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Issue by slimsag Saturday Nov 08, 2014 at 16:23 GMT Originally opened as azul3d-legacy/gfx#41
It looks like the window package currently uses 32/bpp RGBA by default.
Most users won't expect an alpha buffer by default, we should request 24/bpp RGB instead by default.
The text was updated successfully, but these errors were encountered:
Fixed/merged as part of #1
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Issue by slimsag
Saturday Nov 08, 2014 at 16:23 GMT
Originally opened as azul3d-legacy/gfx#41
It looks like the window package currently uses 32/bpp RGBA by default.
Most users won't expect an alpha buffer by default, we should request 24/bpp RGB instead by default.
The text was updated successfully, but these errors were encountered: