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BTreeMerger.swift
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BTreeMerger.swift
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//
// BTreeMerger.swift
// BTree
//
// Created by Károly Lőrentey on 2016-02-27.
// Copyright © 2016–2017 Károly Lőrentey.
//
/// The matching strategy to use when comparing elements from two trees with duplicate keys.
public enum BTreeMatchingStrategy {
/// Use a matching strategy appropriate for a set. I.e., match partition classes over key equality rather than individual keys.
///
/// This strategy ignores the multiplicity of keys, and only consider whether a key is included in the two trees at all.
/// E.g., a single element from one tree will be considered a match for any positive number of elements with the same key in
/// the other tree.
case groupingMatches
/// Use a matching strategy appropriate for a multiset. I.e., try to establish a one-to-one correspondence between
/// elements from the two trees with equal keys.
///
/// This strategy keeps track of the multiplicity of each key, and matches every element from one tree with
/// at most a single element with an equal key from the other tree. If a key has different multiplicities in
/// the two trees, duplicate elements above the lesser multiplicity will not be considered matching.
case countingMatches
}
extension BTree {
//MARK: Merging and set operations
/// Merge elements from two trees into a new tree, and return it.
///
/// - Parameter other: Any tree with the same order as `self`.
///
/// - Parameter strategy:
/// When `.groupingMatches`, elements in `self` whose keys also appear in `other` are not included in the result.
/// If neither input tree had duplicate keys on its own, the result won't have any duplicates, either.
///
/// When `.countingMatches`, all elements in both trees are kept in the result, including ones with duplicate keys.
/// The result may have duplicate keys, even if the input trees only had unique-keyed elements.
///
/// - Returns: A tree with elements from `self` with matching keys in `other` removed.
///
/// - Note:
/// The elements of the two input trees may interleave and overlap in any combination.
/// However, if there are long runs of non-interleaved elements, parts of the input trees will be entirely
/// skipped instead of elementwise processing. This may drastically improve performance.
///
/// When `strategy == .groupingMatches`, this function also detects shared subtrees between the two trees,
/// and links them directly into the result when possible. (Otherwise matching keys are individually processed.)
///
/// - Requires: `self.order == other.order`
///
/// - Complexity:
/// - O(min(`self.count`, `other.count`)) in general.
/// - O(log(`self.count` + `other.count`)) if there are only a constant amount of interleaving element runs.
public func union(_ other: BTree, by strategy: BTreeMatchingStrategy) -> BTree {
var m = BTreeMerger(first: self, second: other)
switch strategy {
case .groupingMatches:
while !m.done {
m.copyFromFirst(.excludingOtherKey)
m.copyFromSecond(.excludingOtherKey)
m.copyCommonElementsFromSecond()
}
case .countingMatches:
while !m.done {
m.copyFromFirst(.includingOtherKey)
m.copyFromSecond(.excludingOtherKey)
}
}
m.appendFirst()
m.appendSecond()
return m.finish()
}
/// Return a tree with the same elements as `self` except those with matching keys in `other`.
///
/// - Parameter other: Any tree with the same order as `self`.
///
/// - Parameter strategy:
/// When `.groupingMatches`, all elements in `self` that have a matching key in `other` are removed.
///
/// When `.countingMatches`, for each key in `self`, only as many matching elements are removed as the key's multiplicity in `other`.
///
/// - Returns: A tree with elements from `self` with matching keys in `other` removed.
///
/// - Note:
/// The elements of the two input trees may interleave and overlap in any combination.
/// However, if there are long runs of non-interleaved elements, parts of the input trees will be entirely
/// skipped or linked into the result instead of elementwise processing. This may drastically improve performance.
///
/// This function also detects and skips over shared subtrees between the two trees.
/// (Keys that appear in both trees otherwise require individual processing.)
///
/// - Requires: `self.order == other.order`
///
/// - Complexity:
/// - O(min(`self.count`, `tree.count`)) in general.
