From 1cdd3ab4bb9216be2f99bf8b43bfa64aabaa9c23 Mon Sep 17 00:00:00 2001 From: Helias Date: Sun, 8 Sep 2024 22:36:45 +0200 Subject: [PATCH] chore: restore infoQueue, removed by mistake --- src/solo3v3_sc.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/solo3v3_sc.cpp b/src/solo3v3_sc.cpp index fabf136..dc67b8a 100644 --- a/src/solo3v3_sc.cpp +++ b/src/solo3v3_sc.cpp @@ -49,6 +49,7 @@ bool NpcSolo3v3::OnGossipHello(Player* player, Creature* creature) << " |TInterface\\icons\\spell_deathknight_classicon:17:17:0:30|t [" << cache3v3Queue[DK] << "]" << "\n |TInterface\\icons\\spell_nature_drowsy:17:17:0:30|t [" << cache3v3Queue[WARLOCK] << "] " << " |TInterface\\icons\\inv_staff_30:17:17:0:30|t [" << cache3v3Queue[PRIEST] << "] " << " |TInterface\\icons\\inv_weapon_bow_07:17:17:0:30|t [" << cache3v3Queue[HUNTER] << "] " << " |TInterface\\icons\\inv_staff_13:17:17:0:30|t [" << cache3v3Queue[MAGE] << "] " << " |TInterface\\icons\\inv_throwingknife_04:17:17:0:30|t [" << cache3v3Queue[ROGUE] << "]"; + AddGossipItemFor(player, GOSSIP_ICON_CHAT, infoQueue.str().c_str(), GOSSIP_SENDER_MAIN, 0); if (player->InBattlegroundQueueForBattlegroundQueueType((BattlegroundQueueTypeId)BATTLEGROUND_QUEUE_3v3_SOLO)) AddGossipItemFor(player, GOSSIP_ICON_INTERACT_1, "|TInterface/ICONS/Achievement_Arena_2v2_7:30|t Leave Solo queue", GOSSIP_SENDER_MAIN, NPC_3v3_ACTION_LEAVE_QUEUE, "Are you sure you want to remove the solo queue?", 0, false);