10.4

Bugfixes

  • (Dire Weasel) Include orichalcum in material damage effects
  • (stwlam) Fix expansion of item summaries on PC effects tab
  • (Supe) Fix perception label in modifiers dialog

Data Updates

  • (Dire Weasel) Fix name of Devrin's Dazzling Diversion
  • (Dire Weasel) Fix selectors on several Sense rule elements for low-light vision
  • (MrVauxs) Add Deadly D4 trait
  • (stwlam) Fix Dread Marshal Stance effect to apply to all damage rolls

Version 4.10.3

Bugfixes

  • (stwlam) Fix generation of magic weapon names

Version 4.10.2

Bugfixes

  • (stwlam) Fix setting homebrew base weapon types in weapon sheet
  • (stwlam) Fix toggling of "dead" overlay from status effects HUD

Data Updates

  • (Dire Weasel) Update Tiger's Claw Note RE to DamageDice
  • (Dire Weasel) Add Note RE to Wolf Drag
  • (Dire Weasel) Add damage type to Sparkblade lightning
  • (InfamousSky) Add labeled counter to Vital Beacon effect
  • (Roxim) Remove bestiary ability link from Reflection of Life
  • (TMun) Add NPCs and items from PFS 4-11
  • (zachjb) Adjust Formulated Sunlight quantity and charges to match rations

Version 4.10.1

System Improvements

  • (In3luki) Add extraRollNotes and label as optional parameters of StatisticCheck#roll

Bugfixes

  • (nikolaj-a) Fix roll substitutions and degree-of-success adjustments in action macros
  • (stwlam) Fix price input on treasure item sheet

Data Updates

  • (Dire Weasel) Fix Dread Marshal Stance extra damage to only be on strike damage
  • (Dire Weasel) Fix instances of NPCs adding damage dice of type "precision"
  • (Dire Weasel) Add Note to Freezing Ammunition
  • (stwlam) Fix level of Percussive Impact spell
  • (Tikael) Fix functionality of Swashbuckler's Combination Finisher

Version 4.10.0

System Improvements

  • (Chup) Add confirmation dialog when selling treasure from inventory
  • (Dire Weasel) Include damage type of persistent damage conditions and NPCs' attacks in roll options
  • (In3luki) Speed up adding event listeners to large numbers of damage chat cards
  • (JellyfishJail) Show effect descriptions in effects panel, add button to send to chat
  • (Rory) Add pre-filtering to action compendium browser
  • (stwlam) Adjust derived equipment prices for size
  • (stwlam) Highlight row of encounter tracker's active turn with alliance color
  • (stwlam) Indicate which users are targeting combatants in Encounter Tracker, add targeting toggle
  • (stwlam) Apply clumsy condition to PCs wielding oversized weapons
  • (Supe) Allow rolling of lore skills for initiative

Bugfixes

  • (In3luki) Fix several issues with certain types of spell variants
  • (JDCalvert) Propagate auras' levels to the levels of their effects
  • (Rory) Prevent image blurring on sidebar of resized character sheets
  • (stwlam) Fix appearance of duplicate ability modifiers in roll dialog
  • (stwlam) Fix display of rarity in consumable chat cards
  • (stwlam) Inflate kit contents to correspond with its owning actor's size
  • (stwlam) Always show token name as speaker for check messages
  • (stwlam) Automatically add immunities to non-PC creatures with construct trait
  • (Supe) Fix Encouraging Words macro
  • (Supe) Show roll inspector to GM regardless of RE player access

Data Updates

  • (Dire Weasel) Add Note rule elements to Antler Arrow, Exsanguinating Ammunition, Meteor Shot
  • (Dire Weasel) Add REs and damage links for Crushing Grab, Deadly Strikes, Deflect Arrow, Inner Fire (Monk)
  • (Dire Weasel) Add additional automation to Anjelique Loveless
  • (Dire Weasel) Add bleed damage to Grim Tendrils, clean up description of Phantom Pain
  • (Dire Weasel) Add effects for Conduct Energy, Shining Ammunition, Stoneskin
  • (Dire Weasel) Add leveled damage link to Holy Cascade and Shocking Grasp
  • (Dire Weasel) Add rule elements to Hamatula/Sea Devil Bloodletting, Hit the Dirt!, Infernal Wound, Lawbringer's Lasso, Scalding Spit, Steady Balance, Shanrigol's Shred Flesh, Terror Bird's Tearing Clutch, and Torch Goblin
  • (Dire Weasel) Add toggle for Sunburst Corpse Blinding Aura. Remove duplicate Constrict ability.
  • (Dire Weasel) Automate Bloody Sneak Attack application of Flat-Footed
  • (Dire Weasel) Fix Linzi (Level 1)'s and Tristian (Level 10)'s spellcasting ability, Merisiel (Beginner Box)'s proficiency in Medicine
  • (Dire Weasel) Fix RollOption rule element for Wolf Drag
  • (Dire Weasel) Fix action count of Lekmek's Bark Command
  • (Dire Weasel) Fix damage type in Explosive Ammunition and add Note RE
  • (Dire Weasel) Fix details of Lashing Rope
  • (Dire Weasel) Fix duration in description of Camouflage Dye (Greater)
  • (Dire Weasel) Fix resistance type of Invulnerable Juggernaut and Unstoppable Juggernaut
  • (Dire Weasel) Fix some TokenLight brightness and radius
  • (Dire Weasel) Fix spell slots of Terwa Star Reader
  • (Dire Weasel) Move Yshula's key details to GM note
  • (Dire Weasel) Refresh Harm, Heal, and Searing Light spells on all compendium actors
  • (Dire Weasel) Remove damaging roll option from Meteor Shot emanation
  • (Dire Weasel) Update description of Fighter Weapon Mastery class feature
  • (dogstarrb, Tikael, TMun) Add content from Lost Omens: Firebrands
  • (InfamousSky) Add icon to Belittling Boast
  • (Manni) Fix actions of Topple Crates
  • (MySurvive) Update Sixth Pillar feats to Ruby Phoenix reprint
  • (Rapida) Add stances for Inspiring Marshal Stance and Dread Marshal Stance
  • (stwlam) Add light and heavy barding
  • (stwlam) Add/correct bonuses to save DCs on several feats
  • (Tikael) Add Wyrmblessed bloodline dragon choices to Dragon Disciple
  • (Tikael) Add skill selection to Skilled Heritage
  • (Tikael) Grant actions from Time Traveler background, Unexpected Sharpshooter Dedication feat
  • (Tikael) Add missing traits to fulcrum lens
  • (Tikael) Allow Elemental Bloodline Sorcerer to select an Elemental Type
  • (Tikael) Automate the skill selection of Marshal Dedication
  • (Tikael) Brushup Barbarian class feats
  • (Tikael) Data Entry World changes for March
  • (Tikael) Fix Frog Animal Instinct's tongue strike
  • (Tikael) Fix rage damage of Animal Instinct given Greater Weapon Specialization
  • (Tikael) Fix strike details on Gatewalkers actors
  • (Tikael) Fix rule elements on Combination Finisher feat, Tempest mystery
  • (Tikael) Tone down Lantern light REs
  • (tyrielv) Fix rule element on Dragon's Presence

Version 4.9.3

Bugfixes

  • (In3luki) Fix trait pre-filtering from character sheet's feats tab
  • (stwlam) Fix setting of primary class DC's key ability when in manual-entry mode
  • (stwlam) Fix issue causing error in effects tracker when world time changes
  • (Supe) Fix vehicle action drag drop and resorting

Data Updates

  • (Dire Weasel) Add leveled persistent damage links to Acid Arrow, Gouging Claw
  • (Dire Weasel) Add Society bonus to Vengeful Arm
  • (Dire Weasel) Allow handwraps for talismans and spellhearts
  • (Dire Weasel) Fix Regeneration details on Isqulug and Water Yai.
  • (Dire Weasel) Fix some Gatewalkers sources
  • (Dire Weasel) Include Lesson of Bargains in Witch Major Lesson choices
  • (Dire Weasel) Fix rarity of some Treasure Vault items
  • (Dire Weasel) Update some feats to use DamageDice rule elements rather than Note rule elements
  • (JDCalvert) Set the effect level for protective ward aura
  • (LebombJames) Fix damage types on thunderburst
  • (stwlam) Add frying pan training to Halfling Weapon Familiarity
  • (Tikael) Begin moving localized persistent damage to inline rolls
  • (Tikael) Fix the predicates of the Trap Finder feat
  • (TMun) Add regeneration glossary ability to Precentor
  • (TMun) Update license file for upcoming announced releases

Version 4.9.2

System Improvements

  • (stwlam) Style effects panel icons originating from auras as glowing circles
  • (Supe) Show price per N (e.g., "10 sp / 100") on loot sheet where applicable

Bugfixes

  • (stwlam) Fix drag & drop of roll-option toggles
  • (stwlam) Fix retrieval of ritual spell summaries
  • (stwlam) Remove redundant appending of values to condition names in messages
  • (stwlam) Prevent auras from applying effects to loot actors

Data Updates

  • (avagdu) Add Persistent Poison Crit Damage to Poisonous Dagger
  • (Dire Weasel) Add leveled damage links to Kobold Breath and effect to Tail Toxin
  • (Dire Weasel) Fix some incorrect removeAfterRoll values in RollTwice rule elements
  • (Dire Weasel) Add auras to additional NPCs
  • (Dire Weasel) Add leveled persistent fire damage link to Produce Flame description
  • (Dire Weasel) Add class features for Breakthrough Weapon Modifications
  • (stwlam) Add aura effect for Protective Ward
  • (stwlam) Add better icon for Chromatic Armor
  • (TikaelSol) Fix typos in GM screen
  • (TikaelSol) Add aura to Tempest Curse effect
  • (TMun) Correct minor typographic errors in Blood Lords and PFS Introductions

Version 4.9.1

System Improvements

  • (stwlam) Run aura effect UUIDs and AdjustModifier predicates through resolveInjectedProperties

Bugfixes

  • (stwlam) Add deprecation paths for properties and methods used by the old Token Action HUD

Data Updates

  • (stwlam) Add new rule elements to existing Surprise Attack and Dread Striker items

Version 4.9.0

New Features

  • (stwlam) Add Ephemeral Effect rule element: push an effect onto a target or attacker just for that attack/damage roll

System Improvements

  • (In3luki) Improve UI of character sheet crafting tab
  • (nikolaj-a) Add Escape action macro
  • (nikolaj-a) Allow non-attack-roll checks to be sources of damage rolls (e.g., Treat Wounds)
  • (nikolaj-a) Expand damage roll options for strikes with ammunition details
  • (stwlam) Remove ritual spellcasting entries: one will appear when the first ritual is added to a creature
  • (stwlam) Have weapons automatically pull rule elements from link ammunition
  • (stwlam) Add ability to track items from Grant Item rule element: a flag and roll options will be created for the granted item, even if it's not equipped
  • (stwlam) Add support for suboptions to toggleable roll option: a select menu will appear alongside a toggle's checkbox
  • (stwlam) Hide fields on armor sheet irrelevant to shields
  • (stwlam) Exclude "artifact" and "cursed" traits from generated NPC attacks
  • (stwlam) Change Rule Element UI setting to one that controls player access
  • (Supe) Don't increase value of existing conditions when dragging new ones
  • (Supe) Show persistent damage dialog when dragging a condition link

Bugfixes

  • (cuyima) Override damage type of deadly dice when main damage type is changed
  • (Kyle Sakai) Hide "Set Initiative" button for blind rolls
  • (In3luki) Fix issue in spell browser causing remove filters to linger
  • (In3luki) Fix creation of damage instances for fixed heightened overlays
  • (In3luki) Fix resetting of spell slots and display of signature spell button
  • (In3luki) Prevent GM notes button from appearing on variant spell sheets
  • (nikolaj-a) Fix issue causing some roll notes to display for multiple degrees of success
  • (stwlam) Add separate untyped damage against "non-damaging" weaknesses
  • (stwlam) Create tiny items when crafted by tiny PCs
  • (stwlam) Fix display of range increment in weapon summaries
  • (stwlam) Fix display of rarity in armor and equipment chat cards
  • (stwlam) Fix display of roll mode in check dialog
  • (stwlam) Fix blind/GM initiative rolling when done from encounter tracker
  • (Supe) Fix issue causing item-sheet traits to not be checked against whitelists
  • (Supe) Fix sorting tagified item traits
  • (Supe) Fix unlocked lower value conditions being prioritized over higher-value ones
  • (Supe) Restore hiding of mystified item traits and prices

