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Four.js: Taking Three.js to the next dimension

The vision is to make an open 4D mesh modeling tool for artists based on WebGL and Three.js.  Four.js comprises the necessary 4D libraries, written in the style of Three.js.  Tessinteract is the name of the modeling application.

Currently just experimenting as I get this thing boot strapped.  Happy to take on collaborators.  


References:
Many files are direct copies of Three.js files, upgraded to 4D.

Sheep inversion inspired by Daniel Piker: http://vimeo.com/2429447

STL file taken from:
http://grabcad.com/library/audi-r8--2/files/Audi_R8.STL

OBJ files taken from:
http://mrdoob.github.com/three.js/examples/webgl_loader_obj.html
http://thefree3dmodels.com/stuff/animal/sheep/24-1-0-1150
http://thefree3dmodels.com/stuff/characters/iron_man/14-1-0-365
http://thefree3dmodels.com/stuff/characters/lara_croft/14-1-0-5073
http://thefree3dmodels.com/stuff/characters/harpy/14-1-0-4938
http://thefree3dmodels.com/stuff/aircraft/airplane_harr/15-1-0-1641
http://www.3dvia.com/3dsearch/LoginValidate?PassString=390B1D2F01132537_7248D5687A4C5E70_C4C9BEF127F8244ED33D190807060F0E&RedirectOk=http%3A%2F%2Fwww.3dvia.com%2Fmodels%2F1D07C0132537091B%2Fdeer&RedirectKo=http%3A%2F%2Fwww.3dvia.com%2Flogin
https://raw.github.com/dasricht/instancing/master/squirrel.obj
http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/teapot.obj
http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/cow-nonormals.obj
http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/teddy.obj

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