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So we think this was caused by objects that didn't specify every property on the class we were using in Create Object Delivery Box Using Json
Removing these objects from the stream seems to have fixed the more frequent crashes. We still had some crashes though and we never worked out what they were.
We were using the package in a hackathon (it worked brilliantly during the demo, and saved us a ton of time, so thank you for making it) which has now ended so I'm in no rush for a resolution but would be happy to help if I can.
Oh, I did check and I was able to send nearly 2000 objects per second to the plugin and it was fine with it, so rate limiting had nothing to do with it.
Once we resolved the object shape issue it only seemed to crash when closing the application or if there were problems connecting to the VR headset (which was streaming over Wifi... but over TCP while we were using UDP for these packets so 🤷🏻♂️ )
Writing this up now just in case anyone has a quick answer, but I'm getting this error while trying to receive JSON objects via UDP.
We are sending around a dozen requests per second. Not sure if that would have an impact.
I'll have a little investigate anyway
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