Data Updates

  • (Dire Weasel) Add rule elements to Eroding Bullet
  • (Dire Weasel) Add Returning and Shifting to Blade Ally choices
  • (Dire Weasel) Add aura rule element to Undying Conviction
  • (Dire Weasel) Add aura effect for Silent Stalker
  • (Dire Weasel) Add description to Spell Effect: Ghostly Weapon
  • (Dire Weasel) Add effects for Wyrm Claw
  • (Dire Weasel) Add icons to and localize names of monk stance Strikes
  • (Dire Weasel) Add some missing damage rule elements to actors
  • (Dire Weasel) Add splash damage link to Scarlet Mist
  • (Dire Weasel) Create effects for Phantasmal Doorknob, Rime Crystal, Sanguine Fang
  • (Dire Weasel) Fix Frost's Touch to be a cantrip. Remove extraneous emphasis.
  • (Dire Weasel) Fix Skeletal Woolly Rhinoceros' Rhinoceros Charge ability
  • (Dire Weasel) Fix activations of Pickled Demon Tongue and Polished Demon Horn.
  • (Dire Weasel) Fix level for Unending Itch
  • (Dire Weasel) Fix localized string for Slayer's Presence, condition sidebar duration, shield deflecting traits
  • (Dire Weasel) Fix name of Gunslinger deed Break Them Down
  • (Dire Weasel) Fix roll formatting in Elemental Ammunition
  • (Dire Weasel) Fix several incorrectly formatted activations
  • (Dire Weasel) Fix spell level in Wand of Overflowing Life description
  • (Dire Weasel) Fix the descriptions of the Major Codas
  • (Dire Weasel) Fix the type of Corpsecaller Round
  • (Dire Weasel) Link Mindshift trait to its description
  • (Dire Weasel) Rebuild Popcorn pregen PC
  • (Dire Weasel) Remove alignment trait description text indicating alignment restrictions
  • (Dire Weasel) Remove extraneous word from Constricting Hall Lose Form description
  • (Dire Weasel) Update Ambrost Mugland's Eroding Bullet inventory item
  • (Dire Weasel) Update Necrohusk rule elements
  • (Dire Weasel) Update triceratops Vicious Gore from Note rule element to DamageDice one
  • (Dire Weasel) Fix inline damage roll in Barbed Quills action
  • (Dwim) Fix Order Explorer automation
  • (Manuel Hegner) Automate Armor Specialist feat
  • (rectulo) Fix Purging in Elder seed
  • (redeux) Update Jellyfish Stance to FotRP Hardcover changes
  • (Roxim) Fix the ChoiceSet flag syntax on "Effect:Resonance"
  • (SpartanCPA) Add Automation to the Raptor Guard Wight
  • (SpartanCPA) Add an effect for Ghostly Weapon
  • (SpartanCPA) Add rule elements to NPCs with Fast Healing
  • (SpartanCPA) Allow Mummy Dedication to Grant Basic Undead Benefits
  • (stwlam) Add GrantItem rule element to Corpse Stitcher background
  • (stwlam) Add class features for Inventor's initial weapon modifications
  • (stwlam) Add description of Artifact trait
  • (stwlam) Add potency rune to compendium handwraps
  • (stwlam) Add rule element to Surprise Attack class feature
  • (stwlam) Fix usage of Swim Fins
  • (stwlam) Grant Commune with Nature from Read the Land feat
  • (stwlam) Prune invalid traits from actors and items
  • (stwlam) Set icon for Energy Beam, add persistent damage
  • (Tikael) Add Bullet Dancer Stance effect
  • (Tikael) Add Ghost Touch rune rule element to Ghost Dedication
  • (Tikael) Add missing LO Absalom feat
  • (Tikael) Add missing Stance effects
  • (Tikael) Automate Expert Backstabber feat
  • (Tikael) Brushup Barbarian Rage automation
  • (Tikael) Fix rule elements on Virtuosic Performer
  • (Tikael) Fix inline roll in sunlight Healing
  • (Tikael) Fix typo in Brightness Seeker
  • (Tikael) Move cleric doctrine data to enable homebrew

Version 4.8.3

Data Updates

  • (Dana) Add +3 option to Dancing Shield spell effect (for Fortress Shield)
  • (Dire Weasel) Add effect to Lazurite-Infused Stone Golem aura
  • (Dire Weasel) Fix some malformed predicates on equipment and feats
  • (Manni) Fix damage type on Lazurite-Infused Stone Golem
  • (rectulo) Fix DC of Animal Repellent (Moderate)
  • (stwlam) Have Way of the Spellshot grant Spellshot Dedication at level 2

Version 4.8.2

Bugfixes

  • (In3luki) Highlight grid area of MeasuredTemplatePF2e previews
  • (stwlam) Fix mousewheel rotation of non-cone measured templates
  • (stwlam) Restore display of special languages on NPC sheet
  • (stwlam) Show spontaneous/flexible slots as expended when appropriate
  • (stwlam) Fix issue with setting of max range of some Strike rule elements (Foxfire, etc.)
  • (Supe) Fix NPC action summary expand/collapse behavior
  • (Supe) Restore repeating ammo icon in actions tab

Data Updates

  • (Abaddon) Fix shield throw trait localization
  • (Dire Weasel) Add Healing Hands REs to Lisavet, Plague Doctor, Priest of Pharasma; update Heal spells
  • (Dire Weasel) Create effects for Ghostcaller's Planchette, Jyoti's Feather
  • (Dire Weasel) Fix Devoted Guardian to be one action rather than passive
  • (Dire Weasel) Fix malformed silver exception in Devil Form spell effects
  • (Dire Weasel) Fix price for Sandals of the Stag
  • (Dire Weasel) Fix some incorrect "death-effects" predicates
  • (Dire Weasel) Fix usage for some recently-added oils
  • (Zullock) Fix incorrect icon in hazards and a malformed check in PFS Season 1 creatures
  • (avagdu) Fix usages for some Fulus
  • (rectulo) Add missing sentence in Colorful Coating (yellow)

Version 4.8.1

System Improvements

  • (stwlam) Add support for Demolishing weapon rune

Bugfixes

  • (Drental) Fix issue with distance measurement in 2D space caused by fix of issue with distance measurement in 3D space
  • (nikolaj-a) Fix DC label for action checks
  • (stwlam) Restore inclusion of full PC weapon-damage selectors in roll inspector
  • (stwlam) Treat propulsive weapon damage as strength-based for the purpose of bonuses and penalties
  • (stwlam) Categorize bleed damage as physical
  • (stwlam) Prevent GM notes button from appearing if item sheet isn't editable
  • (stwlam) Prevent effect sheet from submitting on change of badge-type select element
  • (Supe) Fix expanding summaries for nested feats
  • (Supe) Fix spell damage dice overrides not predicating

Data Updates

  • (Abaddon) Fix Ganzi Martial Artist abilities
  • (David Bass) Fix details of some Kingmaker NPCs
  • (Dilly) Draw 25 new icons for spells
  • (Dire Weasel) Add Clumsy condition to Entangling Slime effect
  • (Dire Weasel) Add effects for Beastmaster's Sigil, Desolation Locket, and Jolt Coil
  • (Dire Weasel) Add Subtle Presence toggle to Mummy Valet
  • (Dire Weasel) Fix Fly action link in Time Jump
  • (Dire Weasel) Fix levels of some alchemical ammunition
  • (Dire Weasel) Correct Major Cloister Robe to have a greater resilient rune
  • (Dire Weasel) Fix name of Contagion Metabolizer
  • (Dire Weasel) Fix strength requirement of Rite of Reinforcement Exoskeleton
  • (Dire Weasel) Fix typo in Astrolabe of Falling Stars
  • (Dire Weasel) Fix usage of Treasure Vault shields and Injection Spear
  • (Dire Weasel) Remove blood siphon toggle from vampiric mist in favor of effect, add Quickened to effect
  • (Dire Weasel) Fix spelling of "aberration" trait in several predicates
  • (In3luki) Fix localization of unidentified consumable types
  • (M. Siebert) Fix Blasting Beams damage rolls
  • (Roxim) Fix missing Spell DC and Attack Modifier on Doblagub
  • (SpartanCPA) Add NPCs for PFS scenarios 4-9 and 4-10
  • (SpartanCPA) Correct the HP value of the Aiudara Wraith
  • (Tikael) Fix the damage of the Falcata
  • (avagdu) Add PFS Clarifications to Treasure Vault Equipment
  • (avagdu) Add Value to Clumsy Condition from Slurk's Entangling Slime effect
  • (rectulo) Add description for the Processed trait
  • (stwlam) Add Aberration to hazard traits
  • (stwlam) Fix unannotated shield traits added from Treasure Vault

Version 4.8.0

New Features

  • (nikolaj-a) Add a secret GM notes field on items, accessible from item sheets' description panel

System Improvements

  • (dev7355608) Enable hearing range tests to improve compatibility with the Perfect Vision module
  • (Dire Weasel) Allow splash damage in DamageDice rule element
  • (In3luki) Unify UI for compendium browser traits filtering, allow filtering to include all or any of the inputted traits
  • (nikolaj-a) Add action macros for Administer First Aid and Create Forgery
  • (stwlam) Expand critical specialization support to NPC attacks with linked weapons
  • (stwlam) Expand modifier adjustments to fully support Unburdened Iron
  • (stwlam) Flip default of "lootableNPCs" setting (NPCs are now lootable by default)
  • (stwlam) Add support for adjusting weapon traits of NPC attacks
  • (stwlam) Allow item slugs to be set from rule element panel on item sheets
  • (stwlam) Have status-effects panel operate on all controlled tokens
  • (Supe) Change left click effect panel functionality for persistent to roll damage
  • (Supe) Improve behavior of item/action summaries on actor sheets
  • (Tikael) Allow combination weapons to be of any group

Bugfixes

  • (Drental) Fix token distance measurement in 3D space
  • (In3luki) Fix macros for strikes when more than one weapon of the same base type is held
  • (stwlam) Restore display of formulas to NPC & Hazard damage buttons
  • (stwlam) Fix display and processing of halved persistent damage
  • (stwlam) Have sovereign steel weapons count as cold iron for IWR processing
  • (stwlam) Make undead PCs be unaffected by bleed damage
  • (stwlam) Make theater-of-the-mind toggles a world setting
  • (stwlam) Set weapons to be magical if affected by WeaponPotency rule elements
  • (stwlam) Fix issue with DamageDice rule element that affected Arcane Cascade's "Weapon Damage" option

