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UberLoggerAppWindow.cs
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UberLoggerAppWindow.cs
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using UnityEngine;
using System.Collections.Generic;
using System;
using UberLogger;
/// <summary>
/// The in-app console logging frontend and backend
/// </summary>
public class UberLoggerAppWindow : MonoBehaviour, UberLogger.ILogger
{
public GUISkin Skin;
public Texture2D SmallErrorIcon;
public Texture2D SmallWarningIcon;
public Texture2D SmallMessageIcon;
public Color GUIColour = new Color(1, 1, 1, 0.5f);
//If non-zero, scales the fonts
public int FontSize = 0;
public Color SizerLineColour = new Color(42.0f/255.0f, 42.0f/255.0f, 42.0f/255.0f);
public float SizerStartHeightRatio = 0.75f;
public void Log(LogInfo logInfo)
{
LogInfo.Add(logInfo);
if(logInfo.Severity==LogSeverity.Error)
{
NoErrors++;
}
else if(logInfo.Severity==LogSeverity.Warning)
{
NoWarnings++;
}
else
{
NoMessages++;
}
if(logInfo.Severity==LogSeverity.Error && PauseOnError)
{
UnityEngine.Debug.Break();
}
}
void Clear()
{
LogInfo.Clear();
NoWarnings = 0;
NoErrors = 0;
NoMessages = 0;
}
void Start()
{
DontDestroyOnLoad(gameObject);
UberLogger.Logger.AddLogger(this);
ClearSelectedMessage();
WindowRect = new Rect(0,0, Screen.width/2, Screen.height);
CurrentTopPaneHeight = Screen.height*SizerStartHeightRatio;
}
public bool ShowWindow { get; set; }
public Texture2D ButtonTexture;
public Texture2D ErrorButtonTexture;
public Vector2 ButtonPosition;
public Vector2 ButtonSize = new Vector2(32, 32);
/// <summary>
/// Shows either the activation button or the full UI
/// </summary>
public void OnGUI()
{
GUI.skin = Skin;
if(ShowWindow)
{
var oldGUIColor = GUI.color;
GUI.color = GUIColour;
WindowRect = new Rect(0,0, Screen.width/2, Screen.height);
//Set up the basic style, based on the Unity defaults
LogLineStyle1 = Skin.customStyles[0];
LogLineStyle2 = Skin.customStyles[1];
SelectedLogLineStyle = Skin.customStyles[2];
LogLineStyle1.fontSize = FontSize;
LogLineStyle2.fontSize = FontSize;
SelectedLogLineStyle.fontSize = FontSize;
WindowRect = GUILayout.Window(1, WindowRect, DrawWindow, "Uber Console", GUI.skin.window);
GUI.color = oldGUIColor;
}
else
{
DrawActivationButton();
}
}
public void DrawActivationButton()
{
Texture2D buttonTex = ButtonTexture;
if(NoErrors>0)
{
buttonTex = ErrorButtonTexture;
}
var buttonPos = ButtonPosition;
buttonPos.x*=Screen.width;
buttonPos.y*=Screen.height;
if(buttonPos.x+ButtonSize.x> Screen.width)
{
buttonPos.x = Screen.width-ButtonSize.x;
}
if(buttonPos.y+ButtonSize.y > Screen.height)
{
buttonPos.y = Screen.height-ButtonSize.y;
}
var buttonRect = new Rect(buttonPos.x, buttonPos.y, ButtonSize.x, ButtonSize.y);
var style = new GUIStyle();
if(GUI.Button(buttonRect, buttonTex, style))
{
ShowWindow = !ShowWindow;
}
}
/// <summary>
/// Draws the main window
/// </summary>
void DrawWindow(int windowID)
{
// GUI.DragWindow(new Rect(0, 0, 10000, 20));
var oldGUIColour = GUI.color;
GUI.color = GUIColour;
GUILayout.BeginVertical(GUILayout.Height(CurrentTopPaneHeight-GUI.skin.window.padding.top), GUILayout.MinHeight(100));
DrawToolbar();
DrawFilter();
DrawChannels();
DrawLogList();
GUILayout.EndVertical();
ResizeTopPane();
//Create a small gap so the resize handle isn't overwritten
GUILayout.Space(10);
GUILayout.BeginVertical();
DrawLogDetails();
GUILayout.EndVertical();
GUI.color = oldGUIColour;
DrawActivationButton();
}
//Some helper functions to draw buttons that are only as big as their text
bool ButtonClamped(string text, GUIStyle style)
{
return GUILayout.Button(text, style, GUILayout.MaxWidth(style.CalcSize(new GUIContent(text)).x));
