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Four.js: Taking Three.js to the next dimension The vision is to make an open 4D mesh modeling tool for artists based on WebGL and Three.js. Four.js comprises the necessary 4D libraries, written in the style of Three.js. Tessinteract is the name of the modeling application. Currently just experimenting as I get this thing boot strapped. Happy to take on collaborators. References: Many files are direct copies of Three.js files, upgraded to 4D. Sheep inversion inspired by Daniel Piker: http://vimeo.com/2429447 STL file taken from: http://grabcad.com/library/audi-r8--2/files/Audi_R8.STL OBJ files taken from: http://mrdoob.github.com/three.js/examples/webgl_loader_obj.html http://thefree3dmodels.com/stuff/animal/sheep/24-1-0-1150 http://thefree3dmodels.com/stuff/characters/iron_man/14-1-0-365 http://thefree3dmodels.com/stuff/characters/lara_croft/14-1-0-5073 http://thefree3dmodels.com/stuff/characters/harpy/14-1-0-4938 http://thefree3dmodels.com/stuff/aircraft/airplane_harr/15-1-0-1641 http://www.3dvia.com/3dsearch/LoginValidate?PassString=390B1D2F01132537_7248D5687A4C5E70_C4C9BEF127F8244ED33D190807060F0E&RedirectOk=http%3A%2F%2Fwww.3dvia.com%2Fmodels%2F1D07C0132537091B%2Fdeer&RedirectKo=http%3A%2F%2Fwww.3dvia.com%2Flogin https://raw.github.com/dasricht/instancing/master/squirrel.obj http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/teapot.obj http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/cow-nonormals.obj http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/teddy.obj
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