Data Updates

  • (Abaddon) Fix elder wyrmwraith temporary hit points, sky dragon breath weapons
  • (avagdu) Add Trained rank to Crafting to Munitions Crafter feat
  • (avagdu) Add correct Lores to Yamaraj
  • (avagdu) Automate Order Explorer Feat
  • (avagdu, Dire Weasel, Dogstarrb, Flameslicer, SpartanCPA, Tikael, TMun) Add and QA content from Treasure Vault
  • (David Bass) Fix details of several Kingmaker NPCs
  • (DawidIzydor) Fixed stealth for Breath of Depair
  • (Dire Weasel) Add additional feats section to Wrestler journal. Clean up journal formatting.
  • (Dire Weasel) Add regeneration rule element to hydra heads effect. Make hooktongue hydra regeneration immutable.
  • (Dire Weasel) Add skill list to Recall Knowledge in GM Screen journal entry
  • (Dire Weasel) Add spell effect for Thermal Stasis
  • (Dire Weasel) Automate some NPC critical specialization
  • (Dire Weasel) Fix Bralani inventory
  • (Dire Weasel) Fix Hadrinnex effects
  • (Dire Weasel) Fix Tumble Through macro strings
  • (Dire Weasel) Fix black whale guard inventory
  • (Dire Weasel) Fix damage of Boastful Hunter
  • (Dire Weasel) Fix dragon deviant storming breath escape and wraith deviant ghostly grab
  • (Dire Weasel) Fix name of Aerial Piledriver feat
  • (Dire Weasel) Fix name of Umonlee mental save bonus
  • (Dire Weasel) Link NPC attacks to weapons where appropriate
  • (Dire Weasel) Migrate inline splash damage and multipart damage to current standard
  • (Dire Weasel) Migrate khakkara to khakkhara, wind and fire wheel to feng huo lun
  • (Dire Weasel) Update Dewey Daystar's Heal, Magic Fang, and Wand of Healing
  • (Dire Weasel) Update Meteor Swarm description to include burst templates and leveled fire damage
  • (Drental) Fix bulk of Mithral Waffle Iron
  • (Drental) Fix typo in brevic noble background
  • (Dwim) Automate Verdant Metamorphosis impact on Actor Traits
  • (Dwim) Fix Intimidation skill label for Xulgath Stoneliege
  • (InfamousSky) Add icon to mystic carriage, portrait of spite
  • (InfamousSky) Fix Hydra stealth label
  • (InfamousSky) Fix Overdrive Imentesh Warpwave Strike DC
  • (InfamousSky) Make Hydra Regeneration Immutable
  • (InfamousSky) Set Hydra Heads effect counter default to 1
  • (KSops) Add cold iron blanch equipment effects
  • (KSops) Add rule elements for wing deflection reaction
  • (KSops) Add silversheen equipment effect
  • (Kuroni) Remove two control codes in GM screen
  • (LebombJames) Correct folk dowsing level
  • (Manni) Fix target of levitate spell in carbuncle to Self only
  • (MrVauxs) Add a note for Shared Stratagem
  • (MrVauxs) Add missing Inline Template to Horizon Thunder Sphere
  • (rectulo) Add prerequisites to Reset the Past
  • (rectulo) Fix Alkenstar agent typos in archetypes journal entry
  • (rectulo) Fix source of Dessicating Inhalation save DC
  • (rectulo) Fix levels of Advanced Thoughtform, Basic Psychic Spellcasting, Duel Spell Advantage, and Space Time Shift
  • (Roxim) Remove deprecated Blade Ally effects and broken links
  • (SpartanCPA) Correct Source of Anima Invocation
  • (SpartanCPA) Rename Phuthi to a generic statblock name
  • (stwlam) Add roll notes informing swashbucklers when they gain panache
  • (stwlam) Add focus component to Plane Shift and Song of the Fallen spells
  • (stwlam) Add rule elements to Elf Atavism and Chosen of Lamashtu feats
  • (stwlam) Add slots for Swashbuckler's Stylish Tricks feats
  • (stwlam) Add spell effect for Anticipate Peril
  • (stwlam) Fix Kurshkin's level
  • (stwlam) Localize label of shark-instinct jaws attack, add image and base type
  • (stwlam) Correct details of Soul Chain in equipement compendium and on Forge-Spurned
  • (Supe) Prepare vehicle hp, run ae-likes, and enable usage of certain REs in vehicles/hazards
  • (Supe) Remove some defunct bulk methods
  • (Supe) Show condition summary and render item summary in template
  • (TMun) Move hardness from several NPCs from HP details text to hardness property
  • (Tikael) Add basic pet shop equipment
  • (Tikael) Add spell effect for Battlefield Persistence
  • (Tikael) Brush up several high level druid feats
  • (Tikael) Fix the name of the Greater Fanged rune
  • (Tikael) Improve ChoiceSet of Specialty Crafting
  • (Tikael) Localize divine vessel strike
  • (Zullock) Change incorrect usage in some tattoos

Version 4.7.4

Bugfixes

  • (stwlam) Fix inclusion of item bonuses from weapon potency runes

Version 4.7.3

System Improvements

  • (Dire Weasel) Include target roll options in spell damage rolls, allow use of use "{item|id}-damage" selector for rule elements stored on spells
  • (nikolaj-a) Add action macros for Conceal an Object, Palm and Object, and Steal
  • (stwlam) Don't render enemy visual/auditory auras to players
  • (stwlam) Sort strikes on PC sheet alphabetically, force basic unarmed attack to bottom of readied strikes
  • (Trent) Add range increment display to strike action summaries

Bugfixes

  • (nikolaj-a) Refine action macro degree of success roll notes
  • (Supe) Avoid persisting synthetic NPC traits
  • (stwlam) Fix issue causing sheets of new heritage items to become unopenable
  • (stwlam) Fix application of "deadAtZero" setting
  • (stwlam) Restore inclusion of homebrew base weapon types to weapon sheet
  • (Trent) Allow ranged battle-form strikes

Data Updates

  • (Abaddon) Update abomination vaults Galudu
  • (Abaddon) Update age of ashes spell exceptions
  • (Dire Weasel) Add persistent damage to more NPC attacks
  • (Dire Weasel) Change Fire Mephit Breath Weapon to unique id
  • (Dire Weasel) Fix several Strike rule element damageTypes
  • (Dire Weasel) Fix blowgun damage on NPC inventory items
  • (Dire Weasel) Fix damage of Enervation, Fungal Infestation, and Vampiric Maiden spells
  • (Dire Weasel) Fix some persistent damage that were skipped by migration due to data errors
  • (Dire Weasel) Update Mysterious Breadth feat description and its journal page
  • (Dire Weasel) Update holy water splash note
  • (Dire Weasel) Automate Searing Light good damage
  • (Dwim) Fix localization issues with NPC attack effects in Abomination Vaults
  • (InfamousSky) Fix Virtuous Defender shield hardness
  • (Manni) Fix typos in Master Magus Spellcasting feat description
  • (nikolaj-a) Add roll notes to Scoundrel Racket for successful Feints
  • (Roxim) Add a Blade Ally effect with new AdjustStrike rule elements
  • (SpartanCPA) De-Pluralize name of Giant Joro Spider
  • (stwlam) Remove errant grant from Mithbreath Azarketi heritage
  • (stwlam) Fix rule elements on Zombie Dedication and Numb feats, add Deteriorated effect
  • (Tikael) Fix strike rule element in Deer Instinct
  • (Trent) Make Green Man's battle form thorns ranged, fix label on localized Thorns strikes

Version 4.7.2

System Improvements

  • (Supe) Allow NPC melee categorized partial without matching base

Bugfixes

  • (stwlam) Fix issue causing cloned actors to lose their items
  • (stwlam) Wrap long summings of damage instance totals in chat

Data Updates

  • (Abaddon) Fix energy mutagen effect descriptions
  • (Abaddon) Update NPC spells for Bestiary 1
  • (Dire Weasel) Add missing feats from Impossible Lands
  • (Dire Weasel) Add persistent damage to some NPC attacks
  • (Dire Weasel) Fix Captivating Intensity journal entry
  • (KSops) Fix inline roll warning message
  • (KSops) Normalize skill action traits
  • (rectulo) Fix terminate bloodline ritual details
  • (stwlam) Add icons for class archetype features
  • (Trent) Localize NPC critical specialization notes

Version 4.7.1

Bugfixes

  • (stwlam) Fix issue causing some target-situational modifiers to fail to surface

Version 4.7.0

System Improvements

  • (Dire Weasel) Display icon next to passive abilities with the aura trait
  • (Dire Weasel) Add includesSelf option to Aura rule elements
  • (Flame) Prevent focus spells from being added to non-focus spellcasting entries
  • (LebombJames) Display item levels in item directory
  • (LebombJames) Add effects tab to vehicle sheet
  • (nikolaj) Add Decipher Writing, Disable Device, Perform, and Subsist action macros
  • (stwlam) Add means of retrieving effects' originating actors
  • (stwlam) Add support for AdjustStrike adding/removing weapon property runes
  • (stwlam) Add support for categorizing NPC damage as persistent, precision, or splash
  • (stwlam) Add support for condition/effect alterations from GrantItem REs
  • (stwlam) Improve automation of grievous rune for picks and darts
  • (stwlam) Brighten darker scene default colors for basic usability
  • (stwlam) Handle immunity to auditory, emotional, fear, mental, and visual effects
  • (stwlam) Enable simple enemy- and all-affecting auras, add support for predicating each effect in Aura REs
  • (stwlam) Add support for shorthand Strike RE data to create standard fist attack
  • (Supe) Add full DamageDice RE support to spells
  • (Supe) Add manual persistent damage roll to editor dialog
  • (Supe) Add autocomplete key options based on schema in rule element editor
  • (Supe) Add support for labeled effect counters and formula badges
  • (Supe) Integrate vehicles into attack-roll target automation
  • (Supe) Implement broken reduction for vehicle AC and fortitude saves
  • (Supe) Implement rolling persistent damage recovery from effect panel
  • (Supe) Open persistent damage dialog when left clicking Effects Panel icon

Bugfixes

  • (Dana) Fix "item:damage-dice:N" roll options being set according to the number of faces rather than dice
  • (In3luki) Improve performance of very large auras in scenes with large numbers of walls
  • (In3luki, stwlam) Fix issue causing user-configured roll modes to be ignored for rolls made from sheets
  • (JDCalvert) Fix AdjustStrike trait upgrading for annotated traits (deadly, fatal, etc.)
  • (Kendall Rundquist) Fix placement of save button in compendium browser settings on resizing
  • (LebombJames) Allow for decimal scales in TokenImage
  • (stwlam) Fix ABP not being ignored when requested by actors
  • (stwlam) Fix display of custom critical damage types on weapon sheet
  • (stwlam) Fix parsing of damage formulas with MathTerms
  • (stwlam) Fix rule elements on Mystic Strikes class feature
  • (stwlam) Obscure damage recipient names when "tokenSetsNameVisibility" is enabled
  • (stwlam) Restore functionality of critical damage dice doubling setting
  • (Supe) Fix newly created kits erroring on sheet open
  • (Supe) Fix spell variant levels not being able to heighten downwards
  • (Supe) Keep tabs from shifting in item sheet when changing to rules tab