}
bool ToggleClamped(bool state, string text, GUIStyle style)
{
return GUILayout.Toggle(state, text, style, GUILayout.MaxWidth(style.CalcSize(new GUIContent(text)).x));
}
bool ToggleClamped(bool state, GUIContent content, GUIStyle style, params GUILayoutOption[] par)
{
return GUILayout.Toggle(state, content, style, GUILayout.MaxWidth(style.CalcSize(content).x));
}
void LabelClamped(string text, GUIStyle style)
{
GUILayout.Label(text, style, GUILayout.MaxWidth(style.CalcSize(new GUIContent(text)).x));
}
/// <summary>
/// Draws the thin, Unity-style toolbar showing error counts and toggle buttons
/// </summary>
void DrawToolbar()
{
var toolbarStyle = GUI.skin.customStyles[3];
GUILayout.BeginHorizontal();
if(ButtonClamped("Clear", toolbarStyle))
{
Clear();
}
// PauseOnError = ToggleClamped(PauseOnError, "Pause On Error", toolbarStyle);
ShowTimes = ToggleClamped(ShowTimes, "Show Times", toolbarStyle);
var buttonSize = toolbarStyle.CalcSize(new GUIContent("T")).y;
GUILayout.FlexibleSpace();
var showErrors = ToggleClamped(ShowErrors, new GUIContent(NoErrors.ToString(), SmallErrorIcon), toolbarStyle, GUILayout.Height(buttonSize));
var showWarnings = ToggleClamped(ShowWarnings, new GUIContent(NoWarnings.ToString(), SmallWarningIcon), toolbarStyle, GUILayout.Height(buttonSize));
var showMessages = ToggleClamped(ShowMessages, new GUIContent(NoMessages.ToString(), SmallMessageIcon), toolbarStyle, GUILayout.Height(buttonSize));
//If the errors/warning to show has changed, clear the selected message
if(showErrors!=ShowErrors || showWarnings!=ShowWarnings || showMessages!=ShowMessages)
{
ClearSelectedMessage();
}
ShowWarnings = showWarnings;
ShowMessages = showMessages;
ShowErrors = showErrors;
GUILayout.EndHorizontal();
}
/// <summary>
/// Draws the channel selector
/// </summary>
void DrawChannels()
{
var channels = GetChannels();
int currentChannelIndex = 0;
for(int c1=0; c1<channels.Count; c1++)
{
if(channels[c1]==CurrentChannel)
{
currentChannelIndex = c1;
break;
}
}
currentChannelIndex = GUILayout.SelectionGrid(currentChannelIndex, channels.ToArray(), channels.Count);
if(CurrentChannel!=channels[currentChannelIndex])
{
CurrentChannel = channels[currentChannelIndex];
ClearSelectedMessage();
}
}
/// <summary>
/// Based on filter and channel selections, should this log be shown?
/// </summary>
bool ShouldShowLog(System.Text.RegularExpressions.Regex regex, LogInfo log)
{
if(log.Channel==CurrentChannel || CurrentChannel=="All" || (CurrentChannel=="No Channel" && String.IsNullOrEmpty(log.Channel)))
{
if((log.Severity==LogSeverity.Message && ShowMessages)
|| (log.Severity==LogSeverity.Warning && ShowWarnings)
|| (log.Severity==LogSeverity.Error && ShowErrors))
{
if(regex==null || regex.IsMatch(log.Message))
{
return true;
}
}
}
return false;
}
/// <summary>
/// Draws the main log panel
/// </summary>
public void DrawLogList()
{
var oldColor = GUI.backgroundColor;
LogListScrollPosition = GUILayout.BeginScrollView(LogListScrollPosition);
var maxLogPanelHeight = WindowRect.height;
float buttonY = 0;
float buttonHeight = LogLineStyle1.CalcSize(new GUIContent("Test")).y;
System.Text.RegularExpressions.Regex filterRegex = null;
if(!String.IsNullOrEmpty(FilterRegex))
{
filterRegex = new System.Text.RegularExpressions.Regex(FilterRegex);
}
int drawnButtons = 0;
var logLineStyle = LogLineStyle1;
for(int c1=0; c1<LogInfo.Count; c1++)
{
var log = LogInfo[c1];
if(ShouldShowLog(filterRegex, log))
{
drawnButtons++;
//This is an optimisation - if the button isn't going to display because it's outside of the scroll window, don't show it.
//But, so as not to confuse GUILayout, draw something simple instead.