/// - O(log(`self.count` + `tree.count`)) if there are only a constant amount of interleaving element runs.
public func subtracting(_ other: BTree, by strategy: BTreeMatchingStrategy) -> BTree {
var m = BTreeMerger(first: self, second: other)
while !m.done {
m.copyFromFirst(.excludingOtherKey)
m.skipFromSecond(.excludingOtherKey)
switch strategy {
case .groupingMatches:
m.skipCommonElements()
case .countingMatches:
m.skipMatchingNumberOfCommonElements()
}
}
m.appendFirst()
return m.finish()
}
/// Return a tree combining the elements of `self` and `other` except those whose keys can be matched in both trees.
///
/// - Parameter other: Any tree with the same order as `self`.
///
/// - Parameter strategy:
/// When `.groupingMatches`, all elements in both trees are removed whose key appears in both
/// trees, regardless of their multiplicities.
///
/// When `.countingMatches`, for each key, only as many matching elements are removed as the minimum of the
/// key's multiplicities in the two trees, leaving "extra" occurences from the "longer" tree in the result.
///
/// - Returns: A tree combining elements of `self` and `other` except those whose keys can be matched in both trees.
///
/// - Note:
/// The elements of the two input trees may interleave and overlap in any combination.
/// However, if there are long runs of non-interleaved elements, parts of the input trees will be entirely
/// linked into the result instead of elementwise processing. This may drastically improve performance.
///
/// This function also detects and skips over shared subtrees between the two trees.
/// (Keys that appear in both trees otherwise require individual processing.)
///
/// - Requires: `self.order == other.order`
///
/// - Complexity:
/// - O(min(`self.count`, `other.count`)) in general.
/// - O(log(`self.count` + `other.count`)) if there are only a constant amount of interleaving element runs.
public func symmetricDifference(_ other: BTree, by strategy: BTreeMatchingStrategy) -> BTree {
var m = BTreeMerger(first: self, second: other)
while !m.done {
m.copyFromFirst(.excludingOtherKey)
m.copyFromSecond(.excludingOtherKey)
switch strategy {
case .groupingMatches:
m.skipCommonElements()
case .countingMatches:
m.skipMatchingNumberOfCommonElements()
}
}
m.appendFirst()
m.appendSecond()
return m.finish()
}
/// Return a tree with those elements of `other` whose keys are also included in `self`.
///
/// - Parameter other: Any tree with the same order as `self`.
///
/// - Parameter strategy:
/// When `.groupingMatches`, all elements in `other` are included that have matching keys
/// in `self`, regardless of multiplicities.
///
/// When `.countingMatches`, for each key, only as many matching elements from `other` are kept as
/// the minimum of the key's multiplicities in the two trees.
///
/// - Returns: A tree combining elements of `self` and `other` except those whose keys can be matched in both trees.
///
/// - Note:
/// The elements of the two input trees may interleave and overlap in any combination.
/// However, if there are long runs of non-interleaved elements, parts of the input trees will be entirely
/// skipped instead of elementwise processing. This may drastically improve performance.
///
/// This function also detects shared subtrees between the two trees,
/// and links them directly into the result when possible.
/// (Keys that appear in both trees otherwise require individual processing.)
///
/// - Requires: `self.order == other.order`
///
/// - Complexity:
/// - O(min(`self.count`, `other.count`)) in general.
/// - O(log(`self.count` + `other.count`)) if there are only a constant amount of interleaving element runs.
public func intersection(_ other: BTree, by strategy: BTreeMatchingStrategy) -> BTree {
var m = BTreeMerger(first: self, second: other)
while !m.done {
m.skipFromFirst(.excludingOtherKey)
m.skipFromSecond(.excludingOtherKey)
switch strategy {
case .groupingMatches:
m.copyCommonElementsFromSecond()
case .countingMatches:
m.copyMatchingNumberOfCommonElementsFromSecond()
}
}
return m.finish()
}
/// Return a tree that contains all elements in `self` whose key is not in the supplied sorted sequence.