Data Updates

  • (AFigureOfBlue) Fix typo in blurb of Tulvak's stat block
  • (AFigureOfBlue) Have Diverse Weapon Expert upgrade advanced weapon proficiency to trained
  • (Abaddon) Fix black dragon draconic frenzy, bronze dragon breath weapons
  • (Abaddon) Rebuild iconics, one-shot pregens
  • (Abaddon) Refresh Abomination Vaults and Age of Ashes NPC spells
  • (Abaddon) Update several spell descriptions for NPCs
  • (Avagdu) Add missing Actions from BotD
  • (Avagdu) Update Parry trait description
  • (Avery) Improve Alchemist Research Field Homebrew Support
  • (Dire Weasel) Add Aura rule elements to many NPCs
  • (Dire Weasel) Add Fly spell effect, Furious Possession effect
  • (Dire Weasel) Add Resistance rule elements to tattoos
  • (Dire Weasel) Add effect for Despair, Stink Sap, Utter Despair
  • (Dire Weasel) Add emanation to Horrific Visage
  • (Dire Weasel) Add persistent damage to many NPC attacks
  • (Dire Weasel) Add rule elements for Amorphous Aspect
  • (Dire Weasel) Add second open ability boost to Harrow-Led and raised by Belief backgrounds
  • (Dire Weasel) Add token light to Candle, Mechanical Torch, Lantern of Empty Light, Queasy Lantern, and Chromatic Armor effect
  • (Dire Weasel) Automate Hound of Tindalos vulnerability
  • (Dire Weasel) Clean up description of Graylok artillerist Throw Bomb
  • (Dire Weasel) Fix Brilliant Crafter giving expert in Inventor class DC at level 15
  • (Dire Weasel) Fix Iridescent Elephant's Glowing Bones details
  • (Dire Weasel) Fix Reinforced Surcoat usage
  • (Dire Weasel) Fix spelling of Tristian's name
  • (Dire Weasel) Fix localization of Needling Stairs, Incorporeal TotM toggle
  • (Dire Weasel) Improve automation of Double Slice
  • (Dire Weasel) Replace Abendego Jailer mancatcher with a longspear variant
  • (Dire Weasel) Update "Spell Ambush" rules in night hag variants
  • (Drental) add deathNote to Verdant Burst
  • (Dwim) Fix localization issues with many NPC attack effects
  • (InfamousSky) Fix Clockwork Rifler
  • (InfamousSky) January data review
  • (jdip) Add missing traits from items
  • (jdip) Fix Rune item usages
  • (Kuroni) Remove a unicode in Deities-Urgathoa's description
  • (KSops) Add resistance rule element to Fire Resistance feat
  • (KSops) Allow cantrip deck creation from spell
  • (LebombJames) Fix spell type of Shadow Jump
  • (rectulo) Fix Grendel Tooth grind ability
  • (rectulo) Fix Prerequisites in Bounty Hunter archetype journal
  • (rectulo) Fix heightening text of Rejuvenating flames
  • (rectulo) Fix prerequisites of Keep Pace (bounty hunter), Opportunistic Grapple, Posse, Tools of the Trade
  • (rectulo) Fix typos in Bioluminescence Bomb
  • (redeux) Rebuild iconic actor feats and features, refresh, alchemical bombs owned by iconics and pregen
  • (RobertBeilich) Add RollOption and automation for Agile Shield Grip
  • (Roxim) Add missing spell effect for Touch of Corruption
  • (Roxim) Adjust Marilith Ability Effects
  • (Roxim) Fix inline roll syntax for Electromuscular Stimulator
  • (Roxim) Remove toggle on Marilith
  • (Roxim) Review EC book 6 NPCs
  • (Roxim) Update The Slithering NPCs
  • (stwlam) Add rule elements to Advantageous Assault
  • (stwlam) Add immunities to deafened/blinded conditions
  • (stwlam) Fix rule elements on Chirurgeon's field discovery
  • (TMun) Add NPCs from PFS 4-08
  • (Tikael) Add Silence spell effect
  • (Tikael) Add a "mounted" effect
  • (Tikael) Add automation to the Orc Warmask feat, Vital Shot action
  • (Tikael) Grant conditions from Oracle curses
  • (Tikael) Add inline damage rolls to Divine Smite and automate Paladin's smite
  • (Tikael) Add missing automation to Goloma Courage
  • (Tikael) Add missing text in Order Explorer feat
  • (Tikael) Add range increment to Headless Rustler's strike
  • (Tikael) Automate Cathartic Mage Dedication, Deviant Abilities, Entity's Resurgence
  • (Tikael) Fix Drained condition when applied to level 0 and -1 creatures
  • (Tikael) Fix details of several ranged strikes
  • (Tikael) Fix equipment on Blaanlool
  • (Tikael) Fix predicates on Giant Instinct resistance
  • (Tikael) Fix several BaseSpeed REs
  • (Tikael) Fix typo in Warhammer descriptions
  • (Tikael) Improve automation of One Inch Punch
  • (Tikael) Move the elementalist spell list to the archetype journal
  • (Tikael) Simplify inline bleed damage rolls
  • (Tikael) Improve automation of Trap Finder
  • (Tikael) Localize and fix traits for save note of Stunning Fist
  • (Trent) Replace deprecated Foundry API usage in pair of macros
  • (xdy) Add more critical hit deck effects

Version 4.6.8

Bugfixes

  • (stwlam) Fix issue causing button listeners to fail on some damage chat messages
  • (stwlam) Fix application of resistances/weaknesses following crit immunity
  • (stwlam) Fix adding base weapon types from homebrew elements
  • (Supe) Prevent flat checks acquiring bonuses and penalties

Data Updates

  • (Dire Weasel) Add Aura rule elements to additional NPCs
  • (TiloBuechsenschuss) Fix Tzitzimitl spellcasting DC for innate spells

Version 4.6.7

Bugfixes

  • (stwlam) Fix click listeners of persistent damage application buttons
  • (stwlam) Fix visibility of persistent-damage recovery button
  • (stwlam) Have damage-formula parser accept dice expressions with no leading number

Data Updates

  • (Dire Weasel) Add Aura rule elements to additional NPCs
  • (Dire Weasel) Add hyphen to long-term rest action name
  • (Dire Weasel) Added Curse of Stone to Stone Sister's attacks
  • (Dire Weasel) Update augnagar to new bleed format
  • (stwlam) Add negative healing to Basic Undead Benefits and Revenant background
  • (stwlam) Fix rule element on Expanded Splash
  • (stwlam) Have Aquatic Combat effect grant Flat-Footed condition
  • (stwlam) Remove (Kingmaker) Amiri's extra Intimidating Glare feat
  • (TMun) Correct will save modifier of Tarrasque
  • (Tikael) Add missing source details to critical hit deck effect
  • (Tikael) Fix feat type of Fey Influence
  • (xdy) Add flat-footed Critical Deck effect

Version 4.6.6

System Improvements

  • (Dire Weasel) Add splash damage to weapons with Scatter trait
  • (stwlam) Add IWR support for unarmed attacks
  • (stwlam) Add resistance-ignoring to applicable weapon runes
  • (stwlam) Add support for setting reach from CreatureSize rule elements
  • (stwlam) Allow strike attack-roll methods to skip ammo consumption
  • (Supe) Add persistent recovery button and auto-recover on success

Bugfixes

  • (Jamz) Add more specificity to the CSS selectors for Critical Hit/Fumble Journals
  • (Roxim) Remove Serrating Critical Success Note
  • (stwlam) Fix application of persistent damage when IWR setting is disabled
  • (stwlam) Fix automatic inclusion of mental immunity for mindless creatures
  • (stwlam) Fix localization of hazard traits outside edit mode
  • (stwlam) Fix name adjustments of nested feats with choice sets

Data Updates

  • (Abaddon) Localize actions tab on hazard sheet
  • (Dire Weasel) Add "Conrasu" trait to Conrasu Lore
  • (Dire Weasel) Add AdjustDegreeOfSuccess rule element to Effect: Bravo's Brew (Greater)
  • (Dire Weasel) Add several inert Aura rule elements to NPCs for visual reference
  • (Dire Weasel) Add Effect: Dragon's Rage Wings
  • (Dire Weasel) Add TokenLight rule elements for "Glow" abilities
  • (Dire Weasel) Add effects for Perfect Droplet - Armor
  • (Dire Weasel) Add metal resistance to Rust Ooze
  • (Dire Weasel) Restore missing note for flaming rune critical
  • (Dire Weasel) Add representative image to Apricot of Bestial Might strike
  • (Dire Weasel) Add resistance rule elements to several abilities
  • (Dire Weasel) Add splash trait to Alignment Ampoule
  • (Dire Weasel) Added resistance rule elements to Perfect Resistance
  • (Dire Weasel) Fix Jakaki's Mindfog Aura to be passive. Add Aura RE to Mindfog Aura.
  • (Dire Weasel) Fix D'ziriak language tag
  • (Dire Weasel) Fix description of maximum damage for Bottled Sunlight (Moderate)
  • (Dire Weasel) Fix formatting of several aura descriptions
  • (Dire Weasel) Update Brighite Herexen to new Harm spell
  • (InfamousSky) Fix zombie rival necromancer hit points
  • (squirrelkiller) Correct gun sword's weapon category
  • (Roxim) Add Missing Immunity on Derghodaemon
  • (SpartanCPA) Add Imeckus Stroon
  • (SpartanCPA) Remove redundant Elk and Megaloceros from Kingmaker Compendium
  • (rectulo) Fix a typo in Divine evolution
  • (stwlam) Add rule element to Calculated Splash feat
  • (stwlam) Add class DC training to applicable multiclass dedications
  • (stwlam) Add resistance rule elements to Armor Expertise class feature
  • (stwlam) Add weapon base type to claws from two heritages
  • (stwlam) Fix flag mismatch in Effect: Elemental Assault rule elements
  • (stwlam) Fix Slag May claw's cold-iron material
  • (Surge) Fix Grazing Deer hazard disable checks typo
  • (Tikael) Add inline damage rolls to Bottled Sunlight
  • (Tikael) Add missing human heritages from the Beginner Box
  • (Tikael) Add rule elements to Bomb Launcher
  • (Tikael) Fix actions of Thunder Helm
  • (Tikael) Fix granted feat of Musical Prodigy
  • (Tikael) Fix item grants of Molten Wit feat

Version 4.6.5

New Features

  • (Supe) Add support for CRB 4th printing Voluntary Flaws

Bugfixes

  • (In3luki) Re-evaluate degree of success adjustments on reroll
  • (stwlam) Fix processing of positive damage against living targets
  • (stwlam) Fix manual adjustments of damage rolls with multiple instances
  • (stwlam) Fix craft and repair macros
  • (stwlam) Fix rolling damage from consumables

Data Updates

  • (Cora) Restore the variant Devourer and Bog Mummy from AV
  • (Dire Weasel) Add Breeg's Traps
  • (Dire Weasel) Add effect for Goo Grenade
  • (Dire Weasel) Add persistent damage to alchemical bombs
  • (Dire Weasel) Fix Bottled Sunlight to be martial weapons and have a range of 20 feet
  • (Dire Weasel) Fix Brevic Noble Garess to grant crafting rather than arcana
  • (Dire Weasel) Fix Fang Sharpener upgrading Razortooth jaws damage dice, and add critical bleed
  • (Dire Weasel) Fix formatting of several spell links
  • (Dire Weasel) Fix link in Spell Effect: Prismatic Armor
  • (MrVauxs) Add missing range localization keys
  • (rectulo) Fix level of Soulspark candle
  • (stwlam) Add resistance rule element to Reinforce Eidolon effect
  • (stwlam) Update Burn It! to add status bonuses to persistent damage
  • (stwlam) Link Beastkin's Change Shape effect from action item, update icon

Version 4.6.4

New Features

  • (Supe) Add support for alternate ancestry boosts

System Improvements

  • (stwlam) Add processing of area damage weaknesses/resistance, axe vulnerability, and arrow vulnerability
  • (stwlam) Add ability to include persistent damage directly in weapon data
  • (stwlam) Create persistent damage conditions when applying damage

Bugfixes

  • (stwlam) Hide damage-instance breakdown from private damage rolls
  • (stwlam) Fix context menu applying triple damage when double damage is selected
  • (stwlam) Only increase weapon dice number from striking/ABP if originally 1 (excludes higher-level bombs)
  • (stwlam) Ensure damage rolls always total to at least 1
  • (stwlam) Loosen overly-strict damage-roll recognition
  • (Supe) Fix bracket row deletion in flat modifier form always deleting the first row
  • (Supe) Fix overflow in effect panel from longer badges

Data Updates

  • (Abaddon) Update damage-roll formulas in bomb notes to reflect new standard
  • (Abaddon) Fix shark diver's Electrify ability
  • (Abaddon) Fix various sources
  • (Cheps) Fix Anadi Elder, Anadi Sage, and Daemonic Infector spellcasting entries
  • (Cora) Add new key item icons
  • (Cora) Update and remove spoilers of items on some of the unique AV NPCs
  • (Dire Weasel) Add Gouging Claw damage variants
  • (Dire Weasel) Add persistent damage to Acid Flask
  • (Dire Weasel) Add stench auras to xulgaths
  • (Dire Weasel) Correct some sources in AP 185 and 186
  • (Dire Weasel) Correct spelling of "Rejuvenation" in some NPC stat blocks
  • (Dire Weasel) Fix Galudu's inventory
  • (Dire Weasel) Fix Grab on Minchgorm
  • (Dire Weasel) Fix Lomok's Oath of the Burning Mammoths
  • (Dire Weasel) Fix battle form spell effects to use "cold-iron" rather than "coldiron"
  • (Dire Weasel) Fix capitalization of actions
  • (Dire Weasel) Fix case of Telekinetic Projectile variant names
  • (Dire Weasel) Fix book sources of several items
  • (Dire Weasel) Fix name of Hamstringing Strike and add effect
  • (Dire Weasel) Fix prompt for Giant Instinct Barbarian
  • (Dire Weasel) Fix inventories and strike details of several Strength of Thousands NPC
  • (Dire Weasel) Touch up equipment on PFS actors
  • (Dwim) Fix Clawsong versatile spell effect
  • (Dwim) Fix deadly variant of Clawsong spell effect
  • (LebombJames) Add variants for Shadow Blast save types
  • (Lunar Requiem) Correct spelling of Woolly Rhinoceros
  • (MrVauxs) Add missing range traits to selectable values
  • (Roxim) Add missing GrantItem to Psychic Dedication
  • (Roxim) Revise CRB Errata 4 Changes
  • (SpartanCPA) Add an effect for Nyktera's Righteous Fury
  • (stwlam) Add ghost touch rule element to Blade Ally effect
  • (stwlam) Refine rule elements on Twitchy feat
  • (stwlam) Add persistent damage to Alchemist's Fire
  • (TMun) Remove duplicate weapons master entry from Shraen Graveknight NPC
  • (xdy) Add Spell Effect: Prismatic Armor

