This package is deprecated in favor of @capacitor-mlkit/barcode-scanning
.
@capacitor-mlkit/barcode-scanning
has multiple features that are missing in this project, especially a prebuilt UI.
Not having an out of the box solution was confusing for most users and caused a lot of issues.
Additionally, v5 of this plugin intended to switch to ml-kit
and this brings additional problems if you want to use multiple parts of ml-kit
in the same application, which is solved by @capacitor-mlkit/barcode-scanning
as well.
@capacitor-community/barcode-scanner
A fast and efficient (QR) barcode scanner for Capacitor.
Maintainer | GitHub | Active |
---|---|---|
thegnuu | thegnuu | no |
tafelnl | tafelnl | no |
On iOS this library makes use of Apple's own AVFoundation
. This means this list of barcodes should be supported.
On Android this library uses zxing-android-embedded
which uses zxing
under the hood. That means this list of barcodes is supported.
On Web this library uses zxing/browser
. That means this list of barcodes is supported. The web implementation is currently in development, there might be issues and not all features are currently supported!
v5.x.x-beta.x
pre-release based on ML-Kit that supports Capacitor v5.x
v4.x
supports Capacitor v5.x
v3.x
supports Capacitor v4.x
v2.x
supports Capacitor v3.x
v1.x
supports Capacitor v2.x
All releases of this package can be found on npm and on GitHub Releases
npm install @capacitor-community/barcode-scanner
npx cap sync
For iOS you need to set a usage description in your info.plist file.
This can be done by either adding it to the Source Code directly or by using Xcode Property List inspector.
Adding it to the source code directly
- Open up the Info.plist (in Xcode right-click > Open As > Source Code)
- With
<dict></dict>
change the following
<dict>
+ <key>NSCameraUsageDescription</key>
+ <string>To be able to scan barcodes</string>
</dict>
NOTE: "To be able to scan barcodes" can be substituted for anything you like.
Adding it by using Xcode Property List inspector
- Open up the Info.plist in Xcode (right-click > Open As > Property List)
- Next to "Information Property List" click on the tiny
+
button. - Under
key
, type "Privacy - Camera Usage Description" - Under
value
, type "To be able to scan barcodes"
NOTE: "To be able to scan barcodes" can be substituted for anything you like.
More info here: https://developer.apple.com/documentation/bundleresources/information_property_list/nscamerausagedescription
Within your AndroidManifest.xml
file, change the following:
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:tools="http://schemas.android.com/tools"
package="com.example">
<application
+ android:hardwareAccelerated="true"
>
</application>
+ <uses-permission android:name="android.permission.CAMERA" />
+ <uses-sdk tools:overrideLibrary="com.google.zxing.client.android" />
</manifest>
The complete API reference can be found here.
Scanning a (QR) barcode can be as simple as:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const startScan = async () => {
// Check camera permission
// This is just a simple example, check out the better checks below
await BarcodeScanner.checkPermission({ force: true });
// make background of WebView transparent
// note: if you are using ionic this might not be enough, check below
BarcodeScanner.hideBackground();
const result = await BarcodeScanner.startScan(); // start scanning and wait for a result
// if the result has content
if (result.hasContent) {
console.log(result.content); // log the raw scanned content
}
};
hideBackground()
will make the <html>
element transparent by adding background: 'transparent';
to the style
attribute.
If you are using Ionic you need to set some css variables as well, check here
If you still cannot see the camera view, check here
After startScan()
is resolved, the Scanner View will be automatically destroyed to save battery. But if you want to cancel the scan before startScan()
is resolved (AKA no code has been recognized yet), you will have to call stopScan()
manually. Example:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const stopScan = () => {
BarcodeScanner.showBackground();
BarcodeScanner.stopScan();
};
It is also important to think about cases where a users hits some sort of a back button (either hardware or software). It is advised to call stopScan()
in these types of situations as well.
In Vue.js you could do something like this in a specific view where you use the scanner:
<script>
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
export default {
methods: {
stopScan() {
BarcodeScanner.showBackground();
BarcodeScanner.stopScan();
},
},
deactivated() {
this.stopScan();
},
beforeDestroy() {
this.stopScan();
},
};
</script>
To boost performance and responsiveness (by just a bit), a prepare()
method is available. If you know your script will call startScan()
sometime very soon, you can call prepare()
to make startScan()
work even faster.
For example:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const prepare = () => {
BarcodeScanner.prepare();
};
const startScan = async () => {
BarcodeScanner.hideBackground();
const result = await BarcodeScanner.startScan();
if (result.hasContent) {
console.log(result.content);
}
};
const stopScan = () => {
BarcodeScanner.showBackground();
BarcodeScanner.stopScan();
};
const askUser = () => {
prepare();
const c = confirm('Do you want to scan a barcode?');
if (c) {
startScan();
} else {
stopScan();
}
};
askUser();
This is fully optional and would work the same as:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const startScan = async () => {
BarcodeScanner.hideBackground();
const result = await BarcodeScanner.startScan();
if (result.hasContent) {
console.log(result.content);
}
};
const askUser = () => {
const c = confirm('Do you want to scan a barcode?');
if (c) {
startScan();
}
};
askUser();
The latter will just appear a little slower to the user.
