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'UnityFramework/UnityFramework.h' file not found #33

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Hema1Latha opened this issue Dec 30, 2020 · 7 comments
Open

'UnityFramework/UnityFramework.h' file not found #33

Hema1Latha opened this issue Dec 30, 2020 · 7 comments

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@Hema1Latha
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Can ay one help me on resolving this issue
Screenshot 2020-12-30 at 6 33 47 PM

@marek-charactr
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Have you managed to solve this issue?

@syeddanishdev
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Issue 'UnityFramework/UnityFramework.h' file not found

Detail: iOS Build for Simulator Failed UnityFramework.h not found in UnityUtils.H

Build for Simulator has exported project by following all steps from custom package import to build settings, has reconfigured iOS project as well in Xcode for the framework and other schema settings but it fails to build.

Unity Editor 2019.3

Xcode 12.4

@Hema1Latha have you found any solution?
Screenshot 2021-02-16 at 14 46 14

@nerdaliciousCH
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Same issue

@shercoder
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For anyone having this issue. Here is the solution: #8 (comment)

You have to add UnityFramework as part of your build scheme so it builds before your project is built. See the link above.

@sudshek
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sudshek commented May 30, 2022

I am facing the same issue
Xcode 13.1
Unity 2019.4.39f1

When I add UnityFramework in the Frameworks , Libraries and Embedded Content section,
it is not able to find out unityFramework file.
image

image

When I check UnityFramework in project navigator I get this

image

Someone please help me with this

@thangnqorai
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I run on the IOS device, not IOS simulation, and this problem is solved

@abedolinger
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For anyone having this issue. Here is the solution: #8 (comment)

You have to add UnityFramework as part of your build scheme so it builds before your project is built. See the link above.

Also make sure your scheme's Build Order is set to Manual:
xcode-manual-order

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8 participants