///
/// - Note:
/// The keys of `self` may interleave and overlap with `sortedKeys` in any combination.
/// However, if there are long runs of non-interleaved keys, parts of `self` will be entirely
/// skipped instead of elementwise processing. This may drastically improve performance.
///
/// - Requires: `sortedKeys` is sorted in ascending order.
/// - Complexity: O(*n* + `self.count`), where *n* is the number of keys in `sortedKeys`.
public func subtracting<S: Sequence>(sortedKeys: S, by strategy: BTreeMatchingStrategy) -> BTree where S.Element == Key {
if self.isEmpty { return self }
var b = BTreeBuilder<Key, Value>(order: self.order)
var lastKey: Key? = nil
var path = BTreeStrongPath(startOf: self.root)
outer: for key in sortedKeys {
precondition(lastKey == nil || lastKey! <= key)
lastKey = key
while path.key < key {
b.append(path.nextPart(until: .excluding(key)))
if path.isAtEnd { break outer }
}
switch strategy {
case .groupingMatches:
while path.key == key {
path.nextPart(until: .including(key))
if path.isAtEnd { break outer }
}
case .countingMatches:
if path.key == key {
path.moveForward()
if path.isAtEnd { break outer }
}
}
}
if !path.isAtEnd {
b.append(path.element)
b.appendWithoutCloning(path.suffix().root)
}
return BTree(b.finish())
}
/// Return a tree that contains all elements in `self` whose key is in the supplied sorted sequence.
///
/// - Note:
/// The keys of `self` may interleave and overlap with `sortedKeys` in any combination.
/// However, if there are long runs of non-interleaved keys, parts of `self` will be entirely
/// skipped instead of elementwise processing. This may drastically improve performance.
///
/// - Requires: `sortedKeys` is sorted in ascending order.
/// - Complexity: O(*n* + `self.count`), where *n* is the number of keys in `sortedKeys`.
public func intersection<S: Sequence>(sortedKeys: S, by strategy: BTreeMatchingStrategy) -> BTree where S.Element == Key {
if self.isEmpty { return self }
var b = BTreeBuilder<Key, Value>(order: self.order)
var lastKey: Key? = nil
var path = BTreeStrongPath(startOf: self.root)
outer: for key in sortedKeys {
precondition(lastKey == nil || lastKey! <= key)
lastKey = key
while path.key < key {
path.nextPart(until: .excluding(key))
if path.isAtEnd { break outer }
}
switch strategy {
case .groupingMatches:
while path.key == key {
b.append(path.nextPart(until: .including(key)))
if path.isAtEnd { break outer }
}
case .countingMatches:
if path.key == key {
b.append(path.element)
path.moveForward()
if path.isAtEnd { break outer }
}
}
}
return BTree(b.finish())
}
}
enum BTreeLimit<Key: Comparable> {
case including(Key)
case excluding(Key)
func match(_ key: Key) -> Bool {
switch self {
case .including(let limit):
return key <= limit
case .excluding(let limit):
return key < limit
}
}
}
enum BTreeRelativeLimit {
case includingOtherKey
case excludingOtherKey
func with<Key: Comparable>(_ key: Key) -> BTreeLimit<Key> {
switch self {
case .includingOtherKey:
return .including(key)
case .excludingOtherKey:
return .excluding(key)
}
}
}
/// An abstraction for elementwise/subtreewise merging some of the elements from two trees into a new third tree.
///
/// Merging starts at the beginning of each tree, then proceeds in order from smaller to larger keys.