if(buttonY+buttonHeight>LogListScrollPosition.y && buttonY<LogListScrollPosition.y+maxLogPanelHeight)
{
if(c1==SelectedMessage)
{
logLineStyle = SelectedLogLineStyle;
}
else
{
logLineStyle = (drawnButtons%2==0) ? LogLineStyle1 : LogLineStyle2;
}
var showMessage = log.Message;
//Make all messages single line
showMessage = showMessage.Replace(UberLogger.Logger.UnityInternalNewLine, " ");
if(ShowTimes)
{
showMessage = log.GetRelativeTimeStampAsString() + ": " + showMessage;
}
var content = new GUIContent(showMessage, GetIconForLog(log));
if(GUILayout.Button(content, logLineStyle, GUILayout.Height(buttonHeight)))
{
//Select a message, or jump to source if it's double-clicked
if(c1==SelectedMessage)
{
if(Time.realtimeSinceStartup-LastMessageClickTime<0.3f)
{
LastMessageClickTime = 0;
}
else
{
LastMessageClickTime = Time.realtimeSinceStartup;
}
}
else
{
SelectedMessage = c1;
SelectedCallstackFrame = -1;
}
}
}
else
{
GUILayout.Space(buttonHeight);
}
buttonY += buttonHeight;
}
}
GUILayout.EndScrollView();
GUI.backgroundColor = oldColor;
}
/// <summary>
/// The bottom of the panel - details of the selected log
/// </summary>
public void DrawLogDetails()
{
var oldColor = GUI.backgroundColor;
SelectedMessage = Mathf.Clamp(SelectedMessage, 0, LogInfo.Count);
if(LogInfo.Count>0 && SelectedMessage>=0)
{
LogDetailsScrollPosition = GUILayout.BeginScrollView(LogDetailsScrollPosition);
var log = LogInfo[SelectedMessage];
var logLineStyle = LogLineStyle1;
for(int c1=0; c1<log.Callstack.Count; c1++)
{
var frame = log.Callstack[c1];
var methodName = frame.GetFormattedMethodNameWithFileName();
if(!String.IsNullOrEmpty(methodName))
{
if(c1==SelectedCallstackFrame)
{
// GUI.backgroundColor = Color.white;
logLineStyle = SelectedLogLineStyle;
}
else
{
logLineStyle = (c1%2==0) ? LogLineStyle1 : LogLineStyle2;
}
if(GUILayout.Button(methodName, logLineStyle))
{
SelectedCallstackFrame = c1;
}
}
}
GUILayout.EndScrollView();
}
GUI.backgroundColor = oldColor;
}
Texture2D GetIconForLog(LogInfo log)
{
if(log.Severity==LogSeverity.Error)
{
return SmallErrorIcon;
}
if(log.Severity==LogSeverity.Warning)
{
return SmallWarningIcon;
}
return SmallMessageIcon;
}
void DrawFilter()
{
GUILayout.BeginHorizontal();
LabelClamped("Filter Regex", GUI.skin.label);
var filterRegex = GUILayout.TextArea(FilterRegex);
if(ButtonClamped("Clear", GUI.skin.button))
{
filterRegex = "";
GUIUtility.keyboardControl = 0;
GUIUtility.hotControl = 0;
}
//If the filter has changed, invalidate our currently selected message
if(filterRegex!=FilterRegex)
{
ClearSelectedMessage();
FilterRegex = filterRegex;
}
GUILayout.EndHorizontal();
}
List<string> GetChannels()
{
var categories = new HashSet<string>();
foreach(var logInfo in LogInfo)
{
if(!String.IsNullOrEmpty(logInfo.Channel) && !categories.Contains(logInfo.Channel))
{
categories.Add(logInfo.Channel);
}
}
var channelList = new List<string>();
channelList.Add("All");
channelList.Add("No Channel");
channelList.AddRange(categories);
return channelList;
}
bool Resizing = false;
private void ResizeTopPane()
{
//Set up the resize collision rect
// float offset = GUI.skin.window.border.bottom;
float offset = 0;
var resizerRect = new Rect(0, CurrentTopPaneHeight+offset, WindowRect.width, 5f);
var oldColor = GUI.color;
GUI.color = SizerLineColour;
GUI.DrawTexture(resizerRect, Texture2D.whiteTexture);
GUI.color = oldColor;
if( Event.current.type == EventType.MouseDown && resizerRect.Contains(Event.current.mousePosition))
{
Resizing = true;
}
if(Resizing)
{
CurrentTopPaneHeight = Event.current.mousePosition.y;
}
if(Event.current.type == EventType.MouseUp)
{
Resizing = false;
}
CurrentTopPaneHeight = Mathf.Clamp(CurrentTopPaneHeight, 100, WindowRect.height-100);
}
void ClearSelectedMessage()
{
SelectedMessage = -1;
SelectedCallstackFrame = -1;
}
Vector2 LogListScrollPosition;
Vector2 LogDetailsScrollPosition;
bool ShowTimes = true;
float CurrentTopPaneHeight;
int SelectedMessage = -1;
double LastMessageClickTime = 0;
List<UberLogger.LogInfo> LogInfo = new List<LogInfo>();
bool PauseOnError = false;
int NoErrors;
int NoWarnings;
int NoMessages;
Rect WindowRect = new Rect(0,0, 100, 100);
GUIStyle LogLineStyle1;
GUIStyle LogLineStyle2;
GUIStyle SelectedLogLineStyle;
string CurrentChannel=null;
string FilterRegex = "";
bool ShowErrors = true;
bool ShowWarnings = true;
bool ShowMessages = true;
int SelectedCallstackFrame = 0;
}