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There is my config:
{ "chunkConstant": 17, "rareSpawnTicksToWait": 400, "monsterGroup": { "capacity": 30, "peaceful": false, "rare": false, "immediateDespawnRange": 128, "despawnStartRange": 32 }, "creatureGroup": { "capacity": 0, "peaceful": true, "rare": true, "immediateDespawnRange": 128, "despawnStartRange": 32 }, "ambientGroup": { "capacity": 0, "peaceful": true, "rare": false, "immediateDespawnRange": 128, "despawnStartRange": 32 }, "axolotlGroup": { "capacity": 5, "peaceful": true, "rare": false, "immediateDespawnRange": 128, "despawnStartRange": 32 }, "waterCreatureGroup": { "capacity": 5, "peaceful": true, "rare": false, "immediateDespawnRange": 128, "despawnStartRange": 32 }, "waterAmbientGroup": { "capacity": 20, "peaceful": true, "rare": false, "immediateDespawnRange": 64, "despawnStartRange": 32 }, "undergroundWaterGroup": { "capacity": 5, "peaceful": true, "rare": false, "immediateDespawnRange": 128, "despawnStartRange": 32 }, "passivePersistent": false, "hostilePersistent": true, "ambientPersistent": true, "waterPersistent": false, "mobSpawnAdditions": [], "mobSpawnRemovals": [], "overrideSpawnerDefaultValues": true, "minSpawnDelay": 200, "maxSpawnDelay": 800, "spawnCount": 4, "maxNearbyEntities": 6, "requiredPlayerRange": 16, "spawnRange": 4 }
The pigs, chickens, all passive mobs, etc are still spawning. How could I restrict mobs from natural spawn in all biomes?
The text was updated successfully, but these errors were encountered:
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There is my config:
The pigs, chickens, all passive mobs, etc are still spawning. How could I restrict mobs from natural spawn in all biomes?
The text was updated successfully, but these errors were encountered: