From c44935ab4182f22ff25c37a13daf2df4be761198 Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 2 Feb 2017 10:49:34 +0000 Subject: [PATCH] Set compute shader stage bit when reconstructing pipeline info --- renderdoc/driver/vulkan/vk_debug.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderdoc/driver/vulkan/vk_debug.cpp b/renderdoc/driver/vulkan/vk_debug.cpp index ee56db8db1..c5bdce6c81 100644 --- a/renderdoc/driver/vulkan/vk_debug.cpp +++ b/renderdoc/driver/vulkan/vk_debug.cpp @@ -4749,6 +4749,7 @@ void VulkanDebugManager::MakeComputePipelineInfo(VkComputePipelineCreateInfo &pi stage.pName = pipeInfo.shaders[i].entryPoint.c_str(); stage.pNext = NULL; stage.pSpecializationInfo = NULL; + stage.flags = VK_SHADER_STAGE_COMPUTE_BIT; if(!pipeInfo.shaders[i].specialization.empty()) {