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Unfortunately the game crashes when using "Create Dynamic Object Delivery Box Using Json" or using "Create Custom Object Delivery Box Using Json" with "Write Type" Serializer. Because the ConstructorHelpers can now only be accessed within constructors.
Also the Map for "Create Custom Object Delivery Box Using Json" is not used at all.
Unfortunately the game crashes when using "Create Dynamic Object Delivery Box Using Json" or using "Create Custom Object Delivery Box Using Json" with "Write Type" Serializer. Because the ConstructorHelpers can now only be accessed within constructors.
Also the Map for "Create Custom Object Delivery Box Using Json" is not used at all.
To fix this replace the following functions:
ODObjectUtil.cpp:
ODJsonSerializer.cpp:
ODOverrideJsonSerializer.cpp:
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