Version 4.6.3

Bugfixes

  • (stwlam) Fix functionality of healing buttons on damage messages

Data Updates

  • (TMun) Make content changes reflecting Pathfinder Core Rulebook Errata (4th Printing)

Version 4.6.2

System Improvements

  • (stwlam) Add IWR support for conditions, critical hits, spell schools, elemental traits, ghost-touch runes, and (non-)magical attacks
  • (Supe) Add support for homebrew damage types existing as immunities/weaknesses/resistances

Bugfixes

  • (Dire Weasel) Restore support for bracketed values in TokenImage rule element
  • (stwlam) Apply immunities/weaknesses/resistances after manual multipliers and addends
  • (stwlam) Prevent ABP from applying Devastating Attacks to battle form attacks
  • (stwlam) Fix handling of damage formulas with math function
  • (stwlam) Ensure all undead NPCs have negative healing
  • (stwlam) Fix issue preventing desired roll mode from being used when set from chat log
  • (stwlam) Restore application of stacking rulings to spell-damage bonuses and penalties

Data Updates

  • (Abaddon) Remove unneeded html styling from Sixth Pillar Archetype entry
  • (Blue) Fixes ancestors oracle curse effect
  • (Dire Weasel) Add aura to gibbering mouther
  • (Dire Weasel) Fix Veshumirix Breath Weapon recharge
  • (Dire Weasel) Fix alignment ampoules to be martial weapons.
  • (rectulo) Fix actions of Heal companion spell
  • (rectulo) Fix actions of Wild morph spell
  • (SpartanCPA) Define Organsight damage as precision damage
  • (SpartanCPA) Fix some pf2-icon styling in several items
  • (SpartanCPA) Fix splash-damage formula in acid splash's description
  • (Tikael) Add preselection to Deep Orc item grant

Version 4.6.1

System Improvements

  • (Supe) Include spell materials (when present) in message headers

Bugfixes

  • (In3luki) Fix AELike rule elements' handling of arrays
  • (In3luki) Fix issue causing validation to incorrectly fail for Weakness and Resistance rule elements
  • (In3luki) Update Hazard sheet sidebar template to new IWR format
  • (stwlam) Exclude rule-element-added IWR from IWR editor form submission
  • (stwlam) Fix errant exclusion of negative modifiers in damage rolls
  • (stwlam) Restore presence of triple-damage buttons when setting is enabled
  • (Supe) Fix dragging persistent inline rolls from actor item summaries
  • (Supe) Fix first-level daze with negative modifier
  • (Supe) Fix sheet crashes caused by invalid spell formulas
  • (Supe) Fix structural issues in some spell data

Data Updates

  • (Abaddon) Fix adamantine golem resistance exception
  • (Abaddon) Update baomal's shell rake damage
  • (Tikael) Change a few feats from using DamageDice REs to AdjustStrike ones
  • (Tikael) Fix automation of Time and Ash oracle curses

Version 4.6.0

New Features

  • (stwlam) Reimplement creation, parsing, and rendering of damage roll formulas
  • (stwlam) Add basic processing of immunities, weaknesses, and resistances
  • (Supe) Add system support for persistent damage
  • (Supe) Add support for homebrew damage types

System Improvements

  • (In3luki) Replace empty action icon in Compendium Browser spell tab with a new icon for longer actions
  • (stwlam) Add support for AE-like subtractions/array-element removals
  • (Supe) Added support for spell damage traits, modifier breakdown, and damage instances
  • (Supe) Implement RE form for fast healing and regeneration
  • (Supe) Include damage modifiers and dice in roll inspector

Bugfixes

  • (Dana) Fix tokens with animated art disappearing on reload/scene switch
  • (Dire Weasel) Fix torch item not adding its "improvised tag"
  • (stwlam) Avoid double application of modifiers to speeds derived from land speed
  • (stwlam) Fix errant natural 1 or 20 highlighting when TMun rolls 2d20
  • (stwlam) Fix issue causing actor sheets to become unviewable when canvas is disabled

Data Updates

  • (Cerapter) Localise MarkToken RE's cancel notification
  • (Dire Weasel) Add choice localized strings
  • (Dire Weasel) Fix source of Shadow Leydroth
  • (Dire Weasel) Localize Muse choice labels
  • (Dire Weasel) Remove extraneous spell tradition from traits
  • (Dire Weasel) Update NPC Searing Light descriptions to include inline good roll
  • (InfamousSky) Add icons to all Dark Archive, Book of the Dead and Grand Bazaar equipment
  • (Jamz) Update Critical Hit & Fumble Decks with links and new look
  • (xdy) Add variants to Imaginary Weapon and Malicious Shadow.
  • (xdy) Add variants to the spells Astral Rain, Brain Drain, Divine Decree and Divine Lance.
  • (xdy) Adds variants to the spells Abyssal Wrath, Divine Wrath and Draconic Barrage
  • (xdy) Fixes spelling of the Blade of the Black Sovereign
  • (xdy) Makes all three damage rolls in Enchanting Arrow clickable.
  • (Manni) Fix inline save on Fire Box
  • (Manni) Fix several basic inline saves
  • (Op" Philip Flarsheim) Add Automation to Energy Barrier and Soaring Armor
  • (rectulo) Fix a typo in Entrancing Eyes duration
  • (rectulo) Fix prerequisites of Spellmaster's tenacity
  • (Roxim) Brushup EC Book 5 NPCs
  • (SpartanCPA) Correct Localized Persistent and Splash Formulas
  • (SpartanCPA) Standardize Titles for Regeneration
  • (stwlam) Add REs to Fang Sharpener feat
  • (stwlam) Update Scalpel's Point to deal bleed damage
  • (Supe) Add silver/coldiron to certain spells
  • (TMun) Add new or missing license sources for end 2022/start 2023
  • (TMun) Correct the spell list for Dream of Doom in PFS 4-07
  • (TMun) Fix inventory of Ingnovim's assistant
  • (Telekenunes) Automate Raging Resistance, consolidate duplicate feats, and add miscellaneous missing automation
  • (Tikael) Add label to Hunter Automaton toggle
  • (Tikael) Add some missing localizations of ranges
  • (Tikael) Add some needed localization keys
  • (Tikael) Automate Automaton enhancements
  • (Tikael) Finish automation possible Raging Resistances
  • (Tikael) Fix formatting in several rune localizations
  • (Tikael) Fix using own modifier for battle form skills

Version 4.5.1

Bugfixes

  • (stwlam) Ensure presence of school and tradition traits on spell variants
  • (stwlam) Restore predication testing of degree-of-success adjustments

Data Updates

  • (Athenos) Add Rule Elements to Bull's Eye Lantern
  • (Avery) Condense flat modifiers for bestiary effects
  • (Avery) Improve localization of GM screen journals
  • (Dire Weasel) Add resistance rule elements to glass and sand sentries
  • (Dire Weasel) Fix localized name and icon of Crown of the Saumen Kar horns attack
  • (dogstarrb) Update deities to match Impossible Lands entries
  • (rectulo) Fix feat type of Lesson of Bargains
  • (rectulo) Fix traits of Lesson of Favors feat
  • (Tikael) Fix automation of Automaton Chassis
  • (Tikael) Fix sources of items from Blood Lords book 6
  • (TMun) Add actors from PFS 4-07 and Bounty 21

Version 4.5.0

System Improvements

  • (Dire Weasel) Allow injected selectors in BaseSpeed rule element
  • (LebombJames) Allow injected selectors in RollTwice rule element
  • (stwlam) Add support for setting a scale in TokenImage rule element
  • (stwlam) Automatically adjust degree of success when appropriate given presence of Incapacitation trait
  • (stwlam) Reduce CPU load of hearing detection
  • (Supe) Touch up styling of loot actor sheet
  • (Supe) Add roll inspector support for casted spells
  • (Supe) Add support for proficiency modifier adjustments
  • (Tikael) Replace hard-coded fetchling color darkvision with an actor flag

Bugfixes

  • (Salmon) Fix level not showing on first actor(s) in folders
  • (stwlam) Re-render effects panel when world time changes
  • (Supe) Fix placement of background-granted skill feats on PC sheet
  • (Supe) Fix spell level in roll options
  • (Supe) Fix variant spells for consumable items
  • (Supe) Open separate sheet for spell variants

Data Updates

  • (Abaddon) Finish reviewing creatures from bestiary 3
  • (Abaddon) Add Hadrinnex effects
  • (Abaddon) Fix cobbleswarm, sturzstromer, and tzitzimitl senses
  • (Abaddon) Fix love siktempora's inspire courage, triumph siktempora regeneration
  • (Abaddon) Fix hardness value of Tupilaq
  • (avagdu) Fix localization key of Vishkanya trait
  • (cepvep) Fix predicate on Vetalarana Emergent
  • (Dire Weasel) Improve localization access to many rule element labels
  • (Dire Weasel) Condense several rule elements using recently-added syntax
  • (Dire Weasel) Add Effect: Shield Immunity
  • (Dire Weasel) Add Perfect Resistance, Perfect Ki Expert, Perfect Ki Exemplar, Perfect Ki Grandmaster archetype feats
  • (Dire Weasel) Add Sparkling Targe Defending checkbox label
  • (Dire Weasel) Add Unbreaking Wave Barrier, Unbreaking Wave Containment, Unbreaking Wave Vapor focus spells
  • (Dire Weasel) Add Unfolding Wind Blitz, Unfolding Wind Buffet, Unfolding Wind Crash focus spells
  • (Dire Weasel) Add Untwisting Iron Augmentation, Untwisting Iron Pillar, Untwisting Iron Roots focus spells
  • (Dire Weasel) Add effects for Flaming Star, Grim Sandglass, and Trinity Geode
  • (Dire Weasel) Add emanation to Noxious Vapors
  • (Dire Weasel) Add link from Treat Wounds to immunity
  • (Dire Weasel) Add healing rolls to Oil of Unlife
  • (Dire Weasel) Adjust formatting of Perfect Droplet
  • (Dire Weasel) Brush up Alchemist Aspirant's inventory
  • (Dire Weasel) Change hazard routines from action symbols to words
  • (Dire Weasel) Change the Hydra Heads effect to use a counter instead of ChoiceSet
  • (Dire Weasel) Change vermlek Unsettling Movement to passive
  • (Dire Weasel) Correct localized name of simple hazard checkbox in compendium browser
  • (Dire Weasel) Fix Drusilla's good luck effect to last 1 day
  • (Dire Weasel) Fix Mulventok's fear immunity
  • (Dire Weasel) Fix arrow weakness for Barking Stag
  • (Dire Weasel) Fix aura effect on Foras
  • (Dire Weasel) Fix damage type on Smite Good feat
  • (Dire Weasel) Fix incorrect languages and traits on several creatures
  • (Dire Weasel) Fix link to Effect: Applereed Mutagen (Moderate)
  • (Dire Weasel) Fix range on Swarming Wasp Stings
  • (Dire Weasel) Fix resistance effects for Ring of Torag and Tallowheart Mass
  • (Dire Weasel) Fix spelling of Bizarre in pair of feats
  • (Dire Weasel) Fix type of level from string to number
  • (Dire Weasel) Standardize formatting of Five-Feather Wreath
  • (Dire Weasel) Update Jalmeri Heavenseeker to Impossible Lands versions
  • (Dorako) Tweak style of inline check prompts with repost buttons
  • (Geliogabalus) Fix ancestry requirement of Elfbane Hobgoblin heritage
  • (InfamousSky) Add icons to Grand Bazaar items
  • (Kuroni) Change Kitsune Change Shape's name for added clarity
  • (Kuroni) Remove several errant linebreaks from item descriptions
  • (LebombJames) Add speed penalty to Ashes curse
  • (rectulo) Add frequency in Planar sidestep
  • (rectulo) Fix inline roll in Siabrae
  • (rectulo) Fix level of champion archetype's healing touch feat in archetypes journal
  • (rectulo) Fix prerequisites in Fey transcendence
  • (rectulo) Fix prerequisites of Glamour (Fey influence)
  • (rectulo) Fix level of Amber Sphere aeon stone
  • (rectulo) Fix typo in Flower Magic name
  • (rectulo) Update Fey influence with Impossible Lands printing
  • (redeux) Add/Update Heal Animal to Lini iconic PCs
  • (Roxim) Continue brushup of Extinction Curse NPCs
  • (stwlam) Fix predicate on Night Hag, Wight Cultist ability rule elements
  • (stwlam) Fix description of Raging Athlete feat
  • (stwlam) Add trained proficiency in alchemical bombs to Alchemist Dedication feat
  • (stwlam) Add trained proficiency in rogue class DC to Rogue Dedication feat
  • (stwlam) Add special prone-condition option to Cover effect
  • (TMun) Add NPCs from PFS 4-06 and correct name of overtaxed vrisk from PFS 4-05
  • (TMun) Add lesson of bargains major lesson for pact witch
  • (TMun) Update Dreshkan needle spray save from Hardcover errata
  • (Tikael) Add Gatewalkers Player's Guide Backgrounds
  • (Tikael) Fix name of Solar Rejuvenation
  • (Tikael) Fix sources of several NPCs
  • (Tikael) Fix traits of Nightstick
  • (TiloBuechsenschuss) Fix innate spells of Bugul Noz
  • (Tim Ayers) Refine the attack note of Battle Cry