/// At each step you can decide which tree to merge elements/subtrees from next, until we reach the end of
/// one of the trees.
internal struct BTreeMerger<Key: Comparable, Value> {
typealias Limit = BTreeLimit<Key>
typealias Node = BTreeNode<Key, Value>
private var a: BTreeStrongPath<Key, Value>
private var b: BTreeStrongPath<Key, Value>
private var builder: BTreeBuilder<Key, Value>
/// This flag is set to `true` when we've reached the end of one of the trees.
/// When this flag is set, you may further skips and copies will do nothing.
/// You may call `appendFirst` and/or `appendSecond` to append the remaining parts
/// of whichever tree has elements left, or you may call `finish` to stop merging.
internal var done: Bool
/// Construct a new merger starting at the starts of the specified two trees.
init(first: BTree<Key, Value>, second: BTree<Key, Value>) {
precondition(first.order == second.order)
self.a = BTreeStrongPath(startOf: first.root)
self.b = BTreeStrongPath(startOf: second.root)
self.builder = BTreeBuilder(order: first.order, keysPerNode: first.root.maxKeys)
self.done = first.isEmpty || second.isEmpty
}
/// Stop merging and return the merged result.
mutating func finish() -> BTree<Key, Value> {
return BTree(builder.finish())
}
/// Append the rest of the first tree to the end of the result tree, jump to the end of the first tree, and
/// set `done` to true.
///
/// You may call this method even when `done` has been set to true by an earlier operation. It does nothing
/// if the merger has already reached the end of the first tree.
///
/// - Complexity: O(log(first.count))
mutating func appendFirst() {
if !a.isAtEnd {
builder.append(a.element)
builder.append(a.suffix().root)
a.moveToEnd()
done = true
}
}
/// Append the rest of the second tree to the end of the result tree, jump to the end of the second tree, and
/// set `done` to true.
///
/// You may call this method even when `done` has been set to true by an earlier operation. It does nothing
/// if the merger has already reached the end of the second tree.
///
/// - Complexity: O(log(first.count))
mutating func appendSecond() {
if !b.isAtEnd {
builder.append(b.element)
builder.append(b.suffix().root)
b.moveToEnd()
done = true
}
}
/// Copy elements from the first tree (starting at the current position) that are less than (or, when `limit`
/// is `.includingOtherKey`, less than or equal to) the key in the second tree at its the current position.
///
/// This method will link entire subtrees to the result whenever possible, which can considerably speed up the operation.
///
/// This method does nothing if `done` has been set to `true` by an earlier operation. It sets `done` to true
/// if it reaches the end of the first tree.
///
/// - Complexity: O(*n*) where *n* is the number of elements copied.
mutating func copyFromFirst(_ limit: BTreeRelativeLimit) {
if !b.isAtEnd {
copyFromFirst(limit.with(b.key))
}
}
mutating func copyFromFirst(_ limit: Limit) {
while !a.isAtEnd && limit.match(a.key) {
builder.append(a.nextPart(until: limit))
}
if a.isAtEnd {
done = true
}
}
/// Copy elements from the second tree (starting at the current position) that are less than (or, when `limit`
/// is `.includingOtherKey`, less than or equal to) the key in the first tree at its the current position.
///
/// This method will link entire subtrees to the result whenever possible, which can considerably speed up the operation.
///
/// This method does nothing if `done` has been set to `true` by an earlier operation. It sets `done` to true
/// if it reaches the end of the second tree.
///
/// - Complexity: O(*n*) where *n* is the number of elements copied.
mutating func copyFromSecond(_ limit: BTreeRelativeLimit) {
if !a.isAtEnd {
copyFromSecond(limit.with(a.key))
}
}
mutating func copyFromSecond(_ limit: Limit) {
while !b.isAtEnd && limit.match(b.key) {
builder.append(b.nextPart(until: limit))
}
if b.isAtEnd {
done = true
}
}
/// Skip elements from the first tree (starting at the current position) that are less than (or, when `limit`
/// is `.includingOtherKey`, less than or equal to) the key in the second tree at its the current position.
///
/// This method will jump over entire subtrees to the result whenever possible, which can considerably speed up the operation.
