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ParkingLot.cs
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using System;
using System.Collections.Generic;
using ParkingLot.VehicleTypes;
namespace ParkingLot
{
public class ParkingLot
{
private static ParkingLot instance;
private readonly List<Level> levels;
private ParkingLot()
{
levels = new List<Level>();
}
public static ParkingLot GetInstance()
{
if (instance == null)
{
instance = new ParkingLot();
}
return instance;
}
public void AddLevel(Level level)
{
levels.Add(level);
}
public bool ParkVehicle(Vehicle vehicle)
{
foreach (var level in levels)
{
if (level.ParkVehicle(vehicle))
{
Console.WriteLine("Vehicle parked successfully.");
return true;
}
}
Console.WriteLine("Could not park vehicle.");
return false;
}
public bool UnparkVehicle(Vehicle vehicle)
{
foreach (var level in levels)
{
if (level.UnparkVehicle(vehicle))
{
return true;
}
}
return false;
}
public void DisplayAvailability()
{
foreach (var level in levels)
{
level.DisplayAvailability();
}
}
}
}