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Problem with display scaling #123
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Interesting! Another user had trouble with the scaleFactor rounding. We made a fix in the last release to "snap" to a close resolution so long as the resolution was within 1 pixel. Here it's 1.25 pixels off so that snapping doesn't happen. Easy fix that we should probably make is to make the snapping happen for a wider range (bumping it to 2 would fix it - but that might not solve for everyone...). |
@Emme I'd like to make a fix and share a rebuilt version of the app for you to test. Sound OK? |
https://drive.google.com/file/d/1rIsXBHJ_-LHptbb_M2Kf8DLAIdWIKqlo/view?usp=sharing - let me know if that sorts it! |
Yes, it's working now. |
Great. I'll mark this closed and will be fixed in 2.7.1 when it releases. |
Describe the bug
When using windows display scaling, the app can't find a matching output resolution:
Expected behavior
The output resolution should be set to the closest matching one
Additional context
The log entry for the relevant monitor:
WarcraftRecorder-2022-09-19.log
2022-09-19 19-29-11.txt
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