///
/// This method does nothing if `done` has been set to `true` by an earlier operation. It sets `done` to true
/// if it reaches the end of the first tree.
///
/// - Complexity: O(*n*) where *n* is the number of elements skipped.
mutating func skipFromFirst(_ limit: BTreeRelativeLimit) {
if !b.isAtEnd {
skipFromFirst(limit.with(b.key))
}
}
mutating func skipFromFirst(_ limit: Limit) {
while !a.isAtEnd && limit.match(a.key) {
a.nextPart(until: limit)
}
if a.isAtEnd {
done = true
}
}
/// Skip elements from the second tree (starting at the current position) that are less than (or, when `limit`
/// is `.includingOtherKey`, less than or equal to) the key in the first tree at its the current position.
///
/// This method will jump over entire subtrees to the result whenever possible, which can considerably speed up the operation.
///
/// This method does nothing if `done` has been set to `true` by an earlier operation. It sets `done` to true
/// if it reaches the end of the second tree.
///
/// - Complexity: O(*n*) where *n* is the number of elements skipped.
mutating func skipFromSecond(_ limit: BTreeRelativeLimit) {
if !a.isAtEnd {
skipFromSecond(limit.with(a.key))
}
}
mutating func skipFromSecond(_ limit: Limit) {
while !b.isAtEnd && limit.match(b.key) {
b.nextPart(until: limit)
}
if b.isAtEnd {
done = true
}
}
/// Take the longest possible sequence of elements that share the same key in both trees; ignore elements from
/// the first tree, but append elements from the second tree to the end of the result tree.
///
/// This method does not care how many duplicate keys it finds for each key. For example, with
/// `first = [0, 0, 1, 2, 2, 5, 6, 7]`, `second = [0, 1, 1, 1, 2, 2, 6, 8]`, it appends `[0, 1, 1, 1, 2, 2]`
/// to the result, and leaves the first tree at `[5, 6, 7]` and the second at `[6, 8]`.
///
/// This method recognizes nodes that are shared between the two trees, and links them to the result in one step.
/// This can considerably speed up the operation.
///
/// - Complexity: O(*n*) where *n* is the number of elements processed.
mutating func copyCommonElementsFromSecond() {
while !done && a.key == b.key {
if a.node === b.node && a.node.isLeaf && a.slot == 0 && b.slot == 0 {
/// We're at the first element of a shared subtree. Find the ancestor at which the shared subtree
/// starts, and append it in a single step.
///
/// It might happen that a shared node begins with a key that we've already fully processed in one of the trees.
/// In this case, we cannot skip elementwise processing, since the trees are at different offsets in
/// the shared subtree. The slot & leaf checks above & below ensure that this isn't the case.
var key: Key
var common: Node
repeat {
key = a.node.last!.0
common = a.node
a.ascendOneLevel()
b.ascendOneLevel()
} while !a.isAtEnd && !b.isAtEnd && a.node === b.node && a.slot == 0 && b.slot == 0
builder.append(common)
if !a.isAtEnd {
a.ascendToKey()
skipFromFirst(.including(key))
}
if !b.isAtEnd {
b.ascendToKey()
copyFromSecond(.including(key))
}
if a.isAtEnd || b.isAtEnd {
done = true
}
}
else {
// Process the next run of equal keys in both trees, skipping them in `first`, but copying them from `second`.
// Note that we cannot leave matching elements in either tree, even if we reach the end of the other.
let key = a.key
skipFromFirst(.including(key))
copyFromSecond(.including(key))
}
}
}
mutating func copyMatchingNumberOfCommonElementsFromSecond() {
while !done && a.key == b.key {
if a.node === b.node && a.node.isLeaf && a.slot == 0 && b.slot == 0 {
/// We're at the first element of a shared subtree. Find the ancestor at which the shared subtree
/// starts, and append it in a single step.
