How to repeat texture? #1454
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paulocoutinhox
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For the first link you provided, all that needed to be done is to convert it to CPP and use the relevant texture parameters:
As you can see, it's exactly the same code, just in CPP. Also, it should work on all platforms, and not just ones that use OpenGL.
Now that you have working code, I'm sure you'll figure out how to do that. |
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Hi,
I have a sprint that i want repeat, but not only for opengl, but in a way that work on all devices (ios, android, tvos, macos).
Some old examples:
Example of image to repeat:
Can anyone help me?
Thanks.
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