-
Notifications
You must be signed in to change notification settings - Fork 5
/
project.godot
46 lines (29 loc) · 943 Bytes
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Event Audio"
run/main_scene="res://addons/event_audio/example/example2D.tscn"
config/features=PackedStringArray("4.3", "Mobile")
config/icon="res://icon.svg"
[autoload]
EventAudio="*res://addons/event_audio/scenes/event_audio_autoload.tscn"
EventAudioCSharp="*res://addons/event_audio/EventAudio.cs"
[debug]
gdscript/warnings/exclude_addons=false
[display]
window/size/initial_position_type=3
window/size/always_on_top=true
[dotnet]
project/assembly_name="Event Audio"
[editor]
import/use_multiple_threads=false
[editor_plugins]
enabled=PackedStringArray("res://addons/event_audio/plugin.cfg")
[rendering]
renderer/rendering_method="mobile"