Version 4.4.2

Bugfixes

  • (stwlam) Fix expired effect deletion when out of combat

Data Updates

  • (Abaddon) Continue reviewing creatures from Bestiary 3
  • (Dire Weasel) Add Unblinking Flame Aura, Unblinking Flame Emblem, Unblinking Flame Ignition focus spells
  • (Drental) Fix Hidden Thorn's weapon group
  • (Roxim) Add Renewed Vigor effect
  • (Roxim) Add missing trait to Tricky Pick
  • (Roxim) Continue reviewing Extinction Curse book 4 NPCs
  • (stwlam) Have Assassin Dedication feat grant Mark for Death action
  • (Tikael) Grant Powerful Fist feature with Monk Dedication

Version 4.4.1

System Improvements

  • (LebombJames) Add Action cost glyphs to feat and class feature sheet headers

Bugfixes

  • (stwlam) Fix functionality of effect expiration settings
  • (stwlam) Prevent double name adjustments from ChoiceSets when transfering physical items
  • (Tikael) Fix selector lookup for AdjustStrike REs

Data Updates

  • (Abaddon) Continue reviewing creatures from Bestiary 3
  • (Dire Weasel) Add Perfect Weaponry archetype feat
  • (Dire Weasel) Fix FlatModifier selector for Brevic Outcast
  • (Dire Weasel) Fix Cognitive Mutagen effect descriptions
  • (LebombJames) Create new base weapon type for injection spear
  • (LebombJames) Set Skill Training AE-like to upgrade
  • (rectulo) Fix typo in Soul Chain in description, formatting in Azarim and Grasp of Droskar descriptions
  • (Roxim) Brushup EC Book 4 NPCs
  • (Tikael) Add PFS level bump effect for NPCs
  • (Tikael) Add effect to track Spined Shield spines
  • (Tikael) Automate Fearsome Brute
  • (Tikael) Fix selector on Fast Recovery
  • (Tikael) Update AV spells to hardcover versions

Version 4.4.0

System Improvements

  • (KSops) Allow roll substitutions for initiative rolls
  • (Idle) Allow the use of ALT key to add an unidentified effect to an actor
  • (stwlam) Adjust default reach of NPC attacks to use lower end of CRB Table 9-1 (overridable by reach traits)
  • (stwlam) Change all "weapon:*" predication statements to "item:*" ones
  • (stwlam) Clarify type of transaction in MoveLootPopup prompt
  • (stwlam) Render auras when GMs are logged in alone
  • (Supe) Convert metagame visibility settings to booleans
  • (Supe) Use rollMode instead of secret for roll functions
  • (Tikael) Allow effect badge counters to be set on drag

Bugfixes

  • (Friz) Show incapacitation note for all checks with the trait
  • (Idle) Hide floaty text for unidentified effects
  • (In3luki) Fix issue causing damage buttons to disappear following reroll of attack rolls
  • (In3luki) Fix actor sidebar showing the actor level to users that lack permission
  • (In3luki) Fix shield HP updates not being reflected in token resource bars
  • (LebombJames) Visibly distinguish secret inline checks
  • (stwlam) Implement "shoddy" tag for physical items
  • (stwlam) Clean up encounter roll options, refresh each turn
  • (stwlam) Exclude troops from being flankable
  • (stwlam) Immediately re-initialize vision when PC senses are directly updated
  • (stwlam) Redraw token auras if scene is activated while being viewed
  • (Supe) Restore spell traits in spell summaries

Data Updates

  • (Abaddon) Continue reviewing creatures from Bestiary 3
  • (Avagdu, Dogstarrb, Tikael) Add content from Lost Omens: Impossible Lands
  • (Dire Weasel) Add Runic Resistance effect to Spellscar Sky Marauder
  • (Dire Weasel) Add link from Battle Medicine to immunity
  • (Dire Weasel) Add trigger text to No Escape description
  • (Dire Weasel) Correct spelling of Toxic Furnace
  • (Dire Weasel) Fix Bark Orders Effect rule element
  • (Dire Weasel) Move heightened description for Zealous Conviction from effect to spell
  • (dogstarrb) Add heightening to Spirit Blast
  • (dogstarrb) Add missing multiclass archetypes to journal, missing journal links in dedication feats
  • (dogstarrb) Correct tradition proficiency for Master Psychic Spellcasting
  • (kageru) Fix CHA modifier of tallow guardian
  • (xdy) Fix copy and paste error in Hellknight Dedication
  • (JDCalvert) Add Reflection of Life recovery multiplier increase
  • (KSops) Add automation to chronoskimmer, roll substitutions to initiative
  • (KSops) Fix Inner Radiance Torrent Heightening
  • (KSops) Fix rule elements on Quick Alchemy feat
  • (LebombJames) Automated some Oracle Curses
  • (Pinktiger74) Clean up GM screen journal
  • (Roxim) Brushup EC Book 3 NPCs
  • (Roxim) Brushup EC Book 4 NPCs part 1
  • (Roxim) Fix Torch description
  • (SkepticRobot) Fix Strength of Thousands backgrounds
  • (SkepticRobot) Fix Spellscar Marauder's talon strike
  • (SpartanCPA) Compendium replace items and spells from EC Books
  • (SpartanCPA) Delete Bone Croupier from EC compendium
  • (stwlam) Fix Hand of the Apprentice being excluded from Universalist's free feat
  • (stwlam) Remove duplicate Recall Knowledge action items
  • (Tikael) Automate Aolaz Roll ability
  • (Tikael) Convert roll options to kebab case
  • (Tikael) Fix localization in some ChoiceSet REs
  • (Tikael) Fix pluralized NPC names in compendium
  • (Tikael) Fix rule elements on Necklace of Knives
  • (Tikael) Remove diseases entered as equipment

Version 4.3.4

System Improvements

  • (Cerapter) Allow effects to be hidden from players

Bugfixes

  • (In3luki) Localize skill names in Compendium Browser filter
  • (stwlam) Fix crafting check rolls reporting incorrect degree of success
  • (stwlam) Restore DC adjustments to inline checks from elite/weak NPCs
  • (Supe) Fix damage rolls from heightened spells
  • (Supe) Fix issue causing some hazard sheets to not be openable

Data Updates

  • (Abaddon) Fix unique swords from Book of the Dead
  • (Abaddon) Review Blood Hag, Winter Hag, and Moon Hag, House Spirits, Huldra, Hyakume, Incutilis, Jorogumo, Kami, Kangaroo, Kappa, Kirin, Kishi, Kitsune Trickster, Kokogiak, Kongamato, and Kovintus Geomancer
  • (Abaddon) Add android infiltrator automation
  • (dogstarrb) Add missing Archetypes from DA, QftFF, NotGD, OoA, and BotD to Archetype Journal
  • (dogstarrb) Adds links from dedication feats to archetype journal
  • (MrVauxs) Correct typo in "Magic Warrior Dedication"
  • (Tikael) Automate Wellspring Magic feature

Version 4.3.3

System Improvements

  • (Forgent) Improve rotation behavior of measured template previews on hex grids
  • (KSops) Add "herbal" as a consumable tag, integrate with Herbalist archetype

Bugfixes

  • (stwlam) Fix item grants being duplicated given reevaluateOnUpdate
  • (stwlam) Default no-crowbar penalty to disabled
  • (Supe) Fix spell heightening for non-casted spell messages
  • (Supe) Correctly heighten spells retrieved from chat messages

Data Updates

  • (Manni) Fix targets of Swarming Wasp Stings spell
  • (rectulo) Fix the format of Phantasmal protagonist
  • (Dire Weasel) Fix Staff Nexus source
  • (TMun) Correct errors following statistical outlier review
  • (TMun) Correct reference and text for spiked pit damage
  • (Tikael) Remove old individual archetype journals
  • (xdy) Add variants for bludgeoning, piercing and slashing damage to Telekinetic Projectile

Version 4.3.2

Bugfixes

  • (stwlam) Fix upgrading existing weaknesses and resistances
  • (stwlam) Fix issue causing Theather of the Mind toggles to appear when setting is disabled

Data Updates

  • (Far2Casual) Fix inline check of Acidic Poison Cloud Trap
  • (Dire Weasel) Fix Peryton Heart Ripper ability
  • (stwlam) Add TotM toggle for Flying Blade
  • (Tikael) Fix REs and prerequisites on Hellknight Armiger Dedication
  • (Tikael) Fully automate Hellknight Signifier Dedication
  • (TMun) Correct action cost of Thylacine's Hunting Cry
  • (TMun) Correct duration of Time Beacon
  • (TMun) Correct CON modifier for Aecora Silverfire

Version 4.3.1

System Improvements

  • (xdy) Add pf2e flags with sourceId, uuid and type to consumable-usage chat messages

Bugfixes

  • (Supe) Increase reliability of rule source lookup in grant item
  • (Supe) No longer return damage dice from rule element if damage type resolving fails
  • (Supe) Fix issue causing weapon item to not be retrievable from strike damage messages
  • (In3luki) Fix measured template rotation triggering the browser zoom in Firefox and Edge
  • (xdy) Adjust context.outcome based on result of reroll

Data Updates

  • (Abaddon) Localize Risky Surgery toggle and Dragon Claws spell effect
  • (dogstarrb) Fix some details in NPCs Agents of Edgewatch 1
  • (stwlam) Remove disabling of damage-doubling on crit for dragon claws effect
  • (SkepticRobot) Add star grenades
  • (SkepticRobot) Automate Skilled Familiar ability
  • (Tikael) Add damage to Sea Surge spell
  • (Tikael) Fix formulas in Phlogistonic Regulator
  • (Tikael) Set Psyche trait description

Version 4.3.0

System Improvements

  • (LebombJames) Remove double borders from some image frames
  • (stwlam) Move flat-footed toggle to relevant features, add "Theater of the Mind Toggles" setting to show/hide
  • (Supe) Add roll-inspector support for strike damage rolls
  • (Supe) Add roll mode param to cast() function
  • (Supe) Put top-level roll options at top in roll inspector

Bugfixes

  • (In3luki) Fix default width of line measured templates created from some workflows
  • (KSops) Fix close button for rules editing
  • (stwlam) Restore death-note icon for actions on NPC sheets

