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build-libs.yml
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name: Compile Libraries
on:
push:
pull_request:
workflow_dispatch:
jobs:
build-libs-macos-intel:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: ["macos-13"]
fail-fast: true
steps:
- uses: actions/checkout@v3
- name: Compile library
run: ./mac_build.sh
- uses: actions/upload-artifact@v3
with:
name: lib-macos-intel
path: "libsndfile.dylib"
retention-days: 7
if-no-files-found: error
build-libs-macos-arm64:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: ["macos-14"]
fail-fast: true
steps:
- uses: actions/checkout@v3
- name: Compile library
run: ./mac_build.sh arm64
- uses: actions/upload-artifact@v3
with:
name: lib-macos-arm64
path: "libsndfile_arm64.dylib"
retention-days: 7
if-no-files-found: error
build-libs-linux-x86_64:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: ["ubuntu-20.04"]
fail-fast: true
steps:
- uses: actions/checkout@v3
- name: Compile library
run: ./linux_build.sh
- uses: actions/upload-artifact@v3
with:
name: lib-linux-x86_64
path: "libsndfile.so"
build-libs-linux-x86_64-glibc2_28:
runs-on: "ubuntu-latest"
strategy:
fail-fast: true
container:
image: quay.io/pypa/manylinux_2_28_x86_64
steps:
- uses: actions/checkout@v3
- name: Compile library
run: ./linux_build.sh
- uses: actions/upload-artifact@v3
with:
name: lib-linux-x86_64-glibc2_28
path: "libsndfile.so"
build-libs-linux-arm64:
runs-on: ${{ matrix.os }}
container: debian:10
strategy:
matrix:
os: ["ubuntu-20.04"]
fail-fast: true
steps:
- name: Install aarch64-linux-gnu cross-compiler
run: |
apt-get update
apt-get install -y build-essential \
curl \
python3 \
g++-aarch64-linux-gnu
- uses: actions/checkout@v3
- name: Compile library
run: |
export CONFIGURE_FLAGS="--host=aarch64-linux-gnu --build=x86_64-linux-gnu"
./linux_build.sh
- uses: actions/upload-artifact@v3
with:
name: lib-linux-arm64
path: "libsndfile.so"
build-libs-windows:
runs-on: windows-2019
strategy:
matrix:
include:
- triplet: "x64-windows-static"
libname: "libsndfile_x64.dll"
libdir: "x64-windows"
build-system: cmake
cmake-options: >-
-DBUILD_SHARED_LIBS=ON
- triplet: "x86-windows-static"
libname: "libsndfile_x86.dll"
libdir: "x86-windows"
build-system: cmake
cmake-options: >-
-DBUILD_SHARED_LIBS=ON
- triplet: "arm64-windows-static"
libname: "libsndfile_arm64.dll"
libdir: "arm64-windows"
build-system: cmake
cmake-options: >-
-DBUILD_SHARED_LIBS=ON
fail-fast: false
env:
VCPKG_KEEP_ENV_VARS: CFLAGS;CXXFLAGS
CFLAGS: -DBUILD_SHARED_LIBS=ON
CXXFLAGS: -DBUILD_SHARED_LIBS=ON
steps:
- uses: actions/checkout@v3
- name: Update VCPKG
run: "vcpkg update"
- name: Build library
run: "vcpkg install libsndfile:${{ matrix.triplet }} --overlay-triplets=triplets"
- name: Debug Output 0
run: "dir c:/vcpkg/installed/"
- name: Debug Output 1
run: "dir c:/vcpkg/installed/${{ matrix.libdir }}/"
- name: Debug Output 2
run: "dir c:/vcpkg/installed/${{ matrix.triplet }}/"
- name: Copy library
run: "Copy-Item c:/vcpkg/installed/${{ matrix.triplet }}/bin/sndfile.dll -Destination ${{ matrix.libname }}"
- uses: actions/upload-artifact@v3
with:
name: lib-windows
path: ${{ matrix.libname }}
retention-days: 7
if-no-files-found: error