///
/// It might happen that a shared node begins with a key that we've already fully processed in one of the trees.
/// In this case, we cannot skip elementwise processing, since the trees are at different offsets in
/// the shared subtree. The slot & leaf checks above & below ensure that this isn't the case.
var common: Node
repeat {
common = a.node
a.ascendOneLevel()
b.ascendOneLevel()
} while !a.isAtEnd && !b.isAtEnd && a.node === b.node && a.slot == 0 && b.slot == 0
builder.append(common)
if !a.isAtEnd { a.ascendToKey() }
if !b.isAtEnd { b.ascendToKey() }
if a.isAtEnd || b.isAtEnd {
done = true
}
}
else {
// Copy one matching element from the second tree, then step forward.
// TODO: Count the number of matching elements in a and link entire subtrees from b into the result when possible.
builder.append(b.element)
a.moveForward()
b.moveForward()
done = a.isAtEnd || b.isAtEnd
}
}
}
/// Ignore and jump over the longest possible sequence of elements that share the same key in both trees,
/// starting at the current positions.
///
/// This method does not care how many duplicate keys it finds for each key. For example, with
/// `first = [0, 0, 1, 2, 2, 5, 6, 7]`, `second = [0, 1, 1, 1, 2, 2, 6, 8]`, it skips to
/// `[5, 6, 7]` in the first tree, and `[6, 8]` in the second.
///
/// This method recognizes nodes that are shared between the two trees, and jumps over them in one step.
/// This can considerably speed up the operation.
///
/// - Complexity: O(*n*) where *n* is the number of elements processed.
mutating func skipCommonElements() {
while !done && a.key == b.key {
if a.node === b.node {
/// We're inside a shared subtree. Find the ancestor at which the shared subtree
/// starts, and append it in a single step.
///
/// This variant doesn't care about where we're in the shared subtree.
/// It assumes that if we ignore one set of common keys, we're ignoring all.
var key: Key
repeat {
key = a.node.last!.0
assert(a.slot == b.slot)
a.ascendOneLevel()
b.ascendOneLevel()
if a.isAtEnd || b.isAtEnd {
done = true
}
} while !done && a.node === b.node
if !a.isAtEnd {
a.ascendToKey()
skipFromFirst(.including(key))
}
if !b.isAtEnd {
b.ascendToKey()
skipFromSecond(.including(key))
}
}
else {
// Process the next run of equal keys in both trees, skipping them in both trees.
// Note that we cannot leave matching elements in either tree, even if we reach the end of the other.
let key = a.key
skipFromFirst(.including(key))
skipFromSecond(.including(key))
}
}
}
mutating func skipMatchingNumberOfCommonElements() {
while !done && a.key == b.key {
if a.node === b.node && a.node.isLeaf && a.slot == b.slot {
/// We're at the first element of a shared subtree. Find the ancestor at which the shared subtree
/// starts, and append it in a single step.
///
/// It might happen that a shared node begins with a key that we've already fully processed in one of the trees.
/// In this case, we cannot skip elementwise processing, since the trees are at different offsets in
/// the shared subtree. The slot & leaf checks above & below ensure that this isn't the case.
repeat {
a.ascendOneLevel()
b.ascendOneLevel()
if a.isAtEnd || b.isAtEnd {
done = true
}
} while !done && a.node === b.node && a.slot == b.slot
if !a.isAtEnd { a.ascendToKey() }
if !b.isAtEnd { b.ascendToKey() }
}
else {
// Skip one matching element from both trees.
