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There has only one way to set the particle rotation(ParticleRotateToHeadingNode),Can I set the particles in the random rotation?
When i using the ParticleOrbitNode in the LOCAL_STATIC mode,Can i set the eulers params?
How to set the params in the LOCAL_DYNAMIC mode?
The text was updated successfully, but these errors were encountered:
Hi
You can use ParticleGeometryHelper::generateGeometry ( see the 2nd argument) to set the initial rotation of particles.
The eulers params of ParticleOrbitNode is always GLOBAL.
Currently only a few nodes can support LOCAL_DYNAMIC ( position,velocity...)
Hi
You can use ParticleGeometryHelper::generateGeometry ( see the 2nd argument) to set the initial rotation of particles.
The eulers params of ParticleOrbitNode is always GLOBAL.
Currently only a few nodes can support LOCAL_DYNAMIC ( position,velocity...)
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The text was updated successfully, but these errors were encountered: