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FacebookStaticTestAppDelegate.m
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FacebookStaticTestAppDelegate.m
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/*
Copyright (c) 2010, Brandyn Brosemer ,bbrosemer.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#import "FacebookStaticTestAppDelegate.h"
#import "FacebookStaticTestViewController.h"
#import "FacebookBBrosemer.h"
@implementation FacebookStaticTestAppDelegate
@synthesize window;
@synthesize viewController;
NSString *const kDefaultApplication = @"168365909865874";
NSString *const kDefaultPermissions = @"publish_stream,create_event,rsvp_event,sms,offline_access,publish_checkins,manage_pages,user_about_me,friends_about_me,user_activities,friends_activities,user_birthday,friends_birthday,user_education_history,friends_education_history,user_events,friends_events,user_groups,friends_groups,user_hometown,friends_hometown,user_interests,friends_interests,user_likes,friends_likes,user_location,friends_location,user_notes,friends_notes,user_online_presence,friends_online_presence,user_photo_video_tags,friends_photo_video_tags,user_photos,friends_photos,user_relationships,friends_relationships,user_relationship_details,friends_relationship_details,user_religion_politics,friends_religion_politics,user_status,friends_status,user_videos,friends_videos,user_website,friends_website,user_work_history,email,read_friendlists,manage_friendlists,read_mailbox,read_requests,read_stream,xmpp_login,ads_management,user_checkins";
#pragma mark -
#pragma mark Application lifecycle
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after app launch.
[FacebookBBrosemer appLaunchedWithFacebookClientId:kDefaultApplication andPermissions:kDefaultPermissions];
[self.window addSubview:viewController.view];
[self.window makeKeyAndVisible];
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
/*
Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
*/
[FacebookBBrosemer appEnteredBackground];
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
/*
Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
*/
}
- (void)applicationWillTerminate:(UIApplication *)application {
/*
Called when the application is about to terminate.
See also applicationDidEnterBackground:.
*/
[FacebookBBrosemer appWillQuit];
}
#pragma mark -
#pragma mark Memory management
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
/*
Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later.
*/
}
- (void)dealloc {
[viewController release];
[window release];
[super dealloc];
}
@end