a.moveForward()
b.moveForward()
done = a.isAtEnd || b.isAtEnd
}
}
}
}
internal enum BTreePart<Key: Comparable, Value> {
case element((Key, Value))
case node(BTreeNode<Key, Value>)
case nodeRange(BTreeNode<Key, Value>, CountableRange<Int>)
}
extension BTreePart {
var count: Int {
switch self {
case .element(_, _):
return 1
case .node(let node):
return node.count
case .nodeRange(let parent, let range):
var count = range.count
if !parent.isLeaf {
for i in range.lowerBound ... range.upperBound {
count += parent.children[i].count
}
}
return count
}
}
}
extension BTreeBuilder {
mutating func append(_ part: BTreePart<Key, Value>) {
switch part {
case .element(let element):
self.append(element)
case .node(let node):
self.append(node)
case .nodeRange(let node, let range):
self.appendWithoutCloning(Node(node: node, slotRange: range))
}
}
}
internal extension BTreeStrongPath {
typealias Limit = BTreeLimit<Key>
/// The parent of `node` and the slot of `node` in its parent, or `nil` if `node` is the root node.
private var parent: (Node, Int)? {
guard !_path.isEmpty else { return nil }
return (_path.last!, _slots.last!)
}
/// The key following the `node` at the same slot in its parent, or `nil` if there is no such key.
private var parentKey: Key? {
guard let parent = self.parent else { return nil }
guard parent.1 < parent.0.elements.count else { return nil }
return parent.0.elements[parent.1].0
}
/// Move sideways `n` slots to the right, skipping over subtrees along the way.
internal mutating func skipForward(_ n: Int) {
if !node.isLeaf {
for i in 0 ..< n {
let s = slot! + i
offset += node.children[s + 1].count
}
}
offset += n
slot! += n
if offset != count {
ascendToKey()
}
}
/// Remove the deepest path component, leaving the path at the element following the node that was previously focused,
/// or the spot after all elements if the node was the rightmost child.
mutating func ascendOneLevel() {
if length == 1 {
offset = count
slot = node.elements.count
return
}
popFromSlots()
popFromPath()
}
/// If this path got to a slot at the end of a node but it hasn't reached the end of the tree yet,
/// ascend to the ancestor that holds the key corresponding to the current offset.
mutating func ascendToKey() {
assert(!isAtEnd)
while slot == node.elements.count {
slot = nil
popFromPath()
}
}
/// Return the next part in this tree that consists of elements less than `key`. If `inclusive` is true, also
/// include elements matching `key`.
/// The part returned is either a single element, or a range of elements in a node, including their associated subtrees.
///
/// - Requires: The current position is not at the end of the tree, and the current key is matching the condition above.
/// - Complexity: O(log(*n*)) where *n* is the number of elements in the returned part.
@discardableResult
mutating func nextPart(until limit: Limit) -> BTreePart<Key, Value> {
assert(!isAtEnd && limit.match(self.key))
// Find furthest ancestor whose entire leftmost subtree is guaranteed to consist of matching elements.
assert(!isAtEnd)
var includeLeftmostSubtree = false
if slot == 0 && node.isLeaf {
while slot == 0, let pk = parentKey, limit.match(pk) {
popFromSlots()
popFromPath()
includeLeftmostSubtree = true
}
}
if !includeLeftmostSubtree && !node.isLeaf {
defer { moveForward() }
return .element(self.element)
}
// Find range of matching elements in `node`.
assert(limit.match(self.key))
let startSlot = slot!
var endSlot = startSlot + 1
while endSlot < node.elements.count && limit.match(node.elements[endSlot].0) {
endSlot += 1
}
// See if we can include the subtree following the last matching element.
// This is a log(n) check but it's worth it.
let includeRightmostSubtree = node.isLeaf || limit.match(node.children[endSlot].last!.0)
if includeRightmostSubtree {
defer { skipForward(endSlot - startSlot) }
return .nodeRange(node, startSlot ..< endSlot)
}
// If the last subtree has non-matching elements, leave off `endSlot - 1` from the returned range.
if endSlot == startSlot + 1 {
let n = node.children[slot!]
return .node(n)
}
defer { skipForward(endSlot - startSlot - 1) }
return .nodeRange(node, startSlot ..< endSlot - 1)
}
}