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Unity!
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Unity!
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* Adding network API as a submodule
* ignoring dirty submodule
* building landing page template directory into network-api subfolder
* updating network-api
* formatting tweak
* updating network-api submodule
* new run command without docker
* fixing api start task
* building into networkapi instead of dest
* consolidiating to just one server
* updating network-api
* no base url needed
* adding requirements.txt to root for deployment
* updating submodule
* add a heroku-postbuild task for the nodejs buildpack, add a Procfile (#630)
* troubleshoot procfile
* troubleshoot procfile
* removing network-api submodule
* adding all network-api files
* Build on Heroku instead of Jenkins (#655)
* Remove Travis build URL settings and add Heroku build settings (#662)
* Add in Heroku token settings, fix lint issues (#664)
* requests was form-encoding the payload - force it to json encode it. return early if there's an error
* Properly access dict attributes
* only trigger a build if none are pending, to work around concurrency … (#670)
* only trigger a build if none are pending, to work around concurrency issues with the debounce and throttle code
* Update settings.py
* fix lint issues
* remove old format call
* classic JS programmer mistake while accessing a dict