This plugin does not automatically handle permissions. But the plugin does have a utility method to check and request the permission. You will have to request the permission from JavaScript. A simple example follows:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const checkPermission = async () => {
// check or request permission
const status = await BarcodeScanner.checkPermission({ force: true });
if (status.granted) {
// the user granted permission
return true;
}
return false;
};
A more detailed and more UX-optimized example:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const didUserGrantPermission = async () => {
// check if user already granted permission
const status = await BarcodeScanner.checkPermission({ force: false });
if (status.granted) {
// user granted permission
return true;
}
if (status.denied) {
// user denied permission
return false;
}
if (status.asked) {
// system requested the user for permission during this call
// only possible when force set to true
}
if (status.neverAsked) {
// user has not been requested this permission before
// it is advised to show the user some sort of prompt
// this way you will not waste your only chance to ask for the permission
const c = confirm('We need your permission to use your camera to be able to scan barcodes');
if (!c) {
return false;
}
}
if (status.restricted || status.unknown) {
// ios only
// probably means the permission has been denied
return false;
}
// user has not denied permission
// but the user also has not yet granted the permission
// so request it
const statusRequest = await BarcodeScanner.checkPermission({ force: true });
if (statusRequest.asked) {
// system requested the user for permission during this call
// only possible when force set to true
}
if (statusRequest.granted) {
// the user did grant the permission now
return true;
}
// user did not grant the permission, so he must have declined the request
return false;
};
didUserGrantPermission();
If a user denied the permission for good, status.denied
will be set to true. On Android this will happen only when the user checks the box never ask again
. To get the permission anyway you will have to redirect the user to the settings of the app. This can be done simply be doing the following:
import { BarcodeScanner } from '@capacitor-community/barcode-scanner';
const checkPermission = async () => {
const status = await BarcodeScanner.checkPermission();
if (status.denied) {
// the user denied permission for good
// redirect user to app settings if they want to grant it anyway
const c = confirm('If you want to grant permission for using your camera, enable it in the app settings.');
if (c) {
BarcodeScanner.openAppSettings();
}
}
};
You can setup the scanner to only recognize specific types of barcodes like this:
import { BarcodeScanner, SupportedFormat } from '@capacitor-community/barcode-scanner';
BarcodeScanner.startScan({ targetedFormats: [SupportedFormat.QR_CODE] }); // this will now only target QR-codes
If targetedFormats
is not specified or left empty, all types of barcodes will be targeted.
Targeting only specific types can have the following benefits:
- Improved performance (since the decoder only has to look for the specified barcodes)
- Improved User Experience (since scanning a barcode that is not supported by your case, will not work)
The following types are supported:
Category | Type | Android | iOS |
---|---|---|---|
1D Product | |||
UPC_A | ✔ | ✔** | |
UPC_E | ✔ | ✔ | |
UPC_EAN_EXTENSION | ✔ | ✖ | |
EAN_8 | ✔ | ✔ | |
EAN_13 | ✔ | ✔ | |
1D Industrial | |||
CODE_39 | ✔ | ✔ | |
CODE_39_MOD_43 | ✖ | ✔ | |
CODE_93 | ✔ | ✔ | |
CODE_128 | ✔ | ✔ | |
CODABAR | ✔ | ✖ | |
ITF | ✔ | ✔ | |
ITF_14 | ✖ | ✔ | |
2D | |||
AZTEC | ✔ | ✔ | |
DATA_MATRIX | ✔ | ✔ | |
MAXICODE | ✔ | ✖ | |
PDF_417 | ✔ | ✔ | |
QR_CODE | ✔ | ✔ | |
RSS_14 | ✔ | ✖ | |
RSS_EXPANDED | ✔ | ✖ |
** UPC_A
is supported on iOS, but according to the offical Apple docs it is part of EAN_13
. So you should specify EAN_13
to be able to scan this. If you want to distinguish them from one another, you should manually do so after getting the result.
Ionic will add additional CSS variables which will prevent the scanner from showing up. To fix this issue add the following snippet at the end of your global css.
body.scanner-active {
--background: transparent;
--ion-background-color: transparent;
}
Once this is done, you need to add this class to the body before using the scanner.
document.querySelector('body').classList.add('scanner-active');
After your done with your scanning work, you can simply remove this class.
document.querySelector('body').classList.remove('scanner-active');
In Xcode click on Product
> Clean Build Folder
and try to build again.
In Android Studio click File
> Sync Project with Gradle Files
and try to build again.
If you cannot see the scanner in your viewport, please follow these steps:
- Check if camera permissions are granted properly
- Check if the scanner element does appear inside the DOM, somewhere within the
body
tag - Check if some DOM elements are rendered on top of the scanner
This should appear in the DOM when running the BarcodeScanner.startScan()
method.
<body>
<!-- ... -->
<div style="position: absolute; left: 0px; top: -2px; height: 1px; overflow: hidden; visibility: hidden; width: 1px;">
<span
style="position: absolute; font-size: 300px; width: auto; height: auto; margin: 0px; padding: 0px; font-family: Roboto, Arial, sans-serif;"
>BESbswy</span
>
</div>
<!-- ... -->
</body>
If it does not, it may be a bug due to the component being loaded to deep inside the DOM tree.
You can try to see if the plugin is working properly by adding the following in your app.component.ts
file.
BarcodeScanner.hideBackground();
const result = await BarcodeScanner.startScan();
It could mean that you have missed a step by the plugin configuration.
please open an issue
A non-exhaustive list of todos:
- Support for switching between cameras
- Support for web