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It's been a while, so I have to ask: how do you use an asset from another module? What does the code look like? This gets at the question: how would I track that an asset is used? From a packaging perspective, are all assets from all android libraries bundled into the final apk or aar?
Build scan link
Plugin version
1.1.0
Gradle version
7.4.2
(Optional) Android Gradle Plugin (AGP) version
7.1.3
Describe the bug
Android assets are not currently accounted for, so a project that contains assets only is determined to be
compileOnly
-safe to depend on.To Reproduce
Steps to reproduce the behavior:
![image](https://user-images.githubusercontent.com/1361086/167045970-aa622b71-6870-4a64-b5b4-caf8769c5173.png)
Expected behavior
It should ideally detect usage or at least maybe not touch projects with assets since they're un-trackable
Additional context
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