Data Updates

  • (Abaddon) Add journal page for Mummy archetype
  • (Abaddon) Fix 8th level permanent items rollable table
  • (Abaddon) Localize Treat Wounds macro
  • (Fin) Removed outdated duplicate README.md file, Update CONTRIBUTING.md to direct contributors to the pf2e foundry discord server
  • (LebombJames) Correct Greater Nosoi Charm, and touch up REs
  • (LebombJames) Correct Rebounding Barrier Requirement to Trigger
  • (rectulo) Add basic Reflex save in acid storm
  • (rectulo) Fix key for Android trait description
  • (SpartanCPA, Tikael, TMun) Add content from Kingmaker adventure path
  • (stwlam) Add effect for Calculate Threats action
  • (stwlam) Add inventor's innovation class features, initial armor modifications
  • (stwlam) Default pregen PCs to be in party alliance
  • (TMun) Add Psychic multiclass dedication feat as an option for Eldritch Trickster Rogue
  • (TMun) Add variant effect to PFS earplugs and correct links between effects and items
  • (TMun) Fix issue causing Eternal Wings to receive double bonuses and penalties
  • (TMun) Correct aura from 5 to 10 feet for Elemental Avalanche
  • (TMun) Standardize predicates for Virtuosic Performer rule elements
  • (TMun) Update sly striker rule elements to function in V10
  • (TMun) Add NPCs from PFS 4-05
  • (Tikael) Add localization keys for some equipment effects
  • (Tikael) Automate Life Oracle curse effects
  • (Tikael) Fix and standardize precision damage REs
  • (Tikael) Fix quantity of sacks
  • (VestOfHolding) Add NPCs and player options from Crown of the Kobold King

Version 4.2.6

Bugfixes

  • (Drental) Accommodate macros ending with single-line comments
  • (stwlam) Fix aura colors getting inverted
  • (stwlam) Restore setting self:condition roll options
  • (stwlam) Refrain from highlighting measured templates invisible to players
  • (stwlam) Fix issue causing some auras to fall behind in rendering
  • (Supe) Fix double weak/elite adjustments on statistic rolls
  • (Supe) Fix issue preventing modifier adjustments from applying via spellcasting attack and DC selectors

Data Updates

  • (dogstarrb) Add missing automation to Inventor Weapon Mastery
  • (MySurvive) Remove some unnecessary labels from REs on equipment
  • (redeux1) Updated Iconics/Pregens to use action-based Heal/Harm spell
  • (Tikael) Fix rule elements on Elemental Assault effect

Version 4.2.5

Bugfixes

  • (stwlam) Work around upstream issue introduced in 10.287 preventing execution of some macros
  • (stwlam) Fix TokenImage rule element for unlinked tokens
  • (stwlam) Fix issue causing multiple ability modifiers to stack for some damage rolls
  • (stwlam) Restore re-rendering token HUD after mouse interactions
  • (Supe) Fix predication for spell/class/save dc modifiers
  • (Supe) Restore ability-based domains for spellcasting
  • (Supe) Fix flat modifier editor adding critical: false to newly added rules

Data Updates

  • (JDCalvert) Automate Sentinel Dedication feat
  • (stwlam) Add toggle for Ostovite's bone chariotR

Version 4.2.4

System Improvements

  • (stwlam) Add lighting control tool to toggle GM vision
  • (Supe) Add critical field to FlatModifier form

Bugfixes

  • (stwlam) Fix issue causing TokenImage rule element to fail
  • (stwlam) Re-render actor directory when world actors' levels are changed
  • (Supe) Fix issue causing duplicate feats/features to be created from ancestry/background/class items under certain circumstances
  • (Supe) Fix strike macros

Data Updates

  • (LebombJames) Fix Mountain Quake requirement
  • (Tikael) Fix usage of Crown of the Companion

Version 4.2.3

System Improvements

  • (stwlam) Improve performance when moving multiple tokens with vision
  • (Supe) Only show FlatModifier damage row for damage selectors in form

Bugfixes

  • (JDCalvert) Fix damage dice validation for damageType and dieSize overrides
  • (stwlam) Prevent browser-defined default actions for CTRL-G keypress

Data Updates

  • (LebombJames) Fix Battle Oracle Curse Effect predicates
  • (redeux) Fix minor errors in Iconic sheets
  • (Tikael) Link Treat Wounds macro in Treat Wounds action
  • (TMun) Add Damaj's Gloves

Version 4.2.2

New Features

  • (stwlam) Add GM Vision (keybinding defaults to CTRL-G) as means of brightening dark scenes

System Improvements

  • (xdy) Show players the total bulk for Loot actors they own
  • (xdy) Toggle defeated state for npcs when healed to above 0 hp when defeated

Bugfixes

  • (stwlam) Prevent multiple conditions of the same type from being created from token HUD
  • (stwlam) Defer validation of damage dice overrides
  • (stwlam) Fix display of level in actor directory for level-zero actors
  • (Supe) Restore modifier acquisition for spell attack modifiers and DCs
  • (Supe) Fix display of drag gap and mystified name in encounter view popouts
  • (Supe) Fix start of turn status message

Data Updates

  • (Manni) Localize label for Pack Attack
  • (rectulo) Fix prereq format in psychic duelist dedication
  • (stwlam) Set range of Spined Azerketi's unarmed attack
  • (stwlam) Have wild shape effect grant battle form effect
  • (Surge) Remove incorrect label from Death Ward spell effect
  • (Tikael) Add Hispanic Heritage Month Paizo blog items
  • (Tikael) Fix inline check in Psi Burst

Version 4.2.1

Bugfixes

  • (stwlam) Fix dropping conditions on tokens and actor sheets
  • (Supe) Restore raw note functionality to CheckPF2e

Data Updates

  • (Abaddon) Fix nosferatu ability typo
  • (stwlam) Fix predicate of RE on Orc Weapon Carnage
  • (stwlam) Default toggle in Unleash Psyche effect to true

Version 4.2.0

System Improvements

  • (Cerapter) Add support for strike attack roll substitutions
  • (Forgent) Add logic to snap templates to 30 degree instead of 45 on hex grids
  • (GravenImageRD) Show level in inventory item summaries and for actors in actor directory
  • (GravenImageRD) Add rarity colors to player inventory items
  • (stwlam) Optimize CPU usage of hearing checks
  • (stwlam) Allow sound emission to be overridable for creatures via ActiveEffect-like rule elements
  • (stwlam) Convert predicates to arrays (wiki will be updated with more information)
  • (stwlam) Allow FlatModifier rule elements to only apply to critical damage
  • (stwlam) Make GrantItem onDelete actions configurable
  • (stwlam) Set hex-grid-suitable cone rotation increments and default angle
  • (stwlam) Show scrolling text from aura-granted effects only during encounters
  • (Supe) Add ability to restrict item spellcasting to scrolls only
  • (Supe) Add support for class dc proficiencies for spellcasting entries
  • (Supe) Allow choice-less choice sets that support homebrew items
  • (Supe) Always show invest button, and equip the item to the correct slot when investing

Bugfixes

  • (In3luki) Fix rarity tag height in the Compendium Browser
  • (Supe) Fix display of item uses in inventory
  • (Supe) Fix inline rolls for class dcs
  • (Supe) Show resistance exceptions in hazard IWR
  • (Supe) Fix drag/drop of feats sometimes preventing sheet summary from opening
  • (stwlam) Fix AE-likes modifying crafting entries
  • (stwlam) Fix Proficiency without Level variant not reflecting untrained proficiency penalties
  • (stwlam) Restore inclusion of critical property from DamageDice REs
  • (stwlam) Work around upstream issue affecting item creation on synthetic actors
  • (stwlam) Prevent duplicate fatal traits from being added to fatal-aim weapons
  • (tyrielv) Fix overflow for long tag elements

Data Updates

  • (Abaddon) Add Living Graffiti variants: blood, chalk, and ink
  • (Abaddon) Add clockwork creature malfunction abilities
  • (Abaddon) Add sea skull swarm variants
  • (Abaddon) Fix details of forsaken deities
  • (Abaddon) Localize resistance exceptions from rule elements
  • (Abaddon) Remove damaging-effect from marut's fists of thunder and lightning
  • (Abaddon) Review Bestiary 3 NPCs: living graffiti oil, owb & owb prophet, skull swarms
  • (Abaddon) localize resistance exceptions in B3 rule elements
  • (avagdu) Audit Crystal Dragons
  • (avagdu) Fix description of True Staff of Healing
  • (avagdu) Fix weapon descriptions for BB Skeleton Warrior
  • (Dana) Improve implementation of fatal dice from Student of the Staff
  • (InfamousSky) Add icons to Thaumaturge class features as well as Dark Archive & Blood Lords spells
  • (LebombJames) Fix Greater Thundering Rune description
  • (LebombJames) Fix enervation damage
  • (Manni) Correct action cost of tentacle cannon
  • (Manni) Fix description of Animate Dreamer
  • (rectulo) Fix the range of sturzstromer tremorsense ability
  • (SpartanCPA) Add Rollable button to Gorget of the Primal Roar
  • (SpartanCPA) Add feats for the Psychic Duelist Dedication
  • (stwlam) Fix size of scythe embedded in cow
  • (stwlam) Add rule elements to and update description of cloistered cleric's 4th doctrine
  • (stwlam) Move Pilgrim Token's tieBreakPriority override to feat
  • (Tikael) Add Kingmaker backgrounds
  • (Tikael) Add missing Dark Archive and Grand Bazaar equipment
  • (Tikael) Add missing item from Strength of Thousands 4
  • (Tikael) Brushup spell effect REs A-C
  • (Tikael) Fix rule elements on Celestial Armor
  • (Tikael) Fix the title of the Fearsome rune note
  • (Tikael) Fix token name of Gold Tank Broker
  • (TMun) Add NPCs from PFS 4-04

Version 4.1.3

Bugfixes

  • (stwlam) Fix issue causing migration failures on very old actors

Version 4.1.2

Bugfixes

  • (stwlam) Fix issue causing old speed data to prevent some PC sheets from opening

Data Updates

  • (Tikael) Fix several NPC save values that were stored as strings

Version 4.1.1

Bugfixes

  • (stwlam) Fix extraction of predicated damage dice
  • (stwlam) Fix localization of non-land speeds
  • (Supe) Fix detection of highest level for spell collection

Data Updates

  • (stwlam) Restore iconics' prototype tokens
  • (stwlam) Fix language known by Uthuls (bestiary 1)

Version 4.1.0

System Improvements

  • (In3luki) Update Compendium Browser text search to utilize MiniSearch
  • (sturteva) Add spiritsense to available creature sense types
  • (stwlam) Add limited support for DamageDice REs in spells (reflected in Healing/Harming Hands feats)
  • (stwlam) Add support for hearing through walls that don't block sound (thanks to dev8675309 for assistance!)
  • (stwlam) Incorporate V10 tremorsense detection mode
  • (stwlam) Add undetected condition to token HUD
  • (stwlam) Lower enforced PC ability score cap to 1 while in manual-entry mode
  • (Supe) Add structured form for editing FlatModifier rule elements

Bugfixes

  • (stwlam) Fix token mirroring when scale is locked
  • (stwlam) Fix issue causing secret text in journal entry text pages to become visible to players

Data Updates

  • (InfamousSky) Add Glass Skin feat
  • (InfamousSky) Add cauldron of flying
  • (itamarcu) Fix Blaze effect
  • (SpartanCPA) Add a rollable save to Dragon's Rage Breath
  • (SpartanCPA) Audit Age of Ashes book 1
  • (SpartanCPA) Audit Doblagub (Extinction Curse)
  • (SpartanCPA) Fix name of Legacy of the Hammer background
  • (stwlam) Add critical specialization to Ruffian class feature
  • (stwlam) Fix description of Fatal Aim trait
  • (stwlam) Fix predicate on Precise Strike's damage dice RE
  • (Supe) Add Scroll Trickster bonus to trick magic item

Version 4.0.6

System Improvements

  • (stwlam) Skip module nags for modules with no esmodules or scripts

Bugfixes

  • (In3luki) Fix Compendium Browser order-by values getting defaulted to name
  • (In3luki) Fix display of class features in the class item sheet details tab
  • (stwlam) Fix issue causing predicated new movement types to always be applied to a PC
  • (stwlam) Fix damage roll notes getting dropped from chat cards
  • (stwlam) Fix item-drop handling on kit sheets
  • (stwlam) Fix issue preventing JSON imports from V9 actors

Data Updates

  • (LebombJames) Brushup witch features and feats
  • (LebombJames) Correct "Feat/Feature" in Feat Sheet Header
  • (Shandyan) Automate tiefling feats
  • (Shandyan) Correct Crunch feat, Runelord Specialization and remove Form of the Fiend variants
  • (SkepticRobot) Add missing Dark Archive backgrounds
  • (Tikael) Fix Cover effect

Version 4.0.5

Bugfixes

  • (In3luki) Fix metagame information being stripped from message flavor before the chat message is created
  • (stwlam) Work around upstream issue affecting Foundry users upgrading from V9 to 10.285
  • (stwlam) Fix issue causing inline rollable links to wrongly omit repost buttons
  • (stwlam) Restore aura rechecking on embedded item changes

Data Updates

  • (LebombJames) Remove outdated critical text from Wounding rune

Version 4.0.4

System Improvements

  • (stwlam) Hide damage buttons for not-damaging weapons (e.g., Tanglefoot Bag)
  • (Supe) Have ChatMessage#item return the strike weapon if available (for module usage)

Bugfixes

  • (In3luki) Fix distribute coin popup
  • (stwlam) Prevent context menu from appearing on right click in status effects menu for some OS/browser combinations
  • (stwlam) Include journal entries in compendium search
  • (stwlam) Fix issue causing post-to-chat button to not appear for @Check expressions in journal entry pages
  • (stwlam) Migrate weapon and spell resolvables in rule elements for V10 compatibility
  • (stwlam) Fix persistent damage icon path
  • (stwlam) Fix multiple issues causing roll notes to display with superfluous line breaks
  • (stwlam) Fix obscuring sender names on chat messages when feature is enabled
  • (stwlam) Fix functionality of greater darkvision with no standard darkvision

Data Updates

  • (avagdu) Update Advanced Synergy to be takable multiple times
  • (Dods) Add rule elements to Skill Mastery (Rogue archetype)
  • (Friz) Brushup Doblagub
  • (Friz) Fix rule elements on Terrified Retreat, Feverish Enzymes, and Hellknight Dedication feats
  • (SpartanCPA) Add book source citations to more feats and effects missing them
  • (stwlam) Restore Fledgling Flight feat
  • (Tikael) Add missing Dread runes
  • (Timingila) Updated Despair aura of Khisisi
  • (Xdy) Fix All-Around Vision on several NPCs

Version 4.0.3

Bugfixes

  • (stwlam) Fix darkness adjuster rendering on scene view
  • (stwlam) Update in-Foundry changelog URL to point to V10 release branch

Data Updates

  • (SpartanCPA) Fill in (book) sources on items missing them
  • (TMun) Correct perception and missing darkvision on spellskein

Version 4.0.2

Bugfixes

  • (stwlam) Work around upstream issue causing erratic canvas-rendering behavior

Version 4.0.1

System Improvements

  • (stwlam) Add support for item drops on familiar tokens
  • (stwlam) Add a basic hearing detection mode
  • (stwlam) Only show repost buttons on chat messages to message owners
  • (stwlam) Consolidate shallow/deep search in compendium sidebar
  • (stwlam) Change default order-by for most compendium browser tabs to level

Bugfixes

  • (GravenImageRD) Show the correct item name in parentheses when mystified
  • (In3luki) Fix Compendium Browser pack selection not being saved
  • (stwlam) Fix removal of basic unarmed attack causing strike-index mismatching
  • (stwlam) Fix composite longbows/shortbows sometimes not being recognized as equivalent to standard longbows/shortbows
  • (stwlam) Fix strike drops on hotbar
  • (stwlam) Fix pair of rendering issues with darkness adjuster when viewed scene is changed
  • (stwlam) Fix showing limited NPCs with actorLinks in actor directory
  • (stwlam) Fix stack overflow sometimes triggered when closing token config
  • (stwlam) Fix add/remove attack proficiencies on PC sheet
  • (stwlam) Update Earn Income macro to function in V10
  • (stwlam) Fix grid highlighting of measured templates
  • (Supe) Fix ammo not getting consumed
  • (Supe) Fix display of repeating ammo on PC sheet
  • (Supe) Fix error sometimes thrown on NPCs with empty descriptions
  • (Supe) Fix hazard attack and damage rolls

Data Updates

  • (GravenImageRD) Add missing traits to Peachwood Talisman
  • (Kuroni) Fix source of Undead Scourge equipment
  • (Shandyan) Automate tengu feats
  • (SpartanCPA) Add references to Coerce and buttons to Intimidation Feats
  • (stwlam) Add REs to handle Flying Blade feat
  • (stwlam) Remove applyMod from two-action Harm spell variant
  • (Tikael) Fix localization of Sprite strikes
  • (Tikael) Add Dark Archive Web Supplement content

Version 4.0.0 (Beta 3)

System Improvements

  • (LebombJames) Clear search bar in compendium browser when filters are cleared

Bugfixes

  • (stwlam) Restore damage types to spell sheet
  • (stwlam) Fix race condition causing kits to inflate with incorrect item quantities
  • (stwlam) Fix issue causing advanced alchemy formulas to not be removable
  • (stwlam) Fix compendium browser pre-filter for ancestry feats on PC sheet
  • (stwlam) Disable vision options in prototype token config if RBV is enabled
  • (Supe) Fix removing Elite/Weak adjustments

Version 4.0.0 (Beta 2)

Bugfixes

  • (stwlam) Fix issue causing auras to not appear until after their source is removed
  • (stwlam) Fix issue causing some AE-like rule elements to not apply
  • (stwlam, Supe) Fix vision and detection modes not functioning when rules-based vision is disabled
  • (Supe) Fix display and deprecation warnings in vehicle biography tab
  • (Supe) Fix display of scrollbars in hazard sheet
  • (Supe) Fix UI error thrown when editing hazard traits

Data Updates

  • (Dooplan) Fix level of Icewyrm
  • (Shandyan) Automate strix feats

Version 4.0.0 (Beta 1)

New Features

  • (Supe) Add "view art" button to NPC sheet for easier sharing with players
  • (Supe) Render temp hp above health bar

System Improvements

  • (In3luki, stwlam, Supe) Support Foundry V10
  • (LebombJames) Set compendium search box to input type "search"
  • (stwlam) Move management of system user settings to user config
  • (stwlam) Change default condition icons to full-color, remove legacy option
  • (Supe) Retire legacy hazard sheet
  • (Supe) Use tagify for editing NPC, hazard, and item traits
  • (Supe) Hide sidebar on rules tab of item sheets
  • (Supe) Add selector list support to FlatModifier rules element
  • (Supe) Fade out combatant names in encounter if mystified
  • (Supe) Improve visibility of spell preparation button for preparared casters
  • (Supe) Add weapon-sheet-style material selection to armor
  • (Supe) Implement Brutal trait for PCs
  • (Supe) Remove "system style" journal sheet
  • (Supe, Mats) Update character proficiency tab to new headers
  • (Supe) Have compendium sidebar content search also match compendium names
  • (Supe) Organize item types in new item dialog into groups

Bugfixes

  • (Cheps) Fix the timefilter select behavior in the spell compendium browser
  • (Eddie) Allow ability score boosts at level 0
  • (stwlam) Suppress fundamental runes on armor if ABP is enabled
  • (stwlam) Calculate aura coverage in three dimensions
  • (stwlam) Fix application of dexterity modifier cap when AC is zero

Data Updates

  • (Abaddon) Review Bestiary 3: harmona, hellwasp swarm, herexen, house drake, storm hag
  • (Abaddon) Standardize capitalization of hyphenated creatures in Bestiary 3
  • (avagdu) Fix localization of REs on Draconic and Wyrmblessed Bloodlines
  • (avagdu) Remove Nudge Fate spell effect
  • (Brandon Maier) Fix spelling of Infectious Melody, Weapon of Judgment, and Construct Mindscape spells
  • (kageru) Fix several roll expressions and remove unused translation key
  • (Kuroni) Fix Clockwork Macuahuitl description
  • (Kuroni) Remove several errant line breaks and other formatting from item descriptions
  • (rectulo) Fix feat type of Space-Time Shift
  • (Shandyan) Automate suli, sylph, and undine feats
  • (Shandyan) Convert Deep Backgrounds to new journal format, move Deck of Many Things text to roll tables
  • (SpartanCPA) Add a link to Detect Magic in the Arcane Sense feat
  • (SpartanCPA) Add inline rollable buttons for Perception, Saving Throws, Scare to Death, Disable a Device checks
  • (SpartanCPA) Correct roll note for Jiang-Shi Minister of Tumult
  • (SpartanCPA) Make Flat Checks rollable across packs
  • (SpartanCPA) Make Thievery Checks on Handcuffs and Manacles rollable
  • (SpartanCPA) Make rollable buttons across packs for remaining Skills
  • (SpartanCPA) Make rollable buttons for Athletics checks
  • (SpartanCPA) Make skill buttons rollable for Crafting, Perception, and Arcana
  • (SpartanCPA) Move Aid and Aquatic Combat effects to Other Effects
  • (SpartanCPA) Set magical tradition of NPC Change Shapes
  • (SpartanCPA) Add sources to NPCs from SoT Book 4
  • (stwlam) Fix category of two drake rifle variants
  • (stwlam, Tikael) Retire two effects compendiums and consolidate their contents
    • "Consumable Effects" removed, contents moved to "Equipment Effects"
    • "Feature Effects" removed, contents moved to "Feat/Feature Effects"
    • "Exploration Effects" renamed to "Other Effects"
  • (stwlam) Exclude invalid options (philosophies) from cleric/champion deity choices
  • (stwlam) Have Hand of the Apprentice feat enlarge focus pool
  • (stwlam) Fix melee/ranged status of chakrams
  • (stwlam) Add spell effect for Wash Your Luck
  • (stwlam) Fill out REs for dogtooth tengu
  • (stwlam) Fix duration of Veil of Dreams spell effect
  • (ThunderousLeft) Add no-crowbar-penalty suppression rule elements
  • (Tikael) Fix description of Iris of the Sky item
  • (Tikael) Convert inline links in localizations to reference UUID
  • (Tikael) Clean up Oracle automation
  • (Tikael) Remove old spell effects that have been consolidated
  • (Tikael) Add Reborn Soul background
  • (Tikael) Add Slowed condition to all zombies missing it
  • (Tikael) Add automation to the Magical Experiment background.
  • (Tikael) Add duration to Air Bubble spell
  • (Tikael) Add localization for persistent force damage
  • (Tikael) Add missing creature family abilities
  • (Tikael) Add missing equipment from Knights of Lastwall
  • (Tikael) Add missing passives to Vetalarana Manipulator
  • (Tikael) Automate Sniper's Aim feat and Tripods
  • (Tikael) Begin consolidating journals, add GM screen.
  • (Tikael) Change Caterwaul Sling icon to Sling
  • (Tikael) Change usage of religious symbols to held in one hand
  • (Tikael) Fix Evangelize prerequisites
  • (Tikael) Fix bonuses and penalties that should only apply to land speed
  • (Tikael) Fix damage roll of Control Weather Spellskein
  • (Tikael) Fix details of Intensify Vulnerability feature
  • (Tikael) Fix feat type of Corpse Tender archetype feats
  • (Tikael) Fix inline damage on Violent Unleash feat
  • (Tikael) Fix inline roll in Ochre Fulcrum Lens
  • (Tikael) Fix level of Thomil Bolyrius
  • (Tikael) Fix alignment of Spirit Naga
  • (Tikael) Fix traits of Confident Finisher and Jafaki's strike
  • (TMun) Add Lost Omens: Travel Guide
  • (TMun) Add NPCs from Bounty 20