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Mesh not being updated when data changes in v2-dev #139
Comments
Comment by slimsag Is this with |
Comment by oal Yes, v2-dev master. |
Comment by slimsag Thanks, I can reproduce the issue.
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Comment by oal Yes, it works now! Thanks again for a quick and helpful response. 👍 |
Comment by slimsag Awesome. 👍 Thank you for the bug report. |
Fixed/merged as part of #1 |
Issue by oal
Saturday Jan 03, 2015 at 20:21 GMT
Originally opened as azul3d-legacy/gfx#88
When I get an existing mesh like this, and try to change vertices and other attributes, the changes never show up on screen. I can set vertices and make changes before I start rendering anything, but as soon as the render loop starts, no changes are picked up. So it appears that the changed arrays aren't uploaded to the GPU.
Let me know if you need more information.
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